Lightmap of Lod1 on custom dirt blocks

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Skyslide
Posts: 153
Joined: 14 Dec 2014, 17:20

Lightmap of Lod1 on custom dirt blocks

Post by Skyslide » 20 Aug 2017, 17:24

custom blocks which uses stadiumdirt as only material uses also only one uv layer: 0, lightmap
with only lightmap i have this results:
Image
Image

lightmap is compatible with lod0, there is not really a difference:
Image

with useless basematerial layer i got this result:
Image

i added basematerial layer to all terrain blocks and map looks now as it should, no random black faces :)
Image

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