Nadeo game modes scripts

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fng_thatoneguy
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Re: Nadeo game modes scripts

Post by fng_thatoneguy » 03 Jul 2013, 14:45

steeffeen wrote:it would be awesome if there could be a variable for the default emblem like MB_DefaultNeutralEmblemUrl which is only used while S_NeutralEmblemUrl isn't set
+1. :thumbsup:
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Re: Nadeo game modes scripts

Post by Eole » 03 Jul 2013, 15:11

I updated the changelog:
http://forum.maniaplanet.com/viewtopic. ... 51#p175651

I'll see what I can do about the MB_DefaultNeutralEmblemUrl variable. ;)
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Re: Nadeo game modes scripts

Post by Eole » 03 Jul 2013, 17:30

The MB_NeutralEmblemUrl variable will be back in the next update (it should be out in a few hours). The priority order is as follow: S_NeutralEmblemUrl > MB_NeutralEmblemUrl > default (empty).
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Re: Nadeo game modes scripts

Post by steeffeen » 03 Jul 2013, 17:32

sounds great! thanks :thx:
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    Re: Nadeo game modes scripts

    Post by fng_thatoneguy » 03 Jul 2013, 17:58

    So now that this is a setting, I assume it can have callvotes? If so, how will the users pick what is there?

    Also, forgive my newbness if this is common knowledge, but is there a way to disable settings from being allowed to be voted on; so we can force the MB_NeutralEmblemUrl always?

    Thanks in advance...
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    Re: Nadeo game modes scripts

    Post by steeffeen » 03 Jul 2013, 18:17

    fng_thatoneguy wrote:So now that this is a setting, I assume it can have callvotes? If so, how will the users pick what is there?
    Also, forgive my newbness if this is common knowledge, but is there a way to disable settings from being allowed to be voted on; so we can force the MB_NeutralEmblemUrl always?
    the setting S_NeutralEmblemUrl is <hidden>, that means that you can only change it via server controllers or directly in the script file
    (additionally server controllers can prevent public votes even for unhidden settings)
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      Re: Nadeo game modes scripts

      Post by w1lla » 03 Jul 2013, 18:32

      or edit the ModeSport.Script.txt or ModeBase.Script.txt to show the hidden values
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      Re: Nadeo game modes scripts

      Post by alividerci » 29 Jul 2013, 01:41

      when i use SendScores...ModeBase ERROR(SendScores not found) :?

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      Re: Nadeo game modes scripts

      Post by Eole » 29 Jul 2013, 13:42

      Do you have an old script called XmlRpc.Script.txt in the Documents\ManiaPlanet\Scripts\Libs\Nadeo\ShootMania folder? Any script inside the Documents\ folder will always override the default one from the game.
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      Re: Nadeo game modes scripts

      Post by alividerci » 29 Jul 2013, 19:34

      Eole wrote:Do you have an old script called XmlRpc.Script.txt in the Documents\ManiaPlanet\Scripts\Libs\Nadeo\ShootMania folder? Any script inside the Documents\ folder will always override the default one from the game.
      I completely rewrote the folder Libs/Nadeo and i again get same error

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