How to install a mod on a multiplayer server?

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LORDMORGOTH
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Joined: 14 Jul 2012, 11:44

How to install a mod on a multiplayer server?

Post by LORDMORGOTH » 03 Feb 2013, 13:06

Hi,
i found from here how to install the mod on my client... but what about the server? I don't have profile/Documents on server.. do i have to place the gbx and the locator file under Userdata/Skins/Storm/Mods ?
But i have to create the Storm folder under Skins because there isn't there...

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TMarc
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Re: How to install a mod on a multiplayer server?

Post by TMarc » 03 Feb 2013, 15:22

AFAIK the mods are linked by the locators, so the players will have to download them individually.
For XASECO in TrackMania there was a plugin that would force the download, but this isn't available for ManiaPlanet I think.

Please also look here Install/Apply MODs
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LORDMORGOTH
Posts: 66
Joined: 14 Jul 2012, 11:44

Re: How to install a mod on a multiplayer server?

Post by LORDMORGOTH » 03 Feb 2013, 15:25

so you are saying that mods are possible only in local servers and not in dedicated ones?

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TMarc
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Re: How to install a mod on a multiplayer server?

Post by TMarc » 03 Feb 2013, 15:30

The mods have to be installed on the player's machines or they won't see the mods after all.
I doubt the servers depend on anything of the of the mods, if it is only textures.
The only thing that makes sense to have mods on a server then is to provide your players a direct download possibility using the locators, but then you have to touch all your maps.

Of course it is different when a title pack is used, which has different game modes.
Check you how meuh21 did it with Raid.
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