Feedback and Reports for the development branch

UASECO is a fork of the XAseco2/1.03 controller for Trackmania and has been overhauled to support the Modescript Gamemodes of Trackmania².

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undef.de
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Feedback and Reports for the development branch

Post by undef.de » 07 Aug 2014, 22:08

Please post Bugs and Feedback here. :thx:
Developer of UASECO, a controller with support of the Modescript Gamemodes for TM².
Visit the official website for more: UASECO.org


Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name

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undef.de
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Re: Feedback and Reports for the development branch

Post by undef.de » 07 Aug 2014, 22:12

Already known or reported bugs:
  • Bug with the "/help" and the next/prev buttons
  • Multilap handling: UASECO: LocalRecords, DedimaniaRecords, CheckpointWidget; RE: LiveRankingsWidget, LocalRecordsWidget
Developer of UASECO, a controller with support of the Modescript Gamemodes for TM².
Visit the official website for more: UASECO.org


Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name

You like what I do? Then award a ManiaStar.

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perre
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Re: Feedback and Reports for the development branch

Post by perre » 09 Aug 2014, 06:02

oii,

i tested uaseco on ubuntu 12.04 cli and it worked fine
i only miss the plugins that we use in xaseco ( but i guess it will be a future project )

i toke a look at the config files and i found some things in rasp.xml

Code: Select all

.. these settings have a wrong description

<!-- Set to true if you want to show players their actual votes //-->
<feature_jukebox>true</feature_jukebox>

<!-- Set to true if you want to show players their actual votes //-->
<feature_mxadd>false</feature_mxadd>

Code: Select all

.. probably a typo

  <!--
    if 2, the voting explanation is sent to all players when one new player joins; use thi$
    if 1, the voting explanation is only sent to the new player upon joining
    if 0, no explanations are sent at all
  //-->
<global_explain>30</global_explain>
also there where a few situations that my car didn't drive but it's not always

- after the countdown ( 3, 2, 1, go ) when pressing reset without releasing the gas ( no matter where your car is )
- pressing reset during the countdown ( 3, 2, 1, go ) without releasing the gas

last thing i had was that after you finish a map and pressing reset the cam changed to cam 2 for a few seconds
when pressing reset for the 2nd time the car was on the startblock
if you don't press any button after a finish the car will return normally to the startblock ( after the delay )
( sounds a bit weird but i can't explain it in another way )

i didn't test it with a game(/rage)pad... only keyboard
when server was only running in script mode without uaseco there was no problem

now the last part
it's only a suggestion but is it possible to change 2 settings in rasp.xml ?

<feature_votes>true</feature_votes>
// standard setting is false
// when set to true people can use /replay in chat and maps wont restart in gametime anymore
// it's not fun when the map got restarted when in a good lap

<auto_vote_starter>true</auto_vote_starter>
// standard setting is false
// mostly ( i think every time ) someone who started a vote will press f1 / f5 or /y

greetz,
waste of time ( perre.vl )

jui
Posts: 171
Joined: 16 May 2013, 15:58

Re: Feedback and Reports for the development branch

Post by jui » 09 Aug 2014, 17:31

using it for my first server most things working fine. :D

i did not find a way to change script settings e.g S_TimeLimit or S_WarmUpDuration except in the .php file. So some admin commands to change script settings would be good like /admin set S_Timelimit 300

? instead of the special characters in name. saw it in the after races widgets only.
perre wrote:last thing i had was that after you finish a map and pressing reset the cam changed to cam 2 for a few seconds
when pressing reset for the 2nd time the car was on the startblock
if you don't press any button after a finish the car will return normally to the startblock ( after the delay )
( sounds a bit weird but i can't explain it in another way )

i didn't test it with a game(/rage)pad... only keyboard
when server was only running in script mode without uaseco there was no problem
i know what you mean but for me that also happens without uaseco but with pad.

/jukebox display not working properly.

otherwise :3

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undef.de
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Re: Feedback and Reports for the development branch

Post by undef.de » 09 Aug 2014, 21:38

perre wrote:i tested uaseco on ubuntu 12.04 cli and it worked fine
Can you please tell me which MySQL and PHP version you use?
perre wrote:i only miss the plugins that we use in xaseco ( but i guess it will be a future project )
Which exactly?
perre wrote: i toke a look at the config files and i found some things in rasp.xml

Code: Select all

.. these settings have a wrong description

<!-- Set to true if you want to show players their actual votes //-->
<feature_jukebox>true</feature_jukebox>

<!-- Set to true if you want to show players their actual votes //-->
<feature_mxadd>false</feature_mxadd>
Fixed, thanks!
perre wrote:

Code: Select all

.. probably a typo

  <!--
    if 2, the voting explanation is sent to all players when one new player joins; use this during an introduction period
    if 1, the voting explanation is only sent to the new player upon joining
    if 0, no explanations are sent at all
  //-->
<global_explain>30</global_explain>
Hmm.. don't know, but this is exact the same description as in XAseco2.
perre wrote: also there where a few situations that my car didn't drive but it's not always

- after the countdown ( 3, 2, 1, go ) when pressing reset without releasing the gas ( no matter where your car is )
- pressing reset during the countdown ( 3, 2, 1, go ) without releasing the gas
That's is probably a bug from the game client, you should report this here: http://forum.maniaplanet.com/viewforum.php?f=470
perre wrote: last thing i had was that after you finish a map and pressing reset the cam changed to cam 2 for a few seconds
when pressing reset for the 2nd time the car was on the startblock
if you don't press any button after a finish the car will return normally to the startblock ( after the delay )
( sounds a bit weird but i can't explain it in another way )

i didn't test it with a game(/rage)pad... only keyboard
when server was only running in script mode without uaseco there was no problem
This was already reported and was fixed for the legacy modes and now this delay exists for the Modescript Gamemodes. I don't know if this was already reported again.
perre wrote: now the last part
it's only a suggestion but is it possible to change 2 settings in rasp.xml ?

<feature_votes>true</feature_votes>
// standard setting is false
// when set to true people can use /replay in chat and maps wont restart in gametime anymore
// it's not fun when the map got restarted when in a good lap

<auto_vote_starter>true</auto_vote_starter>
// standard setting is false
// mostly ( i think every time ) someone who started a vote will press f1 / f5 or /y
I'm very unlucky with the plugin.rasp_votes.php and i think about to remove it in the future. This spams too much into the chat (which i doesn't like). A alternate could be plugin.vote_manager.php, which does the most functions too (except /mx add), but less spamming into the chat.
Developer of UASECO, a controller with support of the Modescript Gamemodes for TM².
Visit the official website for more: UASECO.org


Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name

You like what I do? Then award a ManiaStar.

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undef.de
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Location: Germany, North Sea Coast
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Re: Feedback and Reports for the development branch

Post by undef.de » 09 Aug 2014, 21:42

jui wrote: i did not find a way to change script settings e.g S_TimeLimit or S_WarmUpDuration except in the .php file. So some admin commands to change script settings would be good like /admin set S_Timelimit 300
In the near future you can setup this in a XML config and probably with a chat command too. But for the chat commands i have to check if these settings will take effect immediately or not.
jui wrote:? instead of the special characters in name. saw it in the after races widgets only.
Sorry, could you explain it again and add a screenshot too?
jui wrote:/jukebox display not working properly.
Added to my todo list. Thanks!
Developer of UASECO, a controller with support of the Modescript Gamemodes for TM².
Visit the official website for more: UASECO.org


Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name

You like what I do? Then award a ManiaStar.

User avatar
perre
Posts: 13
Joined: 01 Apr 2014, 08:37

Re: Feedback and Reports for the development branch

Post by perre » 09 Aug 2014, 23:50

Can you please tell me which MySQL and PHP version you use?
Ubuntu 12.04.4 LTS ( precise )
php 5.3.10-1ubuntu3.13 with Suhosin-Patch (cli)
mysql version 5.5.38

i didn't import the sql database file ( i was lazy )
all tables where created fine on first start


...the plugins that we use in xaseco...
Which exactly?
i use this plugins from your site
- nickname sync
- best checkpoint times
- lazy buttons ( as workaround )
- personal best medals
- server neighborhood

i use other plugins also but they are from other authors


I'm very unlucky with the plugin.rasp_votes.php and i think about to remove it in the future. This spams too much into the chat (which i doesn't like). A alternate could be plugin.vote_manager.php, which does the most functions too (except /mx add), but less spamming into the chat.
i like the chat voting style ( it's simple and it dont use an extra widget )
i don't like to much widgets on the screen ( i know i run a lot but all are replaced so it's not overlapping )

if server admins take some time to read the config files ( and to change them slightly ) then it don't spam that much
i use 60 seconds votetime with a reminder every 15 seconds
that makes 3 reminder lines max + 1 line with the final results
i don't think that's a lot of unwanted spam
also i like more the small 'f5 yes / f6 no' widget instead of a big window or the line that allmost no-one see with the 'normal' votestyle ( esc - some option - restart )

.edit
jui wrote:? instead of the special characters in name. saw it in the after races widgets only.
i don't know if you mean this but i had that when i used the old xaseco2 v1.03 database ( to keep the records )
my nick was like ??st? ?? ti?e in the local record widget

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undef.de
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Re: Feedback and Reports for the development branch

Post by undef.de » 10 Aug 2014, 09:53

perre wrote:
...the plugins that we use in xaseco...
Which exactly?
i use this plugins from your site
- nickname sync
- best checkpoint times
- lazy buttons ( as workaround )
- personal best medals
- server neighborhood

i use other plugins also but they are from other authors
Ok, not yet converted but i convert of course all of my plugins to UASECO. ;)
perre wrote:
I'm very unlucky with the plugin.rasp_votes.php and i think about to remove it in the future. This spams too much into the chat (which i doesn't like). A alternate could be plugin.vote_manager.php, which does the most functions too (except /mx add), but less spamming into the chat.
i like the chat voting style ( it's simple and it dont use an extra widget )
i don't like to much widgets on the screen ( i know i run a lot but all are replaced so it's not overlapping )

if server admins take some time to read the config files ( and to change them slightly ) then it don't spam that much
i use 60 seconds votetime with a reminder every 15 seconds
that makes 3 reminder lines max + 1 line with the final results
i don't think that's a lot of unwanted spam
also i like more the small 'f5 yes / f6 no' widget instead of a big window or the line that allmost no-one see with the 'normal' votestyle ( esc - some option - restart )
Ok, i think about this.
perre wrote: .edit
jui wrote:? instead of the special characters in name. saw it in the after races widgets only.
i don't know if you mean this but i had that when i used the old xaseco2 v1.03 database ( to keep the records )
my nick was like ??st? ?? ti?e in the local record widget
Send a PM about this.
Developer of UASECO, a controller with support of the Modescript Gamemodes for TM².
Visit the official website for more: UASECO.org


Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name

You like what I do? Then award a ManiaStar.

jui
Posts: 171
Joined: 16 May 2013, 15:58

Re: Feedback and Reports for the development branch

Post by jui » 10 Aug 2014, 15:20

i sloved the problem with special characters in name it was indeed a problem with my database.
After i created a new database i noticed that phpadmin somehow sets charset of collation InnoDB to latin1_swedish_ci http://i.imgur.com/t97HBDh.png changing this to utf8_bin was the solution also for the first database i created. Its strange from phpadmin because im using a fresh debian stable installation with everything set to english, but its solved so no problem anymore :)

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undef.de
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Re: Feedback and Reports for the development branch

Post by undef.de » 10 Aug 2014, 15:32

Ok, that's why i added a detailed documentation on how to create manually a database at http://www.uaseco.org/Documentation/Ins ... php#UASECO -> Setup the Database -> Create an new database for UASECO:

Code: Select all

CREATE DATABASE `uaseco` DEFAULT CHARACTER SET 'utf8' DEFAULT COLLATE 'utf8_bin';
This way it works 100%. :thumbsup:
Developer of UASECO, a controller with support of the Modescript Gamemodes for TM².
Visit the official website for more: UASECO.org


Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name

You like what I do? Then award a ManiaStar.

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