How to reduce screenshake after firing multiple projectiles?

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novationx
Posts: 2718
Joined: 10 Aug 2013, 22:33

How to reduce screenshake after firing multiple projectiles?

Post by novationx » 26 Jul 2014, 13:27

Hi,

When you fire a lot of projectiles ( f.e.: a machinegun ), your screen starts to shake. With every bullet you fire your screen shakes a little.

Is there a way to reduce this effect or completely disable it? Thank you.
NADEO y u do diz? :oops: #MP4

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Teardrop
Posts: 95
Joined: 02 Dec 2011, 19:47

Re: How to reduce screenshake after firing multiple projecti

Post by Teardrop » 29 Jul 2014, 10:40

At the moment, you can't disable it. I'll look into it.

novationx
Posts: 2718
Joined: 10 Aug 2013, 22:33

Re: How to reduce screenshake after firing multiple projecti

Post by novationx » 29 Jul 2014, 12:03

Teardrop wrote:At the moment, you can't disable it. I'll look into it.
Would be cool if this would be a variable :)
NADEO y u do diz? :oops: #MP4

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