[ManiaScript] List of known bugs and Suggestions

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steeffeen
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Re: [ManiaScript] List of known bugs and Suggestions

Post by steeffeen » 28 Jun 2013, 18:27

Kyb wrote:If we can forbid the Armor regain with the attribute"Player.ArmorReplenishGain", it would be nice too.
well as ArmorReplenishGain replenishes armor all the time i would rather say ArmorGain should be used for that because i didn't get the point of ArmorGain yet, it only replenishes armor if the current armor is != x*100 (partly regenerated)

anyways, you can reach your desired functionality with only one line of code

Code: Select all

if (Player.Armor % 100 == 0) Player.Armor = (Player.Armor / 100) * 100;
(not tested ^.^)

regarding your code about
Events when players regenerate their armor (with 1-8-3 and 1-8-4 blocks).
i would rather suggest using key-value-coding instead of arrays

Code: Select all

declare OldArmor for Player = 200;
if (Player.Armor % 100 != 0 && Player.Armor > OldArmor) SendMessage();
OldArmor = Player.Armor;
(not tested either ^.^)

//Edit: just for the records, the suggested code doesn't work :cry: see the following post for the reason
Last edited by steeffeen on 03 Jul 2013, 02:35, edited 2 times in total.
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    Re: [ManiaScript] List of known bugs and Suggestions

    Post by Kyb » 28 Jun 2013, 22:34

    It doesn't work because when we regain Armor with 1-8-3 and 1-8-4 blocks, Armor stay at the same value during the loading, and earn 100 at the end of the loading.

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    Re: [ManiaScript] List of known bugs and Suggestions

    Post by steeffeen » 28 Jun 2013, 22:45

    Kyb wrote:It doesn't work because when we regain Armor with 1-8-3 and 1-8-4 blocks, Armor stay at the same value during the loading, and earn 100 at the end of the loading.
    i see :?
    sorry ^^
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      Re: [ManiaScript] List of known bugs and Suggestions

      Post by steeffeen » 03 Jul 2013, 13:43

      HttpRequests in Manialink script work fine now :yes:
      just built an auto refresh for my shoutbox :D

      (i would have posted it in the respective thread but it's locked because it has been moved into the Closed Beta Reports section :roll: )
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        Re: [ManiaScript] List of known bugs and Suggestions

        Post by steeffeen » 03 Jul 2013, 18:29

        i would like to request access to the uuid of the current map in game modes
        maybe the class CMapInfo could get an additional attribute for that
        also the file name would be helpful, there is already the file location (Path)

        i need that to precisely identify the current map without any server controller :)
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          Re: [ManiaScript] List of known bugs and Suggestions

          Post by steeffeen » 14 Jul 2013, 11:11

          we have seen quite some issues with the skipping of intros since the 2.1 update which also introduced

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          CUIConfig::UISequence_CanSkipIntroMT
          i've noticed that setting this value true (default is false) fixes the whole problem

          anyways, as the normal behaviour is that players scan skip the intro i think that the default value should be True
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            Re: [ManiaScript] List of known bugs and Suggestions

            Post by spaii » 15 Jul 2013, 18:31

            Suggestions :
            1. Chat
            In CUIConfig, we can send a text to chat with : SendChat(Text Text);
            It could be nice if we could read text from chat via ManiaScript ;)

            2.Ladder ranking at podium
            Possibility to disable ladder ranking in top of match ranking at podium via ManiaScript : http://puu.sh/3Dyzo.jpg
            Maybe we can already, but not found how...

            Thx ;)

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            Re: [ManiaScript] List of known bugs and Suggestions

            Post by steeffeen » 03 Aug 2013, 19:11

            this is kind of part of custom class declaration in maniascript..

            it would be great to be able to create object (not items^^) via maniascript
            an example would be:

            Code: Select all

            declare Event = new CSmModeEvent();
            Event.Type = CSmModeEvent::EType::OnArmorEmpty;
            Event.Victim = Players[0];
            PassOn(Event);
            in case i want to eliminate a specific player because of my game mode rules :D
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              Re: [ManiaScript] List of known bugs and Suggestions

              Post by spaii » 04 Aug 2013, 15:44

              steeffeen wrote:i would like to request access to the uuid of the current map in game modes
              maybe the class CMapInfo could get an additional attribute for that
              also the file name would be helpful, there is already the file location (Path)

              i need that to precisely identify the current map without any server controller :)
              I think you had already found ;), but maybe this can help.

              CMap class :
              Map.Id gives uuid of map

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              Re: [ManiaScript] List of known bugs and Suggestions

              Post by steeffeen » 04 Aug 2013, 16:06

              spaii wrote:I think you had already found ;), but maybe this can help.

              CMap class :
              Map.Id gives uuid of map
              SICK!

              the ident type is sooo dirty xD

              thanks man :thx: :yes:
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