UASECO 0.9.5 (2017-06-08) released

UASECO is a fork of the XAseco2/1.03 controller for Trackmania and has been overhauled to support the Modescript Gamemodes of Trackmania².

Moderators: undef.de, NADEO

FactorSpeed
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Joined: 02 Apr 2018, 15:41

Re: UASECO 0.9.5 (2017-06-08) released

Post by FactorSpeed » 20 Apr 2018, 19:53

Thank's for informations, you have a date for beta / pre reliese 0.9.6 ?

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undef.de
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Location: Germany
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Re: UASECO 0.9.5 (2017-06-08) released

Post by undef.de » 20 Apr 2018, 20:27

0.9.6 is already available for testing at https://github.com/undeflabs/UASECO

0.9.6 will be released when I've fixed the slowdown bug.
Developer of UASECO, a controller with support of the Modescript Gamemodes for TM².
Visit the official website for more: UASECO.org


Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name

You like what I do? Then award a ManiaStar.

hackie
Posts: 1047
Joined: 19 Jul 2012, 22:43

Re: UASECO 0.9.5 (2017-06-08) released

Post by hackie » 20 Apr 2018, 21:23

undef.de wrote:
20 Apr 2018, 20:27

0.9.6 will be released when I've fixed the slowdown bug.
:o :thumbsup:
System Specs:
OS: Windows 7 Professionnal x64
CPU: Intel Core i7-6700K / 4 GHz - 8 MB cache
GPU: MSI GTX 980TI GAMING 6G - OC Edition
Motherboard: ASUS MAXIMUS VIII RANGER
RAM : 32Gb Kingston HyperX Savage - DDR4
DirectX 11

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endbase
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Re: UASECO 0.9.5 (2017-06-08) released

Post by endbase » 21 Apr 2018, 08:27

undef.de wrote:
20 Apr 2018, 20:27
0.9.6 is already available for testing at https://github.com/undeflabs/UASECO

0.9.6 will be released when I've fixed the slowdown bug.
Good luck with fixing the slow down bug :D :thumbsup:

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undef.de
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Re: UASECO 0.9.5 (2017-06-08) released

Post by undef.de » 21 Apr 2018, 12:52

undef.de wrote:
18 Apr 2018, 13:51
speedychris wrote:
18 Apr 2018, 09:53
In warmup this was also possible in xaseco (if all Players know the map so we can skip wu with pressing del). This is very comfortable so we used this for years ago in xaseco.
As far as I know that wasn't a function in XAseco, it was the behavior of the legacy gamemode. If all players has skipped the WarmUp, then the gamemode was simply starting the race. If this has been changed in ModeScripts, then this is probably a bug or a changed feature.
speedychris wrote:
18 Apr 2018, 09:53
But now this doesnt function anymore in warmup by your decision. We have to use a fixed warmup time for all Maps (not good eg. for 45 sec Maps and 1,05 min Maps. If we dont use fixed time and every Player gives up except one the warmup never ends -> Bad.
I could try to let plugin.round_autoend.php work also while WarmUp, but someone posted that the Admin-SKIP-Button doesn't work while in WarmUp... anyway, i'll see if it will work.
Updated plugin.round_autoend.php to work also while a WarmUp is running, tested and works fine. Will be included in the 0.9.6 release (and earlier available at github later this day).
Developer of UASECO, a controller with support of the Modescript Gamemodes for TM².
Visit the official website for more: UASECO.org


Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name

You like what I do? Then award a ManiaStar.

speedychris
Posts: 130
Joined: 29 Dec 2011, 20:47

Re: UASECO 0.9.5 (2017-06-08) released

Post by speedychris » 21 Apr 2018, 13:19

:thumbsup:

rubix
Posts: 7
Joined: 31 Jul 2015, 19:29

Re: UASECO 0.9.5 (2017-06-08) released

Post by rubix » 27 Apr 2018, 16:14

Hi. Thanks for all your work on this.

Just wondering if there is a CP plugin available yet.
As theres nothing on the website about it yet, just wondering if someone else has scripted it maybe?

Thanks!

hackie
Posts: 1047
Joined: 19 Jul 2012, 22:43

Re: UASECO 0.9.5 (2017-06-08) released

Post by hackie » 27 Apr 2018, 20:46

rubix wrote:
27 Apr 2018, 16:14
Hi. Thanks for all your work on this.

Just wondering if there is a CP plugin available yet.
As theres nothing on the website about it yet, just wondering if someone else has scripted it maybe?

Thanks!
This : viewtopic.php?f=522&t=43594
System Specs:
OS: Windows 7 Professionnal x64
CPU: Intel Core i7-6700K / 4 GHz - 8 MB cache
GPU: MSI GTX 980TI GAMING 6G - OC Edition
Motherboard: ASUS MAXIMUS VIII RANGER
RAM : 32Gb Kingston HyperX Savage - DDR4
DirectX 11

rubix
Posts: 7
Joined: 31 Jul 2015, 19:29

Re: UASECO 0.9.5 (2017-06-08) released

Post by rubix » 28 Apr 2018, 02:57

omg great! Thanks a lot.

rubix
Posts: 7
Joined: 31 Jul 2015, 19:29

Re: UASECO 0.9.5 (2017-06-08) released

Post by rubix » 09 Jun 2018, 15:11

Have another question.

Is there something disabled in the Cup script to stop admin controls working. (cant skip map etc) If so where is the option to get this working please?
Also I need to stop the map switching after 5 rounds, I edited the script but it continues to do the map changing.
Thank you :)

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