Just compare the 2 screenshots ( close versus far )
MAP : InMyBunk - NADEOLIVE
https://www.dropbox.com/s/e16srl4u50b1x ... 281%29.jpg
https://www.dropbox.com/s/xu46djij455sz ... 282%29.jpg
A pretty drastic change I might say. I prefere something less distracting^^ NADEO please
If you cant see what I mean, try to look in the bunker to the white line in screenshot 1. Compare that aera to screenshot 2.
Btw , I think that white line = outside. So basicalluy we are seeing through bunkerwalls with this ^^
LoD Bug on Bunkers
Moderator: NADEO
LoD Bug on Bunkers
The neverending waiting game has to stop.
Re: LoD Bug on Bunkers
I don't see the problem. Note : in very fast configs, lod distance is very short so you can see a lot more popping.
Re: LoD Bug on Bunkers
open the map & go see. Its not visible in the screenshots maybe. I dunno why. Visual mindf*ckFix wrote:I don't see the problem. Note : in very fast configs, lod distance is very short so you can see a lot more popping.
Its véry véry visible ingame.
I know what u mean , fix. A lot of these poppings occur, but this one is rly insane. Just trust me.
The neverending waiting game has to stop.
Re: LoD Bug on Bunkers
Another LOD bug
https://www.dropbox.com/s/y4pl10jzrqavt ... 281%29.jpg ( above my crosshair, correct )
https://www.dropbox.com/s/mtr9k583fmr67 ... 282%29.jpg ( black smudge, not correct
Where? The black smudge on the pillar
https://www.dropbox.com/s/y4pl10jzrqavt ... 281%29.jpg ( above my crosshair, correct )
https://www.dropbox.com/s/mtr9k583fmr67 ... 282%29.jpg ( black smudge, not correct
Where? The black smudge on the pillar
The neverending waiting game has to stop.
- Wabbitface
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Re: LoD Bug on Bunkers
So this isn't a problem?Fix wrote:I don't see the problem.
http://cloud-4.steampowered.com/ugc/419 ... 27FAC2202/
http://cloud-4.steampowered.com/ugc/419 ... F06B34BD6/
Just saying.
Although that's an actual bug, with what Novationx has linked I've seen other games do something similar except the transition between high-res to low-res is faded or uses some sort of smoothing effect over time so it's not as noticeable. This is a real problem and looks obnoxious, it makes you think the enemy is moving somewhere they aren't and it puts players off.
Liam 'Wabbitface' Watson
ShootMania Shout-caster
Specs | Intel i5-3570k @ 3.80GHz | 16GB 2400MHz | Nvidia GTX 780 | Win10.1 64bit | Asus Maximus V Formula
ShootMania Shout-caster
Specs | Intel i5-3570k @ 3.80GHz | 16GB 2400MHz | Nvidia GTX 780 | Win10.1 64bit | Asus Maximus V Formula
Re: LoD Bug on Bunkers
i don't think he means "this isn't a problem" but "i have no idea what you're pointing at"Wabbitface wrote:So this isn't a problem?Fix wrote:I don't see the problem.
at least that's what my reaction has been
your screenshots clearly show a bug though
Re: LoD Bug on Bunkers
I know by now how the game works. Its done on purpose to get a performance boost. Makes sens.
So , ofc , I quit posting all of these LOD's... but mine in the bunkers is RLY HUGE.
maybe the screens are bad, but its a NADEO map. Im sure they can check it out themselves
PS : ROFL @ WABBIT Magic Stairs
I also agree with wabbit. These things popping up everywhere is mega annoying.
So , ofc , I quit posting all of these LOD's... but mine in the bunkers is RLY HUGE.
maybe the screens are bad, but its a NADEO map. Im sure they can check it out themselves
PS : ROFL @ WABBIT Magic Stairs
I also agree with wabbit. These things popping up everywhere is mega annoying.
The neverending waiting game has to stop.
Re: LoD Bug on Bunkers
after looking at the screens the third time now i saw it eventuallynovationx wrote:Another LOD bug
"above my crosshair" -> i thought directly above it, like 1cm
please just use a simple paint brush to mark the spots, Fix can surely see things better than me but i bet it would still be helpful
Re: LoD Bug on Bunkers
I usually do bruuu...
But he gets paid & i dont. Im one of the only ones doing this... so gimme a break :p
And steeffeen, trust me ... u cant see it on my screens (so im sorry)
To experience this full effect u should open the map + Play on véry low settings.
But he gets paid & i dont. Im one of the only ones doing this... so gimme a break :p
And steeffeen, trust me ... u cant see it on my screens (so im sorry)
To experience this full effect u should open the map + Play on véry low settings.
The neverending waiting game has to stop.
Re: LoD Bug on Bunkers
Paid or not : for your information, this kind of sentence is offending me. I'm in vacation with my family and still reading and answering posts.novationx wrote:I usually do bruuu...
But he gets paid & i dont. Im one of the only ones doing this... so gimme a break :p
And steeffeen, trust me ... u cant see it on my screens (so im sorry)
To experience this full effect u should open the map + Play on véry low settings.
Steeffeen got it right, if I don't understand what you are showing to me, I can't fix it.
When looking at a screenshot I see dozens of artifacts, even some that you don't see : most are technically unavoidable or too expensive to avoid, some are caused because of human mistake and can be fixed.
note 1 : about LOD reports : intensity/quality of lod popping is not evaluated in very low settings. These settings are made for performance, not quality.
note 2 : I know about the flying stairs, it will be fixed.
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