Gamemode:
Vampire
Creator:
Awpteamoose
Recommended number of players:
2-10
Description:
Vampire with rapid fire railgun vs hunters with rockets. Vampire gets points and healh back every kill, hunters get 2 points every hit and 5 points on vampire kill. Whoever kills the vampire becomes the vampire.
Server:
None
Downloads:
https://dl.dropbox.com/u/771475/vampire.Script.txt
Link/Contact
/q me on #shootmania @ quakenet or http://steamcommunity.com/id/awpteamoose
http://forum.maniaplanet.com/viewtopic. ... 36&t=12297
Collection of user made scripts for Shootmania
Moderator: English Moderator
- Awpteamoose
- Posts: 76
- Joined: 12 Jul 2012, 20:27
- Awpteamoose
- Posts: 76
- Joined: 12 Jul 2012, 20:27
Re: Collection of user made scripts for Shootmania
Gamemode:
SpeedBall
Creator:
Awpteamoose
Recommended number of players:
2v2, 3v3, 4v4
Description:
- Grab the ball and get it to the enemy goalpost to score.
- Once you have the ball, shoot a player to pass (might be a good idea to not pass to enemies).
- If the ball bearer dies, the ball will drop at his position. It can be reacquired by any player on any team for 5 seconds before it resets to its default location.
- If neither team manages to score until time runs out, overtime kicks in and prevents respawns.
Server:
Vαlérian SpeedBall (maniaplanet://#join=valerian_serv3@SMStorm)
Vαlérian SpeedBall 2 (maniaplanet://#join=valerian_serv2@SMStorm)
Downloads:
SpeedBall.rar - contains the script
SpeedBallArena.Script.txt - custom MapType to validate maps
SpeedBall - Slampost
SpeedBall - Hangtime (kinda broken)
SpeedBall - Superflux
SpeedBall - Rebound
SpeedBall - Whatever
SpeedBall - Encounters
SpeedBall - Forgotten
Link/Contact
/q me on #shootmania @ quakenet or http://steamcommunity.com/id/awpteamoose
http://forum.maniaplanet.com/viewtopic. ... 36&t=12434
SpeedBall
Creator:
Awpteamoose
Recommended number of players:
2v2, 3v3, 4v4
Description:
- Grab the ball and get it to the enemy goalpost to score.
- Once you have the ball, shoot a player to pass (might be a good idea to not pass to enemies).
- If the ball bearer dies, the ball will drop at his position. It can be reacquired by any player on any team for 5 seconds before it resets to its default location.
- If neither team manages to score until time runs out, overtime kicks in and prevents respawns.
Server:
Vαlérian SpeedBall (maniaplanet://#join=valerian_serv3@SMStorm)
Vαlérian SpeedBall 2 (maniaplanet://#join=valerian_serv2@SMStorm)
Downloads:
SpeedBall.rar - contains the script
SpeedBallArena.Script.txt - custom MapType to validate maps
SpeedBall - Slampost
SpeedBall - Hangtime (kinda broken)
SpeedBall - Superflux
SpeedBall - Rebound
SpeedBall - Whatever
SpeedBall - Encounters
SpeedBall - Forgotten
Link/Contact
/q me on #shootmania @ quakenet or http://steamcommunity.com/id/awpteamoose
http://forum.maniaplanet.com/viewtopic. ... 36&t=12434
Last edited by Awpteamoose on 20 Jul 2012, 04:30, edited 2 times in total.
Re: Collection of user made scripts for Shootmania
Gamemode
Infiltration
Rules
Maps Types
You can play Infiltration on most Elite, Heroes and TeamSurvival maps (some won't suit very nice, some will ; when there are more than one pole, the script try to choose the better one depending upon the attackers and defenders spawn points).
Other infos on http://forum.maniaplanet.com/viewtopic. ... 36&t=12334
Infiltration
Rules
Two teams game mode, inspired from SoF2 Infiltration mode
- The attackers must take the briefcase at the pole, then return it to the extract/start point.
- The defenders win the round if they prevent attackers to finish before the end of time.
- The attackers and the defenders win also if they eliminate all opponents.
- Once dead, you do not respawn upon the end of the round.
- Score to win the map: {{{ RoundsToWin }}} (gap: {{{ RoundGapToWin }}} , max: {{{ RoundsLimit }}})
- You have to show players names (medium size or more) to see the briefcase and extract markers, sorry.
- The player who take the briefcase is (a little) highlighted, a marker is shown few seconds at the last position he shot or was hit.
- When spectator, the 0 key (num pad) allow to spec another player of own team.
Maps Types
You can play Infiltration on most Elite, Heroes and TeamSurvival maps (some won't suit very nice, some will ; when there are more than one pole, the script try to choose the better one depending upon the attackers and defenders spawn points).
Other infos on http://forum.maniaplanet.com/viewtopic. ... 36&t=12334
Developer/maintainer of TM² Dedimania records system - TM² Fast4 server script (download , french topic)
Re: Collection of user made scripts for Shootmania
Maniapark is nearly ready to accept all your scripts, should be ok this week-end
- phil13hebert
- Posts: 564
- Joined: 29 Oct 2011, 14:11
- Location: Québec
Re: Collection of user made scripts for Shootmania
That's a really good newsSadHik wrote:Maniapark is nearly ready to accept all your scripts, should be ok this week-end
OS: Windows 7 64 bit
CPU: Intel Core i7 3770 @ 3.40Ghz
RAM: 8GB DDR3 798MHz
GPU: Nvidia GeForce GTX 660 1536MB
Motherboard: Intel 0KM92T
Sound: 7.1
Peripherals: Logitech G510, SteelSeries sensei raw, Corsair vengeance 1500
CPU: Intel Core i7 3770 @ 3.40Ghz
RAM: 8GB DDR3 798MHz
GPU: Nvidia GeForce GTX 660 1536MB
Motherboard: Intel 0KM92T
Sound: 7.1
Peripherals: Logitech G510, SteelSeries sensei raw, Corsair vengeance 1500
Re: Collection of user made scripts for Shootmania
the upload should now be ok on http://www.maniapark.com if some of you want to test
- try to take a representative screen of your gamemode
- if your gamemode need a custom maptype, upload it first with a view of the validation of a map as screenshot (example of timeattackarena maptype : http://www.maniapark.com/ressource.php?id=928)
- try to take a representative screen of your gamemode
- if your gamemode need a custom maptype, upload it first with a view of the validation of a map as screenshot (example of timeattackarena maptype : http://www.maniapark.com/ressource.php?id=928)
- Awpteamoose
- Posts: 76
- Joined: 12 Jul 2012, 20:27
Re: Collection of user made scripts for Shootmania
I can't upload SpeedBall because it includes a library, which is a separate file.SadHik wrote:the upload should now be ok on http://www.maniapark.com if some of you want to test :pil
- try to take a representative screen of your gamemode
- if your gamemode need a custom maptype, upload it first with a view of the validation of a map as screenshot (example of timeattackarena maptype : http://www.maniapark.com/ressource.php?id=928)
Re: Collection of user made scripts for Shootmania
oh so i need to accept zip for gamemodes ? didn't know that we can make librarys for gamemodes, i thought it was always a single script file
will update the upload method and send you a PM
will update the upload method and send you a PM
- jonthekiller
- Translator
- Posts: 4702
- Joined: 15 Jun 2010, 11:07
- Manialink: maniaolympics
- Location: In Maniaplanet Alpha
- Contact:
Re: Collection of user made scripts for Shootmania
It's like BattleWaves, it's an extension of Battle.SadHik wrote:oh so i need to accept zip for gamemodes ? didn't know that we can make librarys for gamemodes, i thought it was always a single script file
will update the upload method and send you a PM
For example, it's possible to make an extension for all gamemode to add the Instagib without copy or rewrite all the maniascript. We just need to have the file in our files.
-
- Posts: 6
- Joined: 13 Jul 2012, 22:49
Re: Collection of user made scripts for Shootmania
[removed]
Last edited by dracflamloc on 22 Jul 2012, 04:15, edited 1 time in total.
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