Official PLATFORM campaign still unplayable

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Alcator
Posts: 97
Joined: 25 Jul 2010, 11:24

Official PLATFORM campaign still unplayable

Post by Alcator » 20 Dec 2017, 20:56

So, it's been half a year since the ManiaPlanet update broke level geometry of the Platform campaign.

I understand this is not a priority for you, but surely a new hire could be given the task of going through the 15+15+15+15+5 levels of the Platform campaign, trigger the shadow-calculation function which seems to correct the problem, package it and release it as a patch.

Please, don't ignore this huge bug in your game.

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Alinoa
Nadeo
Nadeo
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Re: Official PLATFORM campaign still unplayable

Post by Alinoa » 21 Dec 2017, 09:59

Hi,

You can play Platform title on Maniaplanet 3: viewtopic.php?p=283980#p283980.

Cheers :)
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Alcator
Posts: 97
Joined: 25 Jul 2010, 11:24

Re: Official PLATFORM campaign still unplayable

Post by Alcator » 21 Dec 2017, 11:55

Alinoa wrote:
21 Dec 2017, 09:59
Hi,

You can play Platform title on Maniaplanet 3: viewtopic.php?p=283980#p283980.

Cheers :)
So, I can either go back to Maniaplanet 3 and lose Lagoon (I assume), or I can continue on Maniaplanet 4, but lose Platform.
And Nadeo considers this to be... reasonable?

All I'm asking is that a single employee of Nadeo spends maybe 1 day re-compiling all the levels so that the geometry is rebuilt, then putting it together and releasing as a patch.

On my own platform tracks, all I had to do after the update broke them, was open them in editor, calculate shadows, and it was fixed.

I mean - aren't you the track creator? Doesn't it bother you AT ALL that your creation is now inaccessible?

wazerti
Posts: 105
Joined: 05 Nov 2012, 15:41

Re: Official PLATFORM campaign still unplayable

Post by wazerti » 21 Dec 2017, 14:20

Alcator wrote:
21 Dec 2017, 11:55

So, I can either go back to Maniaplanet 3 and lose Lagoon (I assume), or I can continue on Maniaplanet 4, but lose Platform.
And Nadeo considers this to be... reasonable?

All I'm asking is that a single employee of Nadeo spends maybe 1 day re-compiling all the levels so that the geometry is rebuilt, then putting it together and releasing as a patch.

On my own platform tracks, all I had to do after the update broke them, was open them in editor, calculate shadows, and it was fixed.

I mean - aren't you the track creator? Doesn't it bother you AT ALL that your creation is now inaccessible?
+1

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