How to include Acc., Gravity and Control - Script in TP?

Discuss everything related to custom data creation.

Moderator: NADEO

Post Reply
User avatar
Florenzius
Translator
Translator
Posts: 2523
Joined: 27 Jul 2014, 20:31
Location: Germany
Contact:

How to include Acc., Gravity and Control - Script in TP?

Post by Florenzius » 05 Aug 2015, 12:57

Hey there,

as you know, i'm working on the new titlepack "Seaside". We want to include the Acc., Gravity and Control-Scripts in the titlepack. How it's possible? It would be nice!

Thanks,
Florenzius
Creative Director at unbitn studio - 3D Modeler for Pursuit - ManiaPlanet / Trackmania Translator and Alpha tester
___
MB - AM3+ 970 Gigabyte GA-970A-DS3P
RAM - 16GB
CPU - AMD FX-8320E Enlight-Core
GPU - Nvidia GeForce GTX 960

HaagseSmurf
Posts: 2188
Joined: 13 Apr 2011, 19:46
Contact:

Re: How to include Acc., Gravity and Control - Script in TP?

Post by HaagseSmurf » 05 Aug 2015, 13:35

Seaside? And youre not finished with Lake?
Why you not finish something first and then start something new?

You know what people do with unfinished projects?
Nothing!
A lot of other posters already said it to you.
Finish first what you have and then start something new.
Because all you have now again is a lot of unfinished projects.
And nobody, absolutely nobody is playing with your tp or doing something else with your other projects because its not finished!
So please listen to everybody else who said it to you already before: Finish something first please !

Greetz
HaagseSmurf

Check Smurfen.net and / or Smurfen.nu for all info.
You can also like our facebookpage at FaceBook Smurfen.net.
Or just visit
our Smurfen.net Canyon servers,
the Smurfen.net Valley and Royalserver.

User avatar
steeffeen
Translator
Translator
Posts: 2472
Joined: 14 Oct 2012, 16:22
Location: Germany

Re: How to include Acc., Gravity and Control - Script in TP?

Post by steeffeen » 05 Aug 2015, 14:06

HaagseSmurf wrote:Seaside? And youre not finished with Lake?
Why you not finish something first and then start something new?
pointing that out over and over again isn't fun anymore if you ask me
also, it's not worth it because he's ignoring it

let's try something new:
ManiaDesign wrote:We want to include the Acc., Gravity and Control-Scripts in the titlepack. How it's possible?
there are like 100 title packs that use custom scripts, all their creators managed to figure it on their own
why can't you do it yourself, too?
ManiaDesign will have wrote:I can't search & I can't script.
well try to learn it by trial and error, soon you will be able to do stuff on your own instead of getting annoying responses in the forum
    Game Mode and Title Pack Creator, Developer, ShootMania-Player & more

    ManiaControl, FancyManiaLinks

    novationx
    Posts: 2723
    Joined: 10 Aug 2013, 22:33

    Re: How to include Acc., Gravity and Control - Script in TP?

    Post by novationx » 05 Aug 2015, 14:28

    Why not finish lake? :oops:
    The neverending waiting game has to stop.

    HaagseSmurf
    Posts: 2188
    Joined: 13 Apr 2011, 19:46
    Contact:

    Re: How to include Acc., Gravity and Control - Script in TP?

    Post by HaagseSmurf » 05 Aug 2015, 14:31

    Just got this pm on my reply
    maniadesign wrote: Hey, I'm working on a big "Update" for Lake: "seaside". It's not a "new game" It's a biig update for seaside. And i want repair all, what i made wrong. So i want help to make a good community-titlepack. Please delete your post
    1) why a pm and not in this forumtopic?
    2) i dont understand why i have to delete my post?
    3) i am afraid steffeen is right. Youre ignoring our comments about finishing something first with updating first with a new tp and then correcting your errors, like you just said.
    4) my advice: go back to lake. Finish Lake and when EVERYTHING is there as each other tp (maybe check on how flighthigh is doing it, a good lesson for you how to finish a tp) you can make a forumpost and say there is a new tp! Until now there is nothing and you will only receive posts from players who cant see anything finished.

    Greetz
    HaagseSmurf

    Check Smurfen.net and / or Smurfen.nu for all info.
    You can also like our facebookpage at FaceBook Smurfen.net.
    Or just visit
    our Smurfen.net Canyon servers,
    the Smurfen.net Valley and Royalserver.

    User avatar
    Florenzius
    Translator
    Translator
    Posts: 2523
    Joined: 27 Jul 2014, 20:31
    Location: Germany
    Contact:

    Re: How to include Acc., Gravity and Control - Script in TP?

    Post by Florenzius » 05 Aug 2015, 16:52

    HaagseSmurf wrote:Just got this pm on my reply
    maniadesign wrote: Hey, I'm working on a big "Update" for Lake: "seaside". It's not a "new game" It's a biig update for seaside. And i want repair all, what i made wrong. So i want help to make a good community-titlepack. Please delete your post
    1) why a pm and not in this forumtopic?
    2) i dont understand why i have to delete my post?
    3) i am afraid steffeen is right. Youre ignoring our comments about finishing something first with updating first with a new tp and then correcting your errors, like you just said.
    4) my advice: go back to lake. Finish Lake and when EVERYTHING is there as each other tp (maybe check on how flighthigh is doing it, a good lesson for you how to finish a tp) you can make a forumpost and say there is a new tp! Until now there is nothing and you will only receive posts from players who cant see anything finished.

    Greetz
    1. I would like to write here news, but TMarc did forbit it.

    2. Because in this thread i ask a question - if you want to discuss with me about it - please ask TMarc for a unlocking of the standard-Thread or register on florenziushub.phpbb.so ;)

    3. I'm not ignoring your posts. The idea is: Develop "Seaside" and if it's finished, upgrade from Lake to Seaside. Before i release a few bugfixes.

    4. Flighthigh don't help me more. "His part is finished"..

    But thanks for this advice - i will do my best
    Creative Director at unbitn studio - 3D Modeler for Pursuit - ManiaPlanet / Trackmania Translator and Alpha tester
    ___
    MB - AM3+ 970 Gigabyte GA-970A-DS3P
    RAM - 16GB
    CPU - AMD FX-8320E Enlight-Core
    GPU - Nvidia GeForce GTX 960

    TheM
    Posts: 1445
    Joined: 15 Jun 2010, 14:30
    Location: Uden, Noord-Brabant, Netherlands
    Contact:

    Re: How to include Acc., Gravity and Control - Script in TP?

    Post by TheM » 05 Aug 2015, 17:52

    ManiaDesign wrote:1. I would like to write here news, but TMarc did forbit it.
    I'm not going to waste more energy on your project-starting, but this I like to put right: TMarc hasn't forbidden you to respond to Haagse in this topic.
    Global moderator | Dutch moderator | Laddermoderator | ManiaWiki moderator
    Server Manager/webmaster of Smurfen.net, join us on Canyon, Valley and Royal!
    ESL (Game) Staff Head for TrackMania (Stadium, Canyon and Valley).

    User avatar
    Florenzius
    Translator
    Translator
    Posts: 2523
    Joined: 27 Jul 2014, 20:31
    Location: Germany
    Contact:

    Re: How to include Acc., Gravity and Control - Script in TP?

    Post by Florenzius » 05 Aug 2015, 17:54

    But he did forbid, that we write more news in the big topic. Here i want help abou the theme in the title
    Creative Director at unbitn studio - 3D Modeler for Pursuit - ManiaPlanet / Trackmania Translator and Alpha tester
    ___
    MB - AM3+ 970 Gigabyte GA-970A-DS3P
    RAM - 16GB
    CPU - AMD FX-8320E Enlight-Core
    GPU - Nvidia GeForce GTX 960

    User avatar
    wooloo
    Posts: 297
    Joined: 26 Oct 2014, 18:53
    Location: Heidelberg, Germany
    Contact:

    Re: How to include Acc., Gravity and Control - Script in TP?

    Post by wooloo » 05 Aug 2015, 18:54

    TheM wrote:
    ManiaDesign wrote:1. I would like to write here news, but TMarc did forbit it.
    I'm not going to waste more energy on your project-starting, but this I like to put right: TMarc hasn't forbidden you to respond to Haagse in this topic.
    orbiting around maniaplanet
    Image

    User avatar
    Florenzius
    Translator
    Translator
    Posts: 2523
    Joined: 27 Jul 2014, 20:31
    Location: Germany
    Contact:

    Re: How to include Acc., Gravity and Control - Script in TP?

    Post by Florenzius » 05 Aug 2015, 19:08

    Yes, i want to inform the guys here about it.
    Creative Director at unbitn studio - 3D Modeler for Pursuit - ManiaPlanet / Trackmania Translator and Alpha tester
    ___
    MB - AM3+ 970 Gigabyte GA-970A-DS3P
    RAM - 16GB
    CPU - AMD FX-8320E Enlight-Core
    GPU - Nvidia GeForce GTX 960

    Post Reply

    Return to “Title Pack & Custom Data Creation”

    Who is online

    Users browsing this forum: No registered users and 2 guests