Title packs documentation

Discuss everything related to custom data creation.

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iyumichan
Posts: 74
Joined: 12 Jul 2012, 19:18

Re: Title packs

Post by iyumichan » 26 Jul 2012, 21:02

Yeah you upload it somewhere and then other install it via maniaplanet/packs and then putting it into a maniaplanetslot.

Theoretically you could update for all users if you give em a loc file and then update it on the internet.

We at maniapark also might make a section for titles. However this isn't sure yet because there are no finished titles yet ;)

Oh and I am in need to renaming the difficulties but there currently seems to be no way.

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dreadofmondays
Posts: 77
Joined: 12 Jul 2012, 17:21
Location: Australia

Re: Title packs

Post by dreadofmondays » 27 Jul 2012, 04:32

Hey, I was wondering how you would add bronze/silver/gold/author ghosts to tracks?

iyumichan
Posts: 74
Joined: 12 Jul 2012, 19:18

Re: Title packs

Post by iyumichan » 27 Jul 2012, 09:03

Currently not possible to make medal ghosts.
However I can tell you where they would have to be saved.
If your mapname is coolmap.map.gbx then the medalghosts would be in coolmap.replay.gbx
And the file location is the same folder as coolmap.map.gbx is.

xis101
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Re: Title packs

Post by xis101 » 27 Jul 2012, 18:37

I have another question.

Will it be possible to make a title consisting of more than one environment?
For example: Can you have the Platform title with canyon and valley or do we have for every environment a new platform title?
I hope mixed envis in one title will be possible, otherwise this will end up in an endless amount of titles (with TM, SM, QM)

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jonthekiller
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Re: Title packs

Post by jonthekiller » 27 Jul 2012, 18:39

One title is for zero or one environment not more.
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iyumichan
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Joined: 12 Jul 2012, 19:18

Re: Title packs

Post by iyumichan » 27 Jul 2012, 18:40

I assume with mixed he means servers that run multiple environments. So you don't need to switch for diffrent collections.

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adsun
Posts: 198
Joined: 29 Jun 2010, 14:00

Re: Title packs

Post by adsun » 27 Jul 2012, 23:46

Thanks alot for the detailed information you give here xbx!
:thumbsup:
It is good to get all you want to know straight from the developer. And its important to give the content creating players the information they need in order to get the whole system running.
Good job

TatharNuar
Posts: 80
Joined: 16 Jul 2012, 16:50

Re: Title packs

Post by TatharNuar » 02 Aug 2012, 19:41

Is it possible to make a title pack that includes a campaign where you can post official times? Official mode is really fun, and I'd love to be able to play it with user-created tracks.

EDIT: Also, if you add too many campaign tracks to a difficulty folder, the up and down buttons don't move the track selection far enough to select the last few tracks. I've noticed this with 30 tracks per folder.

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Macgta
Posts: 38
Joined: 30 Aug 2011, 17:02

Re: Title packs

Post by Macgta » 15 Aug 2012, 04:46

When i add a folder of maps to the solo campaign folder, I get an "Invalid campaign" error. I've put the folders in the correct/named them the correct way; If i "test" the pack with the button below the Solo campaign works fine, But as soon as i try and Update the pack i get the same error. Is this a known issue?
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iyumichan
Posts: 74
Joined: 12 Jul 2012, 19:18

Re: Title packs

Post by iyumichan » 18 Aug 2012, 17:17

first test then immediatly pack after that and it should work.
We are not able yet to make a playlist or campaign. However the test mode creates a campaign file and then it works.

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