How to reduce screenshake after firing multiple projectiles?

Moderator: NADEO

Post Reply
novationx
Posts: 2723
Joined: 10 Aug 2013, 22:33

How to reduce screenshake after firing multiple projectiles?

Post by novationx »

Hi,

When you fire a lot of projectiles ( f.e.: a machinegun ), your screen starts to shake. With every bullet you fire your screen shakes a little.

Is there a way to reduce this effect or completely disable it? Thank you.
The neverending waiting game has to stop.
User avatar
Teardrop
Posts: 95
Joined: 02 Dec 2011, 19:47

Re: How to reduce screenshake after firing multiple projecti

Post by Teardrop »

At the moment, you can't disable it. I'll look into it.
novationx
Posts: 2723
Joined: 10 Aug 2013, 22:33

Re: How to reduce screenshake after firing multiple projecti

Post by novationx »

Teardrop wrote:At the moment, you can't disable it. I'll look into it.
Would be cool if this would be a variable :)
The neverending waiting game has to stop.
Post Reply

Return to “ActionMaker and Item editor”

Who is online

Users browsing this forum: No registered users and 1 guest