Nadeo's love of detail

Talk about the map editor here

Moderator: English Moderator

User avatar
Posts: 799
Joined: 11 Sep 2011, 16:07
Location: Germany

Nadeo's love of detail

Post by Soprah » 19 Jun 2016, 23:33

Have you ever noticed that the two teleports blocks got their own sounds? I just realised it. Probably a bit late :mrgreen:

It's most likely an unimportant detail, but it clearly shows me that Nadeo makes great effort to deliver polished and clean products. Just saying because sometimes people only remember the bad things :thx:

User avatar
Posts: 2362
Joined: 27 Jul 2014, 20:31
Location: Germany » Saxony » Chemnitz

Re: Nadeo's love of detail

Post by Florenzius » 20 Jun 2016, 06:13

That's nice :thumbsup: :)

a bit offtopic, but if you drive in canyon on dirt, there's a quiet stony dirtsound! Turn up the sound and hear :D
Hardware specs:
MB: MB AM3+ 970 Gigabyte GA-970A-DS3P
CPU: AMD FX-8320E Enlight-Core
GPU: Nvidia GeForce GTX 960
OS: Windows 10 Pro

User avatar
Posts: 293
Joined: 12 Aug 2013, 15:39

Re: Nadeo's love of detail

Post by plopp » 20 Jun 2016, 08:01

Nice to hear that there's at least 1 good thing about the teleporter.

User avatar
Posts: 3929
Joined: 14 Jun 2010, 11:58

Re: Nadeo's love of detail

Post by Hylis » 20 Jun 2016, 08:46

I love others details like the fact that the teleporters have many advantage in addition to beign quite nice in my opinion. First of them being that a spectator is more likely to know where you are going when you select your destination.

And some like we will leave this topic closed and let useless post away. thanks. We pay attention to details ^_^


Return to “Map Editor”

Who is online

Users browsing this forum: No registered users and 2 guests