So there are some changes in the november update.
in the title.xml campaigns sections:
Code: Select all
<score_context>
<name>Platform</name>
<maprecord_type>3</maprecord_type> <!-- 0=scoreasc, 1=scoredsc, 2=time, 3=respawns -->
<medals_enabled>true</medals_enabled>
<compute_medals_from_maprecord>false</compute_medals_from_maprecord> <!-- only available for maprecord_type=2, other modes must use scripted medals via Solo_SetNewRecord() -->
<author_medals_enabled>false</author_medals_enabled>
<skillpoints_enabled>true</skillpoints_enabled>
</score_context>
<campaign num="2">
<playlist name=""/>
<mode name="PlatformSolo"/>
<score_context>Platform</score_context>
<official_record_enabled>true</official_record_enabled>
<maps folder="PlatformTMUF\"/>
</campaign>
- It is now possible to specify a mode name per campaign, which will override the general "solo" mode.
- There's a 'disable_unlock_system' if you want to make custom menus and not be limited by the old unlock rules
- 'compute_medals_from_maprecord' is now forced to false if 'maprecord_type' is not 2. (other modes must use scripted medals via Solo_SetNewRecord() )
- In addition bugs when using multiple campaigns with different score contexts have been fixed.