How to "really" save script settings

ManiaControl, the completely new designed and easy to use controller managing all your Maniaplanet server.

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Posts: 3
Joined: 29 Sep 2015, 09:54

How to "really" save script settings

Post by lasdecoeur » 06 May 2020, 12:52


Kind of a basic question.
With maniacontrol I use the command //loadscript to change for TA/Rounds/Team but when after changing a mode I update the script settings through the UI (and I save), the change is not there anymore if I reload the script.

Maybe //loadscript is not the right command to use, but what can I do to really save the changes for a mode ?
For example the timelimit for TimeAttack always comes back to the initial value...

Thanks :)

Posts: 13
Joined: 21 Feb 2018, 15:50

Re: How to "really" save script settings

Post by axelalex2 » 19 May 2020, 12:53

Hey lasdecour,

this has been a very popular request by a lot of people, and i've just implemented a plugin doing this kind of work, which will be named GameModePresetsPlugin, with the available commands //savemode and //loadmode. These commands will also store and load the Mode-Script in which the Mode-Settings were saved.
It will be available to installation in the next version 0.255 of ManiaControl.

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