Admin Panel

UASECO is a fork of the XAseco2/1.03 controller for Trackmania and has been overhauled to support the Modescript Gamemodes of Trackmania².

Moderators: undef.de, NADEO

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Mysticman
Posts: 5
Joined: 19 May 2017, 16:25

Admin Panel

Post by Mysticman » 19 May 2017, 16:32

Hi,

can someone please tell me, how i can move the admin pannel to another place ?

Image

regards

Manni

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rasmusdk
Posts: 66
Joined: 22 May 2012, 13:10
Location: Denmark

Re: Admin Panel

Post by rasmusdk » 25 May 2017, 14:09

I would also like to know.
It sits half behind the tachometer.
If you change panel in "panels.xml" nothing happens

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undef.de
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Joined: 06 Apr 2011, 21:57
Location: Germany
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Re: Admin Panel

Post by undef.de » 25 May 2017, 14:49

As these "panels" are removed in the near future, you should not investigate much time into it. 8-)

You can use "/admin panel list" to see a list of available panels, but the click function seems to be buggy (and is already fixed for the 0.9.4 release). But you can use "/admin panel NAME" replace "NAME" with e.g. "AboveCPListSmall2"... e.g. "/admin panel AboveCPListSmall2".

AboveCPListSmall2
Image
Developer of UASECO, a controller with support of the Modescript Gamemodes for TM².
Visit the official website for more: UASECO.org


Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name

You like what i do? Then award a ManiaStar.

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rasmusdk
Posts: 66
Joined: 22 May 2012, 13:10
Location: Denmark

Re: Admin Panel

Post by rasmusdk » 25 May 2017, 15:28

Thanks!
... by the way, love the great job you do with Uaseco. :thumbsup: :1010

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rasmusdk
Posts: 66
Joined: 22 May 2012, 13:10
Location: Denmark

Re: Admin Panel

Post by rasmusdk » 25 May 2017, 16:41

undef.de wrote:
25 May 2017, 14:49
As these "panels" are removed in the near future...
So I hope (and sure many others) there will be a new Admin Panel.

Chat commands are fine, but in my age I can not remember all of them :)

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undef.de
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Re: Admin Panel

Post by undef.de » 25 May 2017, 16:58

Within the development before the first public release there was a plugin.context_menu.php which was accessible by clicking the right mouse button. That's the way how it will work.

But that's not finished yet.
Developer of UASECO, a controller with support of the Modescript Gamemodes for TM².
Visit the official website for more: UASECO.org


Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name

You like what i do? Then award a ManiaStar.

Mysticman
Posts: 5
Joined: 19 May 2017, 16:25

Re: Admin Panel

Post by Mysticman » 26 May 2017, 00:01

thx for the replay, but i really hope that the admin button was hold, because is fast for res or skip, with the right mouse button will be nice too, but the admin panel is faster ;)

sry for my bad english ;)

best regards

Manni

rachovolker
Posts: 92
Joined: 07 Apr 2011, 22:45
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Re: Admin Panel

Post by rachovolker » 26 May 2017, 09:13

On the topic of the right click menus..

Not me, but I know some people prefer steering with the mouse. Accelerate/brake on keyboard and steering by clicking left/right. Menus opening by clicking meant they had to completely adapt their playing style. Yes, there are maybe just very few of those players around, but if it could be avoidable to implement right-clicking menus those guys would appreciate it, I guess.

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