- it would be great if we could trigger clicks of manialink controls from maniascript
Quad.Click(); or something
in a usual manialink that wouldn't be really necessary of course but in a manialink used by a server controller that could be helpful because then the defined "action" could be triggered from the script - it would also be great if a right mouse click would trigger a script event, maybe not the usual actions and url-opening caused by left clicks, but at least an event in the script so that we know that someone right-clicked on a control
currently we would have to check for CMlScript::MouseRightButton and if the mouse is inside a specific control which is quite of dirty
[ManiaLinks] List of known bugs
Moderator: NADEO
Re: [ManiaLinks] List of known bugs
here are suggestions for a mix of several topics ^^ (manialink, maniascript, server controller)
Re: [ManiaLinks] List of known bugs
Well instead of faking a click, it would be much better to have a function in ms like action("your answer") which would be the same as <... action="your answer" .../>. I already suggested that a while ago and described it:steeffeen wrote:here are suggestions for a mix of several topics ^^ (manialink, maniascript, server controller)
- it would be great if we could trigger clicks of manialink controls from maniascript
Quad.Click(); or something
in a usual manialink that wouldn't be really necessary of course but in a manialink used by a server controller that could be helpful because then the defined "action" could be triggered from the script
http://forum.maniaplanet.com/viewtopic. ... 68&start=0
But yeah +1
Jojo
Re: [ManiaLinks] List of known bugs
yeah i felt like having read something like that but forgot to search for that, sorry ^^Jojo_44 wrote:Well instead of faking a click, it would be much better to have a function in ms like action("your answer") which would be the same as <... action="your answer" .../>. I already suggested that a while ago and described it:
http://forum.maniaplanet.com/viewtopic. ... 68&start=0
Re: [ManiaLinks] List of known bugs
some weeks ago i noticed that the Gauge Control doesn't fill up correctly
from 0. to about 0.15 the bar stays empty
from 0. to about 0.15 the bar stays empty
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