Font importer

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angry_duck
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Font importer

Post by angry_duck » 24 Jul 2014, 12:12

Hi!

A new version of NadeoImporter has just been released. It contains a brand new feature: now you can import fonts for your title packs :)

Download the latest version of NadeoImporter here:
http://doc.maniaplanet.com/creation/importer/

Specific documentation to import fonts:
http://doc.maniaplanet.com/creation/imp ... _font.html
Last edited by angry_duck on 19 Aug 2014, 12:15, edited 1 time in total.
Reason: Updated links
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Re: Font importer

Post by faserg1 » 26 Jul 2014, 11:23

:shock:
Cool!
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Re: Font importer

Post by Florenzius » 31 Jul 2014, 14:49

404 Error! :(
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Re: Font importer

Post by magnetik » 31 Jul 2014, 15:12

Sorry about the change

It's there now : https://maniaplanet.github.io/documenta ... _font.html
ManiaPlanet technical documentation portal (Dedicated, ManiaLink, ManiaScript, Titles...) -- contribute!

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Re: Font importer

Post by Florenzius » 31 Jul 2014, 18:30

And where is the download link? This is the Documentation
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Re: Font importer

Post by phil13hebert » 31 Jul 2014, 19:19

ManiaDesign wrote:And where is the download link? This is the Documentation
Here ;)
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Re: Font importer

Post by Florenzius » 31 Jul 2014, 19:27

thx!
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Re: Font importer

Post by Darkminus » 24 Aug 2014, 14:58

I tried it, it works pretty well. That would be nice to be able to apply a font to in game message (UI.BigMessage, UI.StatusMessage, Notices....), chat font (even format..) would be nice too... :)
Last edited by Darkminus on 03 Sep 2014, 20:43, edited 1 time in total.
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Re: Font importer

Post by novationx » 24 Aug 2014, 17:06

Darkminus wrote:I tried it, it works pretty well. That would be nice to be able to apply a font to in game message (UI.BigMessage, UI.StatusMessage, Notices....), chat font would be nice too... :)
Excatly.... Why did you allow custom fonts in the first place?
The answer probably is : To give it a personal touch/design

Well, as a webdesigner, you cant mix fonts together. Sometimes It just doesnt match & it doesnt look nice.
You could say not all fonts are compatible.

Thats why if you, NADEO, are allowing custom fonts, then every textlabel should be able to have its own font. :oops:
The neverending waiting game has to stop.

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Re: Font importer

Post by Darkminus » 27 Sep 2014, 09:22

A font for everything would be nice .. ;)

+ Please, could you add font support for <playerlist /> ?

:thx:
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