When you drive over it, you can notice that the car makes a little hop.
In front of a turn the hop is sadly strong enough to initiate a slide, which is really unexpected because the player cannot see the little bump.
Here is a video I shot of the car jumping over these hops: https://dl.dropboxusercontent.com/u/893 ... tHops.webm
And here is the mapfile, if you want to try it out yourself: https://dl.dropboxusercontent.com/u/893 ... ty.Map.Gbx
This really bothers me because I cannot continue my map or even use this block in the future

I know that Nadeo doesn't usually change blocks, but this is really a must and will not really affect maps in their functionality (except maybe some very very rare PF maps, although I haven't seen a Valley PF exploiting this bump yet.
