[MP3 04.07.2014] Arrow Hitradius Broken

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kremsy
Posts: 1723
Joined: 21 Jul 2011, 09:51

[MP3 04.07.2014] Arrow Hitradius Broken

Post by kremsy » 09 Jul 2014, 21:26

Since the update on the updated servers only the arrow has no hitradius anymore, it only hits if it directly goes into a Player. This Bug / (Feature?) destroys the whole gameplay of combo.

I hope it get fixed and turned back to the old radius :thumbsup:
Lukas alias Kremsy, Developer of:
ManiaControl: http://www.maniacontrol.com
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sw3yax
Posts: 277
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Re: [MP3 04.07.2014] Arrow Hitradius Broken

Post by sw3yax » 09 Jul 2014, 21:30

can confirm, this is broken
Try to Believe.

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fleo
Posts: 304
Joined: 02 Sep 2011, 12:56

Re: [MP3 04.07.2014] Arrow Hitradius Broken

Post by fleo » 09 Jul 2014, 22:43

It's done on purpose because it was to powerful on close range. Radius gets bigger with hit distance. Maybe we have to adjust the value.
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kremsy
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Joined: 21 Jul 2011, 09:51

Re: [MP3 04.07.2014] Arrow Hitradius Broken

Post by kremsy » 10 Jul 2014, 10:11

It makes just the Arrow useless, especially in Combo, in Combo it destroys the whole gameflow.
Lukas alias Kremsy, Developer of:
ManiaControl: http://www.maniacontrol.com
ParagonLeague: http://league.paragon-esports.com
MPAseco: http://mpaseco.org
ManiaViewer: http://www.maniaviewer.com

StaxFid
Posts: 28
Joined: 05 Apr 2014, 13:05

Re: [MP3 04.07.2014] Arrow Hitradius Broken

Post by StaxFid » 10 Jul 2014, 18:41

You guys should know that they don't care about combo ;)
Thank's for killing it nadeo...

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Hylis
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Nadeo
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Re: [MP3 04.07.2014] Arrow Hitradius Broken

Post by Hylis » 10 Jul 2014, 18:49

if you would like to invite players on combo, in demo, you can now do it with this
http://download.maniaplanet.com/univers ... eolabs.exe

About the arrow radius, it was made to make it have a more mid range role. I would rather increase reload speed if it was to increase it's role to enable a stronger fire power at short & long range ( air strike feeling )

kremsy
Posts: 1723
Joined: 21 Jul 2011, 09:51

Re: [MP3 04.07.2014] Arrow Hitradius Broken

Post by kremsy » 10 Jul 2014, 19:32

I agree in some Point, but I think this is a not needed change, played with some of the best combo players several hours the last 1-2 days and combo is unplayable now, it is like the arrow is useless now because its almost impossible to hit someone with it, Rockets are even stronger as Arrows now, the arrow is not that easy to aim that's why a big hitting radius is needed ;).

I hope it get changed back to the old version at least for combo :thumbsup:
Lukas alias Kremsy, Developer of:
ManiaControl: http://www.maniacontrol.com
ParagonLeague: http://league.paragon-esports.com
MPAseco: http://mpaseco.org
ManiaViewer: http://www.maniaviewer.com

StaxFid
Posts: 28
Joined: 05 Apr 2014, 13:05

Re: [MP3 04.07.2014] Arrow Hitradius Broken

Post by StaxFid » 10 Jul 2014, 19:46

I agree with kremsy, combo is my favourite game mode, and now, with this radius for the arrow, it's very hard to hit with it. I hope it will get changed back to the old version too, because for now, combo isn't really combo :(
But thank's for the link :)

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sw3yax
Posts: 277
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Re: [MP3 04.07.2014] Arrow Hitradius Broken

Post by sw3yax » 11 Jul 2014, 23:07

Actually, reducing the arrow hitradius was a good idea, but from now on, you should try to get it a little higher than it is now, it's just too low, in game, we hit with it like 3 times in a whole map which isn't what it was before, it's too less, scores are like 17/18/1/20 as an example ( laser/nucleus/arrow/rockets )
Try to Believe.

StaxFid
Posts: 28
Joined: 05 Apr 2014, 13:05

Re: [MP3 04.07.2014] Arrow Hitradius Broken

Post by StaxFid » 11 Jul 2014, 23:07

And, can I ask you why did you change it ? Who complained about the radius of the arrow ?

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