Well, I still have this bug
And I've just received the #2.3b update (Build: 2013-08-01_17_12)
My spec details:
I play on the almost lowest graphical settings possible.
All set for faster, no post process fx, the only setting that is not the lowest is textures which i set to medium.
I play with the high definition option UNticked (however sometimes i render video and screeshots in max settings with this enabled)
-Hardware
graphic card: Intel® HD Graphics 3000
processor: Intel(R) Core(TM) i5-2520M CPU @ 2.50GHz
ram: 4GB DDR3
-OS:
Desktop Resolution: 1600x900
Maniaplanet setting resolution: 1280x720
Windows 7 64 Professional
Single user
Full admin rights
[Valley][Fixed] 4-9 block series skin oddities (UV flipped)
Moderator: NADEO
Re: [Valley][Fixed] 4-9 block series skin oddities (UV flipp
Ok I checked this, the corrected 4-9-4 and 4-9-5 were indeed not in this version, sorry for the inconvenience
This will be in the next data update.
This will be in the next data update.
Re: [Valley][Fixed] 4-9 block series skin oddities (UV flipp
Ok thanks for recognizing the mistake
honesty always wins
honesty always wins
Hello! I am pfm
Re: [Valley][Fixed] 4-9 block series skin oddities (UV flipp
I noticed Maniplanet updated today...still no fix for this
its getting ridiculous...
its getting ridiculous...
Hello! I am pfm
- Gugli
- Nadeo
- Posts: 536
- Joined: 14 Jun 2010, 17:35
- Location: Mon PC est à Paris, mais mon coeur rode dans les forêts de Lozère
Re: [Valley][Fixed] 4-9 block series skin oddities (UV flipp
Today's update was a really small one (only some translations were included).
The big one containing this fix will come later.
Sorry for the inconvenience...
The big one containing this fix will come later.
Sorry for the inconvenience...
--
(>~_~)> â•â•¦â• ╔╦╗ <(~_~<)
(>~_~)> â•â•¦â• ╔╦╗ <(~_~<)
Who is online
Users browsing this forum: No registered users and 1 guest