GabrielM wrote:Quick question, are you saying that TM²Canyon and TM²Stadium share same several hitting/crashing sounds ?
No,no but some hits to the body of Canyon and TM²Stadium car sound much more alike and hollow/shallow than that of the TMNF Stadium Car.
I don't know if i will manage, i have some fraps footage, not good enough though, i could record the exact sound i mean, it really sounds like a big shallow tin object, well like a broken bathtub, or more closely a damaged hull of a small boat... i searched yesterday YouTube for quite some time in the hope to find something to show and demonstrate...^^
There was one Canyon Trailer before E3 i think not sure, that had amazing engine sound, but i am not sure it would be good when one has to hear it for hours, so i will not diss the engine sound :- > but the squeaking noise on reverse gear (although i have to check might not be reverse engine but an enironment sound that squeaks i find really annoying) and that damaged boat hull is really weird...
...but i shut up...i love your game, i love what you did with the physics, i love so many aspects, don't let me be misunderstood, i really love hat game

and from the little bit of Mythbusters watching i have a tiny glimpse how complicated Sound design is, and that the sound of a fired gun is made up of 4 or more completely unrelated sound which have nothing to do with a gun/bullet fired.
Becausea gun in real-life sounds nothing like the fat sound in a movie, or the punch from Bruce Willis, or a 'ploppp' of silencer in movie...so don't listen to me, i truly love your game...and if i had to design the engine sound it would sound like a lawn-mower on steroids...and the body like a sunken ship^ ^ [--> searching for that preE3 Trailer sound now :->]