LoD Bug on Bunkers

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novationx
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LoD Bug on Bunkers

Post by novationx » 06 Aug 2014, 14:25

Just compare the 2 screenshots ( close versus far )


MAP : InMyBunk - NADEOLIVE
https://www.dropbox.com/s/e16srl4u50b1x ... 281%29.jpg
https://www.dropbox.com/s/xu46djij455sz ... 282%29.jpg

A pretty drastic change I might say. I prefere something less distracting^^ NADEO please

If you cant see what I mean, try to look in the bunker to the white line in screenshot 1. Compare that aera to screenshot 2.

Btw , I think that white line = outside. So basicalluy we are seeing through bunkerwalls with this ^^
NADEO y u do diz? :oops: #MP4

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Re: LoD Bug on Bunkers

Post by Fix » 06 Aug 2014, 18:44

I don't see the problem. Note : in very fast configs, lod distance is very short so you can see a lot more popping.

novationx
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Re: LoD Bug on Bunkers

Post by novationx » 06 Aug 2014, 21:30

Fix wrote:I don't see the problem. Note : in very fast configs, lod distance is very short so you can see a lot more popping.
open the map & go see. Its not visible in the screenshots maybe. I dunno why. Visual mindf*ck :D
Its véry véry visible ingame.

I know what u mean , fix. A lot of these poppings occur, but this one is rly insane. Just trust me.
NADEO y u do diz? :oops: #MP4

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Re: LoD Bug on Bunkers

Post by novationx » 17 Aug 2014, 18:49

Another LOD bug

https://www.dropbox.com/s/y4pl10jzrqavt ... 281%29.jpg ( above my crosshair, correct )
https://www.dropbox.com/s/mtr9k583fmr67 ... 282%29.jpg ( black smudge, not correct

Where? The black smudge on the pillar
NADEO y u do diz? :oops: #MP4

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Wabbitface
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Re: LoD Bug on Bunkers

Post by Wabbitface » 17 Aug 2014, 23:05

Fix wrote:I don't see the problem.
So this isn't a problem?

http://cloud-4.steampowered.com/ugc/419 ... 27FAC2202/
http://cloud-4.steampowered.com/ugc/419 ... F06B34BD6/

Just saying. ;)


Although that's an actual bug, with what Novationx has linked I've seen other games do something similar except the transition between high-res to low-res is faded or uses some sort of smoothing effect over time so it's not as noticeable. This is a real problem and looks obnoxious, it makes you think the enemy is moving somewhere they aren't and it puts players off.
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steeffeen
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Re: LoD Bug on Bunkers

Post by steeffeen » 17 Aug 2014, 23:15

Wabbitface wrote:
Fix wrote:I don't see the problem.
So this isn't a problem?
i don't think he means "this isn't a problem" but "i have no idea what you're pointing at"
at least that's what my reaction has been

your screenshots clearly show a bug though
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    novationx
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    Re: LoD Bug on Bunkers

    Post by novationx » 17 Aug 2014, 23:17

    I know by now how the game works. Its done on purpose to get a performance boost. Makes sens.
    So , ofc , I quit posting all of these LOD's... but mine in the bunkers is RLY HUGE.

    maybe the screens are bad, but its a NADEO map. Im sure they can check it out themselves ;)
    PS : ROFL @ WABBIT :D Magic Stairs


    I also agree with wabbit. These things popping up everywhere is mega annoying.
    NADEO y u do diz? :oops: #MP4

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    steeffeen
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    Re: LoD Bug on Bunkers

    Post by steeffeen » 17 Aug 2014, 23:21

    novationx wrote:Another LOD bug
    after looking at the screens the third time now i saw it eventually

    "above my crosshair" -> i thought directly above it, like 1cm
    please just use a simple paint brush to mark the spots, Fix can surely see things better than me but i bet it would still be helpful
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      Re: LoD Bug on Bunkers

      Post by novationx » 17 Aug 2014, 23:27

      I usually do bruuu... :D
      But he gets paid & i dont. Im one of the only ones doing this... so gimme a break :p

      And steeffeen, trust me ... u cant see it on my screens (so im sorry)
      To experience this full effect u should open the map + Play on véry low settings.
      NADEO y u do diz? :oops: #MP4

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      Re: LoD Bug on Bunkers

      Post by Fix » 18 Aug 2014, 13:45

      novationx wrote:I usually do bruuu... :D
      But he gets paid & i dont. Im one of the only ones doing this... so gimme a break :p

      And steeffeen, trust me ... u cant see it on my screens (so im sorry)
      To experience this full effect u should open the map + Play on véry low settings.
      Paid or not : for your information, this kind of sentence is offending me. I'm in vacation with my family and still reading and answering posts.
      Steeffeen got it right, if I don't understand what you are showing to me, I can't fix it.
      When looking at a screenshot I see dozens of artifacts, even some that you don't see : most are technically unavoidable or too expensive to avoid, some are caused because of human mistake and can be fixed.

      note 1 : about LOD reports : intensity/quality of lod popping is not evaluated in very low settings. These settings are made for performance, not quality.

      note 2 : I know about the flying stairs, it will be fixed.

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