ManiaPlanet Version 3 reports

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User avatar
TMarc
Posts: 15441
Joined: 05 Apr 2011, 19:10
Location: Europe
Contact:

Re: ManiaPlanet 3 Beta reports

Post by TMarc »

bel1ab wrote:
bel1ab wrote:When i start up the game , i get the start screen with in front a scripted file >>> looks like a error report
pushing on escape , give my a question leave game or cancel , click on cancel gets my to the new mania 3 screen
How do i get this scripted file away at start up
Problem solved with registry cleaning and Junk file cleaner
Junk file cleaner deleted some temp file like startuplauncher and other temp files in Mania planet 3
ok, good you could solve it :thumbsup:
tmp files are the results of failing update, e.g. because the file was in use or accessed by a virus scanner when ManiaPlanetLauncher was about to replace it.
User avatar
-Zenit-
Posts: 301
Joined: 15 Jun 2010, 12:03

Re: ManiaPlanet 3 Beta reports

Post by -Zenit- »

When you want to save a makroblock, maniaplanet crashes^^

EDIT: it looks like it happens when you use numbers or special signs

my name was "2*2 Plattform" and maniaplanet crashed ... "plattform" worked
User avatar
Pearl
Posts: 49
Joined: 13 Feb 2013, 10:13

Re: ManiaPlanet 3 Beta reports

Post by Pearl »

Crash, when the map and envi change and no crashlog.
Nvidia Geforce GTX 660 OC | Intel Core i5 3470 @ 3.20 | 8GB RAM | Windows 7 64-bit | Samsung SSD 250GB PRO
bel1ab
Posts: 26
Joined: 17 Jul 2011, 17:37

Re: ManiaPlanet 3 Beta reports

Post by bel1ab »

TMarc wrote:
bel1ab wrote:
bel1ab wrote:When i start up the game , i get the start screen with in front a scripted file >>> looks like a error report
pushing on escape , give my a question leave game or cancel , click on cancel gets my to the new mania 3 screen
How do i get this scripted file away at start up
Problem solved with registry cleaning and Junk file cleaner
Junk file cleaner deleted some temp file like startuplauncher and other temp files in Mania planet 3
ok, good you could solve it :thumbsup:
tmp files are the results of failing update, e.g. because the file was in use or accessed by a virus scanner when ManiaPlanetLauncher was about to replace it.

Today i start it up ,same problem again
Here is the script what what i get on the screen


Code: Select all

		
		#Include "TextLib" as TextLib
		#Include "MathLib" as MathLib
				
		Text GetPresenceDisplayableText(Text _PresenceShow) {
			switch (_PresenceShow) {
				case "a"	: return "Available" ;
				case "b" 		: return "Busy" ;
				case "c" 		: return "Away" ;
			}
			return "Offline";
		}		
		
		
		Void SetDisplayableText(CMlLabel _Label, Text _Text) {
			if (_Label.ComputeWidth(_Text) > _Label.Size.X) {
				declare Text TextToTest = _Text;
				while(_Label.ComputeWidth(TextToTest^" ...") > _Label.Size.X && TextLib::Length(TextToTest) > 1) {
					TextToTest = TextLib::SubString(TextToTest, 0, TextLib::Length(TextToTest) - 1);
				}
				_Label.Value = TextToTest^" $z...";
			} else
				_Label.Value = _Text;
		}
		
	
		
		main() {
			declare Text[] Buddies_Login for Page;
			declare Text[] Buddies_Presence for Page;
			declare Text[] Buddies_ServerLogin for Page;
			declare Text[] Buddies_ServerName for Page;
			declare Text[] Buddies_ServerModeInfos for Page;
			declare Text[] Buddies_ServerJoinLink for Page;
			declare Text[] Buddies_ServerPlayersCountInfos for Page;
			declare Real[] Buddies_ServerPlayersCountRatio for Page;
			declare Boolean[] Buddies_Server_IsPrivate for Page;
			declare Boolean[] Buddies_Server_IsLobby for Page;
			declare Boolean[] Buddies_Server_IsFull for Page;
			declare Text LocalUser_CurrentServerName for Page;
			declare Text LocalUser_CurrentServerLogin for Page;
			declare Text LocalUser_CurrentServerModeInfos for Page;
			declare Text LocalUser_CurrentServerJoinLink for Page;
			declare Text LocalUser_CurrentPresenceShow for Page;
			declare Text SelectedBuddyLogin for Page;
			declare Boolean HasSelectedLocalUser for Page;
			
			declare Label_NoBuddyCurrentlyPlaying <=> (Page.MainFrame.GetFirstChild("Label_NoBuddyCurrentlyPlaying") as CMlLabel);
			declare Frame_ServerList <=> (Page.MainFrame.GetFirstChild("Frame_ServerList") as CMlFrame);
			declare Frame_LocalUser_Server <=> (Page.MainFrame.GetFirstChild("Frame_LocalUser_Server") as CMlFrame);
			declare Label_LocalUser_ServerName <=> (Frame_LocalUser_Server.GetFirstChild("Label_ServerName") as CMlLabel);
			declare Label_LocalUser_ServerModeInfos <=> (Frame_LocalUser_Server.GetFirstChild("Label_ServerModeInfos") as CMlLabel);
			declare Label_LocalUser_ServerPlayersCount <=> (Frame_LocalUser_Server.GetFirstChild("Label_ServerPlayersCount") as CMlLabel);
			declare Button_LocalUser_ServerPrivate <=> (Frame_LocalUser_Server.GetFirstChild("Button_ServerPrivate") as CMlQuad);
			declare Button_LocalUser_ServerLobby <=> (Frame_LocalUser_Server.GetFirstChild("Button_ServerLobby") as CMlQuad);
			declare Button_LocalUser_ServerCopyLink <=> (Frame_LocalUser_Server.GetFirstChild("Button_ServerCopyLink") as CMlQuad);
			declare Button_LocalUser_ServerPlayerCounts1 <=> (Frame_LocalUser_Server.GetFirstChild("Button_ServerPlayerCounts1") as CMlQuad);
			declare Button_LocalUser_ServerPlayerCounts2 <=> (Frame_LocalUser_Server.GetFirstChild("Button_ServerPlayerCounts2") as CMlQuad);
			declare Button_LocalUser_ServerPlayerCounts3 <=> (Frame_LocalUser_Server.GetFirstChild("Button_ServerPlayerCounts3") as CMlQuad);
			declare Button_LocalUser_CardServerBg <=> (Frame_LocalUser_Server.GetFirstChild("Button_CardServerBg") as CMlQuad);
			
			declare CMlFrame[] Frame_ServerBuddy;
			declare CMlLabel[] Label_ServerName;
			declare CMlLabel[] Label_ServerModeInfos;
			declare CMlLabel[] Label_ServerPlayersCount;
			declare CMlQuad[] Button_ServerCopyLink;
			declare CMlQuad[] Button_ServerJoin;
			declare CMlQuad[] Button_ServerJoinAsSpec;
			declare CMlQuad[] Button_ServerPlayerCounts1;
			declare CMlQuad[] Button_ServerPlayerCounts2;
			declare CMlQuad[] Button_ServerPlayerCounts3;
			declare CMlQuad[] Button_ServerPrivate;
			declare CMlQuad[] Button_ServerLobby;
			declare CMlQuad[] Button_CardServerBg;			
			
			for(I, 1, 8) {
				Frame_ServerBuddy			.add( (Page.MainFrame.GetFirstChild("Frame_ServerBuddy"^I) as CMlFrame) );
				Label_ServerName			.add( (Frame_ServerBuddy[I-1].GetFirstChild("Label_ServerName") as CMlLabel) );
				Label_ServerModeInfos		.add( (Frame_ServerBuddy[I-1].GetFirstChild("Label_ServerModeInfos") as CMlLabel) );
				Label_ServerPlayersCount	.add( (Frame_ServerBuddy[I-1].GetFirstChild("Label_ServerPlayersCount") as CMlLabel) );
				Button_ServerCopyLink		.add( (Frame_ServerBuddy[I-1].GetFirstChild("Button_ServerCopyLink") as CMlQuad) );
				Button_ServerJoin			.add( (Frame_ServerBuddy[I-1].GetFirstChild("Button_ServerJoin") as CMlQuad) );
				Button_ServerJoinAsSpec		.add( (Frame_ServerBuddy[I-1].GetFirstChild("Button_ServerJoinAsSpec") as CMlQuad) );
				Button_ServerPlayerCounts1	.add( (Frame_ServerBuddy[I-1].GetFirstChild("Button_ServerPlayerCounts1") as CMlQuad) );
				Button_ServerPlayerCounts2	.add( (Frame_ServerBuddy[I-1].GetFirstChild("Button_ServerPlayerCounts2") as CMlQuad) );
				Button_ServerPlayerCounts3	.add( (Frame_ServerBuddy[I-1].GetFirstChild("Button_ServerPlayerCounts3") as CMlQuad) );
				Button_ServerPrivate		.add( (Frame_ServerBuddy[I-1].GetFirstChild("Button_ServerPrivate") as CMlQuad) );
				Button_ServerLobby			.add( (Frame_ServerBuddy[I-1].GetFirstChild("Button_ServerLobby") as CMlQuad) );
				Button_CardServerBg			.add( (Frame_ServerBuddy[I-1].GetFirstChild("Button_CardServerBg") as CMlQuad) );
			}	
			
			declare Boolean AnimIsShowing = True;	
			declare Boolean AnimIsShowingAll = True;	
			declare Integer LatestAnimStart;
			declare Integer AnimCurrentTime;
			declare Real AnimDuration = 210.769;
			declare Real AnimDurationBounce = 122.773;
			declare Real AnimOffset = 39.5192;	
			
			while(True) {
				yield;

				// SMALL UPDATE
				if (!PageIsVisible) continue;
				
				AnimCurrentTime = Now - LatestAnimStart;
				if (AnimCurrentTime < AnimDuration) {
					if (AnimIsShowing) {
						Frame_ServerList.Visible = True;
						if (AnimIsShowingAll) {
							AnimDuration = 210.769;
							if (AnimCurrentTime < AnimDurationBounce) {
								AnimOffset = 70.2564 + (-1.66 - 70.2564) * AnimCurrentTime/AnimDurationBounce;
							} else { 
								AnimOffset = -1.66 + (0. - -1.66)  * (AnimCurrentTime-AnimDurationBounce)/(AnimDuration-AnimDurationBounce);
							}
							Frame_ServerList.RelativePosition.Y = 85.33 + AnimOffset; 
							Frame_ServerList.RelativePosition.X = 43.8224; 
						} else {
							AnimDuration = 166.859;
							if (AnimCurrentTime < AnimDurationBounce) {
								AnimOffset = 39.5192 + (-1.66 - 39.5192) * AnimCurrentTime/AnimDurationBounce;
							} else { 
								AnimOffset = -1.66 + (0. - -1.66)  * (AnimCurrentTime-AnimDurationBounce)/(AnimDuration-AnimDurationBounce);
							}
							Frame_ServerList.RelativePosition.X = 43.8224 - AnimOffset; 
						}
					} else {
						AnimOffset = 0. + (114.167 - 0.) * AnimCurrentTime/AnimDuration;
						Frame_ServerList.RelativePosition.Y = 85.33 + AnimOffset; 
					}
				} else {
					if (AnimIsShowing) {
						Frame_ServerList.RelativePosition.X = 43.8224;
						AnimIsShowingAll = False;
					}
					else { 
						Frame_ServerList.RelativePosition.X = -70.3442;
						Frame_ServerList.Visible = False;
					}
						Frame_ServerList.RelativePosition.Y = 85.33; 
				} 
				
				if (PendingEvents.count == 0 && AnimCurrentTime > AnimDuration) continue;
				foreach(Event in PendingEvents) {
					switch(Event.Type) {
					
						case CMlEvent::Type::MouseClick: {
							SendCustomEvent("Tooltip_Needed", [""]);
							if (Event.Control.ControlId == "Button_CardServerBg") {	
								if (Event.Control == Button_LocalUser_CardServerBg) {
									if (HasSelectedLocalUser)
										SendCustomEvent("Buddies_ChangeHasSelectedLocalUser", ["0"]);
									else 
										SendCustomEvent("Buddies_ChangeHasSelectedLocalUser", ["1"]);	
								} else {															
									for(I, 0, 8-1) {
										if (Event.Control == Button_CardServerBg[I]) {
											if (SelectedBuddyLogin == Buddies_Login[I]) {
												SendCustomEvent("Buddies_ChangeSelectedBuddyLogin", [""]);
											} else {
												SendCustomEvent("Buddies_ChangeSelectedBuddyLogin", [Buddies_Login[I]]);
											}										
											break;
										} 
									}
								}
							} else if (Event.Control.ControlId == "Button_ServerJoin") {
								for(I, 0, 8-1) {
									if (Event.Control == Button_ServerJoin[I]) {
										SendCustomEvent("Buddies_ServerJoin_Click", [Buddies_ServerJoinLink[I]]);
										SendCustomEvent("CloseChat_Click", [""]);
										break;
									}
								}
							} else if (Event.Control.ControlId == "Button_ServerJoinAsSpec") {
								for(I, 0, 8-1) {
									if (Event.Control == Button_ServerJoinAsSpec[I]) {
										SendCustomEvent("Buddies_ServerJoin_Click", ["maniaplanet://#spectate="^Buddies_ServerLogin[I]]); 
										
										SendCustomEvent("CloseChat_Click", [""]);
										break;
									}
								}
							}  else if (Event.Control.ControlId == "Button_ServerCopyLink") {
								if (Event.Control == Button_LocalUser_ServerCopyLink) {
									SendCustomEvent("ServerCopyLink_Click", [""]);
								} else {
									for(I, 0, 8-1) {
										if (Event.Control == Button_ServerCopyLink[I]) {
											SendCustomEvent("ServerCopyLink_Click", [Buddies_ServerJoinLink[I]]);
											break;
										}
									}
								}
							} 
						}

						case CMlEvent::Type::PluginCustomEvent: {								
							if (Event.PluginCustomEventType == "ServerList_AnimStart") {
								if (Event.PluginCustomEventData[0] == "Show") {
									AnimIsShowingAll = False;
									AnimDuration = 210.769;
									AnimIsShowing = True;
									AnimOffset = 70.2564;
									LatestAnimStart = Now;
								} else if (Event.PluginCustomEventData[0] == "ShowAll") {
									AnimIsShowingAll = True;
									AnimDuration = 210.769;
									AnimIsShowing = True;
									AnimOffset = 70.2564;
									LatestAnimStart = Now;
								} else if (Event.PluginCustomEventData[0] == "Hide") {
									AnimDuration = 200.;
									AnimIsShowing = False;
									AnimOffset = 0.;
									LatestAnimStart = Now;
								}
							}								
						}
						
						case CMlEvent::Type::MouseOver: {	
							if (Event.Control == Button_LocalUser_ServerCopyLink)
								SendCustomEvent("Tooltip_Needed", ["  Copy your server link to clipboard  "]);
							else if (Event.Control.ControlId == "Button_ServerJoin") {
								for(I, 0, 8-1) {
									if (Event.Control == Button_ServerJoin[I]) {
										SendCustomEvent("Tooltip_Needed", ["Join "^Buddies_Login[I]^" to play"]);
										break;
									}
								} 
							} else if (Event.Control.ControlId == "Button_ServerJoinAsSpec") {
								for(I, 0, 8-1) {
									if (Event.Control == Button_ServerJoinAsSpec[I]) {
										SendCustomEvent("Tooltip_Needed", ["Join "^Buddies_Login[I]^" server as a spectator"]);
										break;
									}
								} 
							} else if (Event.Control.ControlId == "Button_ServerCopyLink") {
								for(I, 0, 8-1) {
									if (Event.Control == Button_ServerCopyLink[I]) {
										SendCustomEvent("Tooltip_Needed", ["Copy "^Buddies_Login[I]^" server link to clipboard"]);
										break;
									}
								}
							} else if (Event.Control.ControlId == "Button_ServerPlayerCounts1") 
								SendCustomEvent("Tooltip_Needed", ["Few players on this server"]);
							else if (Event.Control.ControlId == "Button_ServerPlayerCounts2") 
								SendCustomEvent("Tooltip_Needed", ["Quite some players on this server"]);
							else if (Event.Control.ControlId == "Button_ServerPlayerCounts3") 
								SendCustomEvent("Tooltip_Needed", ["This server is full"]);
							else if (Event.Control.ControlId == "Button_ServerLobby") 
								SendCustomEvent("Tooltip_Needed", ["This server is a Lobby server"]);
							else if (Event.Control.ControlId == "Button_ServerPrivate") 
								SendCustomEvent("Tooltip_Needed", ["This server is private"]);
						}
						
						case CMlEvent::Type::MouseOut: {	
							SendCustomEvent("Tooltip_Needed", [""]);
						}
					}
				}
				
				// LOCAL USER MANAGEMENT
				{
					if (HasSelectedLocalUser) {
						if (LocalUser_CurrentPresenceShow == "a") Button_LocalUser_CardServerBg.Colorize = <0., 0.9375, 0.125>; // 0e2
						else if (LocalUser_CurrentPresenceShow == "b") Button_LocalUser_CardServerBg.Colorize = <0.9375, 0.0625, 0.0625>; // e11
						else if (LocalUser_CurrentPresenceShow == "c") Button_LocalUser_CardServerBg.Colorize = <1., 0.875, 0.0625>; // fd1
						else Button_LocalUser_CardServerBg.Colorize = <0.75, 0.75, 0.75>;
					} else {
						if (LocalUser_CurrentPresenceShow == "a") Button_LocalUser_CardServerBg.Colorize = <0., 0.25, 0.125>; // 042
						else if (LocalUser_CurrentPresenceShow == "b") Button_LocalUser_CardServerBg.Colorize = <0.4375, 0.0625, 0.0625>; // 711
						else if (LocalUser_CurrentPresenceShow == "c") Button_LocalUser_CardServerBg.Colorize = <0.4375, 0.3125, 0.0625>; // 751				
						else Button_LocalUser_CardServerBg.Colorize = <0.1875, 0.1875, 0.1875>; // 333
					}
					
					if (LocalUser_CurrentServerLogin == "") {
						Frame_LocalUser_Server.Visible = False;
					} else {
						Frame_LocalUser_Server.Visible = True;
						Button_LocalUser_ServerCopyLink.Visible = True;
						Button_LocalUser_ServerPrivate.Visible = False;
						Button_LocalUser_ServerLobby.Visible = False;
						Button_LocalUser_ServerPlayerCounts1.Visible = True;
						Button_LocalUser_ServerPlayerCounts2.Visible = False;
						Button_LocalUser_ServerPlayerCounts3.Visible = False;
						Label_LocalUser_ServerModeInfos.Value = LocalUser_CurrentServerModeInfos;
						if (LocalUser_CurrentServerName == "")
							Label_LocalUser_ServerName.Value = TextLib::MLEncode(LocalUser_CurrentServerLogin);
						else
							Label_LocalUser_ServerName.Value = TextLib::MLEncode(LocalUser_CurrentServerName);
					}
				}
				
				
				// BUDDIES MANAGEMENT
				Label_NoBuddyCurrentlyPlaying.Visible = Buddies_Login.count <= 0;
				for(I, 0, 8-1) {
					if (I >= Buddies_Login.count) {
						Frame_ServerBuddy[I].Visible = False;
					} else {
						if (Buddies_ServerLogin[I] == "") Frame_ServerBuddy[I].Visible = False;
						else Frame_ServerBuddy[I].Visible = True;
						if (Buddies_ServerName[I] == "") Label_ServerName[I].Value = Buddies_ServerLogin[I];
						else Label_ServerName[I].Value = Buddies_ServerName[I];
						Label_ServerModeInfos[I].Value = Buddies_ServerModeInfos[I];
						Label_ServerPlayersCount[I].Value = Buddies_ServerPlayersCountInfos[I];
						
						if (SelectedBuddyLogin ==  Buddies_Login[I]) {
							if (Buddies_Presence[I] == "a") Button_CardServerBg[I].Colorize = <0., 0.9375, 0.125>; // 0e2
							else if (Buddies_Presence[I] == "b") Button_CardServerBg[I].Colorize = <0.9375, 0.0625, 0.0625>; // e11
							else if (Buddies_Presence[I] == "c") Button_CardServerBg[I].Colorize = <1., 0.875, 0.0625>; // fd1
						} else {		
							if (Buddies_Presence[I] == "a") Button_CardServerBg[I].Colorize = <0., 0.6, 0.33>; // 042
							else if (Buddies_Presence[I] == "b") Button_CardServerBg[I].Colorize = <0.6, 0.1, 0.1>; // 711
							else if (Buddies_Presence[I] == "c") Button_CardServerBg[I].Colorize = <0.6, 0.4, 0.1>; // 751	
						}	
						
						Button_ServerCopyLink[I].Visible = True;
						Button_ServerJoinAsSpec[I].Visible = True;
						Button_ServerJoin[I].Visible = !Buddies_Server_IsFull[I];
						Button_ServerPrivate[I].Visible = Buddies_Server_IsPrivate[I];
						Button_ServerLobby[I].Visible = Buddies_Server_IsLobby[I];
						Button_ServerPlayerCounts1[I].Visible = Buddies_ServerPlayersCountRatio[I] < 0.33 && !Buddies_Server_IsFull[I];
						Button_ServerPlayerCounts2[I].Visible = Buddies_ServerPlayersCountRatio[I] >= 0.33 && !Buddies_Server_IsFull[I];
						Button_ServerPlayerCounts3[I].Visible = Buddies_Server_IsFull[I];
						
					}
				}
				// END WHILE
			}
		}


On the right off my screen is also a title frame called INSTANCES
i can click on it , and see that on off the lines is red color named
Ml: home.maniaplanent.com
When i click on it , it gets my the error line from the script i suppose
[1113, 115] Out of bounds access at [message]
manialib_set_text(i^":featured:mediaNotification:message",_notifications["notificationsWithMedia"]["message"]);

regcleaning and junkfile cleaning does not solve the problem today
And before i started up today , i installed the Microsoft update files
Note my browser in use is Mozilla firefox latest version
User avatar
Alinoa
Posts: 4721
Joined: 14 Jun 2010, 11:55
Location: France, Paris
Contact:

Re: ManiaPlanet 3 Beta reports

Post by Alinoa »

Please now use the reports forums to reports bugs and crashes linked to the MP3 update.
Use [MP3] as tag.
Maniaplanet: http://forum.maniaplanet.com/viewforum.php?f=468
ShootMania: http://forum.maniaplanet.com/viewforum.php?f=469
TrackMania: http://forum.maniaplanet.com/viewforum.php?f=470

Thank you very much for your feedbacks :thumbsup:

Beta testers still use the closed beta forums for the moment.
Ubisoft Support
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More information about maniaplanet, support, contents, community activities: useful links

ManiaPlanet technical documentation portal (Dedicated server, Mediatracker, ManiaLink, ManiaScript, Titles...)
User avatar
TMarc
Posts: 15441
Joined: 05 Apr 2011, 19:10
Location: Europe
Contact:

Re: ManiaPlanet 3 Beta reports

Post by TMarc »

bel1ab wrote:Today i start it up, same problem again
Here is the script what what i get on the screen

Code: Select all

...

...
regcleaning and junkfile cleaning does not solve the problem today
And before i started up today , i installed the Microsoft update files
Note my browser in use is Mozilla firefox latest version
I love it when code does not contain any comments and no header with descripton and version information :roll:
It's difficult to tell where this comes from exactly (only the script author will know).
Do you have many custom titles installed?
novationx
Posts: 2723
Joined: 10 Aug 2013, 22:33

Re: ManiaPlanet 3 Beta reports

Post by novationx »

BUG 1:

When you enter "my title" it opens the MP2-styled menu's.
The same goes for Combo ( and probably other titles too )


BUG 2:

When I enter a title ( for example Heroes ) the quality of the background ( I think its called "rolling demo"? ) is very very low. I always played with low-settings, but this is low³. No anti-aliasing, pixels everywhere.
Is this done on purpose so the title would load faster or something?

---
I also love some of the EPIC title-animations in the background. Like the tornado on the royal title. Please add it to the others too.
The neverending waiting game has to stop.
User avatar
Mandark
Posts: 1297
Joined: 15 Jul 2010, 17:58
Location: Romania

Re: ManiaPlanet Version 3 reports

Post by Mandark »

The stadium pool is flickering for me with the max settings
Specs
Motherboard: Asus ROG Maximus VII Formula
CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz (8 CPUs), ~4.0GHz
GPU: Nvidia GeForce GTX 980 Ti
RAM: 16GB
Operating System: Windows 10 Pro
tcq
Posts: 2718
Joined: 15 Jun 2010, 11:02

Re: ManiaPlanet Version 3 reports

Post by tcq »

Two more crashes while playing online.
LogCrash_00786864
LogCrash_00786904

Edit:
Another one.
LogCrash_00799094

Edit: The next one.
LogCrash_00799094

Edit: This time I got a crashlog after I left the game over the exit button.
LogCrash_00792A78
mees
Posts: 91
Joined: 21 Sep 2011, 08:55
Location: H Town
Contact:

Re: ManiaPlanet Version 3 reports

Post by mees »

after update game to maniaplanet 3 many errors in manialink.

invites not pictures backround and more!

xml error on many pages!

Invalid Manialink file : Error at [155,0]: Parsing text "
Notice: Undefinedvariable: d1 in /var/www/mania2"



shop before update no errors and works fine.


:?:

zachpl
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