[Request] Editor edge hover

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[Request] Editor edge hover

Post by mGuy » 25 Nov 2019, 21:18

Heya !

Since I've got 2nd monitor, I've found one feature very annoying, and it is camera movement when you hover screen edge. Since we have 'Alt+Left click' option to move camera, there is no point to have both features so I think there should be option to disable edge hover camera movement.
It also disturbs when i go use openplanet things. Just very annoying

Cheers ! :thumbsup:
Last edited by mGuy on 25 Nov 2019, 21:46, edited 1 time in total.

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Re: [Request] Editor edge hover

Post by purification » 25 Nov 2019, 21:40


I'd also suggest looking Cinema 4D's way of managing this issue. By manipulating the viewport's main camera to change angle of sight, the cursor automatically hides so it eliminates the risk of hovering the mouse over the window. It can come in very handy for the mediatracker or meshmodeler :thumbsup:
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Re: [Request] Editor edge hover

Post by Florenzius » 25 Nov 2019, 22:50

Agreed. When I'm tabbing out to head to another program that is above, sometimes the cam will even move if MP is not an active window. So annoying.
Before the latest update introducing editor changes, the camera wouldn't move when you hovered the edges of the window while it was not focused.
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Re: [Request] Editor edge hover

Post by Ezys5 » 25 Nov 2019, 23:03


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Re: [Request] Editor edge hover

Post by maxi031 » 26 Nov 2019, 03:00

Yeah this will help a lot, what i do now is put it on save dialog than do what i need outside of the window :D
Also camera angle in z direction is too very limiting, total camera angle freedom while editing will be sweet, or something like WASD free camera movement.
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Re: [Request] Editor edge hover

Post by gugaruz » 26 Nov 2019, 21:53

i totally agree to all the comments below. :thumbsup:

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