User made scripts for Shootmania info request

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nyquist
Posts: 49
Joined: 04 Jul 2012, 01:34

User made scripts for Shootmania info request

Post by nyquist » 08 Jul 2012, 02:51

nice idea, but first we need to know how to make/change scripts and how to use them. Thx.
Last edited by Knutselmaaster on 09 Jul 2012, 19:56, edited 1 time in total.
Reason: Split this topic (first 4 posts) from the "unofficial scripts topic" for a cleaner forum :)

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Omnixor
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Re: Collection of user made scripts for Shootmania

Post by Omnixor » 08 Jul 2012, 09:00

programmers know. if you're not a programmer, it's gonna be quite hard - it's pure script editing.
- staff head of ESL TM²Stadium -

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nyquist
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Joined: 04 Jul 2012, 01:34

Re: Collection of user made scripts for Shootmania

Post by nyquist » 08 Jul 2012, 15:42

Omnixor wrote:programmers know. if you're not a programmer, it's gonna be quite hard - it's pure script editing.
i am, but i have no idea how to start :(


EowynCarter
Posts: 21
Joined: 16 Jun 2010, 20:12

Re: User made scripts for Shootmania info request

Post by EowynCarter » 15 Jul 2012, 13:09

Yup, same here. Is there some documantation somewhere ? Mainly about the SM specific fonctions ?

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w1lla
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Re: User made scripts for Shootmania info request

Post by w1lla » 15 Jul 2012, 13:46

TM² Info
SM Info
QM Info

OS: Windows 10 x64 Professional
MB: MSI 970A-G46
Processor: AMD FX-6300 3500 mHz
RAM Memory: 16 GB DDR3
Video: SAPPHIRE DUAL-X R9 280X 3GB GDDR5
KB: Logitech G510s
Mouse: Logitech G300s
Mode Creation
ManiaScript Docs

CroissantNinja
Posts: 19
Joined: 12 Jul 2012, 23:09

Re: User made scripts for Shootmania info request

Post by CroissantNinja » 15 Jul 2012, 18:28

The best advice I can give is START WITH MAKING MAP EDITOR PLUGINS! They're the easiest to make, and there are already pre-made scripts available to work with. Just open the map editor, click on the plugins icon next to the other icons, and explore. If you're looking at the scripts with no idea what you're looking at, I suggest looking up any intro to C++ tutorial...that should make things clearer. Just try to think of something that would be usefull in a map editor, it could be just about anything really. Jumping into game-mode scripts from nothing is a huge leap, even with programming experience. Plus this is still in beta so they haven't finished documentation/tutorials and whatnot.
Good Luck! :thx:

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Awpteamoose
Posts: 76
Joined: 12 Jul 2012, 20:27

Re: User made scripts for Shootmania info request

Post by Awpteamoose » 15 Jul 2012, 20:44

CroissantNinja wrote:Jumping into game-mode scripts from nothing is a huge leap, even with programming experience. Plus this is still in beta so they haven't finished documentation/tutorials and whatnot.
There's really nothing useful or interesting you can do with map editor plugins. As for documentation and help files, the previously mentioned big.h reference file and some experimentation is enough, it's not that complicated.

kalstrams
Posts: 383
Joined: 06 Jul 2012, 22:56

Re: User made scripts for Shootmania info request

Post by kalstrams » 15 Jul 2012, 20:50

I really suggest anyone who is going to learn to at least read through the wikipedia on topics of C++, structured programming and object-oriented programming.

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