UASECO 0.9.5 (2017-06-08) released

UASECO is a fork of the XAseco2/1.03 controller for Trackmania and has been overhauled to support the Modescript Gamemodes of Trackmania².

Moderators: undef.de, NADEO

Flighthigh
Posts: 426
Joined: 29 Jun 2010, 06:48

Re: UASECO 0.9.5 (2017-06-08) released

Post by Flighthigh » 26 Jun 2017, 18:35

PErfect thats it Thanks rasmusdk :thumbsup:

User avatar
hacki65
Posts: 80
Joined: 20 Mar 2012, 12:56

Re: UASECO 0.9.5 (2017-06-08) released

Post by hacki65 » 27 Jun 2017, 17:09

Shrike wrote:
22 Jun 2017, 14:54
Something strange is going on with the Local Records in Rounds mode.
If the Server has been running Idle a long time in this case 13hours.

This happens every time the Server has been running Idle for a long time.
I do not know at how long Idle it starts .. (hard to figure out).
........
=================================================
Edit..

Going trough the Log file. After Last player left Track "D-Rift" ran for 208 rounds then it automatically changed to new Track "Walli".
Then "Walli" track ran for 216 Round then another automatically map change to new Track "Hulk Road 4".

Then i joined the Server and saw the anomaly.
My wild Guess is that all the local records in that screen shot are from those 3 tracks.


A Log sample from what I described above

Code: Select all

[2017-06-22 01:01:03] [LocalRecords] Player [orenbar] finished with [0:45.608] and took the 15. Local Record!
[2017-06-22 01:01:03] [Event] Player Ranking Updated (Players)
[2017-06-22 01:01:11] [Event] End Playing [1]
[2017-06-22 01:01:11] [Event] End Turn [1]
[2017-06-22 01:01:11] [Event] End Round [4]
[2017-06-22 01:01:11] [Event] Player Ranking Updated (Players)
[2017-06-22 01:01:17] [Event] Player Ranking Updated (Players)
[2017-06-22 01:01:17] [Event] Begin Round [5]
[2017-06-22 01:01:18] [Event] Begin Turn [1]
[2017-06-22 01:01:18] [Event] Begin Playing [1]
[2017-06-22 01:02:06] [Event] Player Ranking Updated (Players)
[2017-06-22 01:02:14] [Event] End Playing [1]
[2017-06-22 01:02:14] [Event] End Turn [1]
[2017-06-22 01:02:14] [Event] End Round [5]
[2017-06-22 01:02:14] [Event] Player Ranking Updated (Players)
[2017-06-22 01:02:21] [Event] Player Ranking Updated (Players)
[2017-06-22 01:02:21] [Event] End Map
[2017-06-22 01:02:21] [Map] The Map [Rosa] finished after 4 min. 53 sec.
[2017-06-22 01:02:21] [Event] Player Ranking Updated (Players)
[2017-06-22 01:02:21] [Event] Begin Podium
[2017-06-22 01:02:41] [Event] End Podium
[2017-06-22 01:02:41] [Event] Begin Channel Progression
[2017-06-22 01:02:41] [Event] End Channel Progression
[2017-06-22 01:02:41] [Event] Unloading Map
[2017-06-22 01:02:41] [PlayerList] Calculating and updating server ranks for players...
[2017-06-22 01:02:41] [PlayerList] ...finished!
[2017-06-22 01:02:42] [Event] Player Ranking Updated (Players)
[2017-06-22 01:02:42] [Event] End Match [23]
[2017-06-22 01:02:42] [Event] Begin Match [24]
[2017-06-22 01:02:48] [Player] Disconnection from Player [orenbar] after 1 hour 9 min. 55 sec. playtime [Nick: Orenbar, IP: XXXXXX, Rank: 132, Id: 165]
[2017-06-22 01:02:48] [RecordsEyepiece] Pay 45 Planets to Player "orenbar" done. (BillId #20)
[2017-06-22 01:02:49] [Map] Changing from Map [Rosa] to [D - RIFT] [Env: Canyon, Uid: vttJxxGsGOLeLZtnNP7vdb4csCh, Id: 75]
[2017-06-22 01:02:49] [Event] Loading Map
[2017-06-22 01:02:49] [LocalRecords] Current record on Map [D - RIFT] is [0:46.565] and held by Player [trebor2k]
[2017-06-22 01:02:49] [RoundAutoEnd] Setting round end time to [98] seconds, based upon author time [0:48.845]
[2017-06-22 01:02:50] [Event] Begin Map
[2017-06-22 01:02:50] [Donate] BillUpdated for unknown BillId 20 CreatingTransaction (TxId 0)
[2017-06-22 01:02:50] [Event] Points Repartition Loaded
[2017-06-22 01:02:50] [Event] Begin Round [1]
[2017-06-22 01:02:50] [Event] Begin Turn [1]
[2017-06-22 01:02:50] [Event] Begin Playing [1]
[2017-06-22 01:02:50] [Donate] BillUpdated for unknown BillId 20 Payed (TxId 25580)
[2017-06-22 01:04:32] [RoundAutoEnd] Round automatically ended
[2017-06-22 01:04:32] [Event] End Playing [1]
[2017-06-22 01:04:32] [Event] End Turn [1]
[2017-06-22 01:04:32] [Event] End Round [1]
[2017-06-22 01:04:35] [Event] Begin Round [2]
[2017-06-22 01:04:35] [Event] Begin Turn [1]
[2017-06-22 01:04:35] [Event] Begin Playing [1]

etc etc etc

[2017-06-22 07:00:24] [RoundAutoEnd] Round automatically ended
[2017-06-22 07:00:24] [Event] End Playing [1]
[2017-06-22 07:00:24] [Event] End Turn [1]
[2017-06-22 07:00:24] [Event] End Round [206]
[2017-06-22 07:00:27] [Event] Begin Round [207]
[2017-06-22 07:00:27] [Event] Begin Turn [1]
[2017-06-22 07:00:27] [Event] Begin Playing [1]
[2017-06-22 07:02:09] [RoundAutoEnd] Round automatically ended
[2017-06-22 07:02:09] [Event] End Playing [1]
[2017-06-22 07:02:09] [Event] End Turn [1]
[2017-06-22 07:02:09] [Event] End Round [207]
[2017-06-22 07:02:12] [Event] Begin Round [208]
[2017-06-22 07:02:12] [Event] Begin Turn [1]
[2017-06-22 07:02:12] [Event] Begin Playing [1]
[2017-06-22 07:02:42] [Event] Begin Match [1]
[2017-06-22 07:02:47] [Map] Changing from Map [D - RIFT] to [Walli] [Env: Canyon, Uid: oVZGbAjSma1KMo9khb1lBWo_gFf, Id: 40]
[2017-06-22 07:02:47] [Event] Loading Map
[2017-06-22 07:02:47] [LocalRecords] Current record on Map [Walli] is [0:46.565] and held by Player [trebor2k]
[2017-06-22 07:02:47] [RoundAutoEnd] Setting round end time to [93] seconds, based upon author time [0:46.468]
[2017-06-22 07:02:48] [Event] Begin Map
[2017-06-22 07:02:48] [Event] Points Repartition Loaded
[2017-06-22 07:02:48] [Event] Begin Round [1]
[2017-06-22 07:02:48] [Event] Begin Turn [1]
[2017-06-22 07:02:48] [Event] Begin Playing [1]
[2017-06-22 07:04:25] [RoundAutoEnd] Round automatically ended
[2017-06-22 07:04:25] [Event] End Playing [1]
[2017-06-22 07:04:25] [Event] End Turn [1]
[2017-06-22 07:04:25] [Event] End Round [1]
[2017-06-22 07:04:28] [Event] Begin Round [2]
[2017-06-22 07:04:28] [Event] Begin Turn [1]
[2017-06-22 07:04:28] [Event] Begin Playing [1]
[2017-06-22 07:06:05] [RoundAutoEnd] Round automatically ended

etc etc etc 

[2017-06-22 12:59:25] [Event] End Playing [1]
[2017-06-22 12:59:25] [Event] End Turn [1]
[2017-06-22 12:59:25] [Event] End Round [214]
[2017-06-22 12:59:28] [Event] Begin Round [215]
[2017-06-22 12:59:28] [Event] Begin Turn [1]
[2017-06-22 12:59:28] [Event] Begin Playing [1]
[2017-06-22 13:01:05] [RoundAutoEnd] Round automatically ended
[2017-06-22 13:01:05] [Event] End Playing [1]
[2017-06-22 13:01:05] [Event] End Turn [1]
[2017-06-22 13:01:05] [Event] End Round [215]
[2017-06-22 13:01:08] [Event] Begin Round [216]
[2017-06-22 13:01:08] [Event] Begin Turn [1]
[2017-06-22 13:01:08] [Event] Begin Playing [1]
[2017-06-22 13:02:42] [Event] Begin Match [1]
[2017-06-22 13:02:45] [RoundAutoEnd] Round automatically ended
[2017-06-22 13:02:48] [Map] Changing from Map [Walli] to [Hulk Road 4] [Env: Canyon, Uid: gWMSqZ1ry9Vkhx5JzDjniQt2Aum, Id: 109]
[2017-06-22 13:02:48] [Event] Loading Map
[2017-06-22 13:02:48] [LocalRecords] Current record on Map [Hulk Road 4] is [0:46.565] and held by Player [trebor2k]
[2017-06-22 13:02:48] [RoundAutoEnd] Setting round end time to [84] seconds, based upon author time [0:41.617]
[2017-06-22 13:02:48] [Event] Begin Map
[2017-06-22 13:02:48] [Event] Points Repartition Loaded
[2017-06-22 13:02:48] [Event] Begin Round [1]
[2017-06-22 13:02:48] [Event] Begin Turn [1]
[2017-06-22 13:02:48] [Event] Begin Playing [1]
[2017-06-22 13:04:16] [RoundAutoEnd] Round automatically ended
[2017-06-22 13:04:16] [Event] End Playing [1]
[2017-06-22 13:04:16] [Event] End Turn [1]
[2017-06-22 13:04:16] [Event] End Round [1]
[2017-06-22 13:04:19] [Event] Begin Round [2]
[2017-06-22 13:04:19] [Event] Begin Turn [1]
[2017-06-22 13:04:19] [Event] Begin Playing [1]
[2017-06-22 13:05:47] [RoundAutoEnd] Round automatically ended

etc etc etc 

[2017-06-22 15:40:29] [Event] End Playing [1]
[2017-06-22 15:40:29] [Event] End Turn [1]
[2017-06-22 15:40:29] [Event] End Round [104]
[2017-06-22 15:40:32] [Event] Begin Round [105]
[2017-06-22 15:40:32] [Event] Begin Turn [1]
[2017-06-22 15:40:32] [Event] Begin Playing [1]
[2017-06-22 15:41:22] [Player] Connection from Player [shrike_] from Netherlands [Nick: Shrike, IP: XXXXX, Rank: 300, Id: 1]
[2017-06-22 15:41:38] [Event] End Playing [1]
[2017-06-22 15:41:38] [Event] End Turn [1]
[2017-06-22 15:41:38] [Event] End Round [105]
[2017-06-22 15:41:43] [Event] Begin Round [106]
[2017-06-22 15:41:44] [Event] Begin Turn [1]
[2017-06-22 15:41:44] [Event] Begin Playing [1]
[2017-06-22 15:43:11] [RoundAutoEnd] Round automatically ended
[2017-06-22 15:43:11] [Event] End Playing [1]
[2017-06-22 15:43:11] [Event] End Turn [1]
[2017-06-22 15:43:11] [Event] End Round [106]
[2017-06-22 15:43:14] [Event] Begin Round [107]
[2017-06-22 15:43:15] [Event] Begin Turn [1]
[2017-06-22 15:43:15] [Event] Begin Playing [1]
[2017-06-22 15:43:31] [Player] Disconnection from Player [shrike_] after 2 min. 9 sec. playtime [Nick: Shrike, IP: XXXXX, Rank: 300, Id: 1]
[2017-06-22 15:44:42] [RoundAutoEnd] Round automatically ended
[2017-06-22 15:44:42] [Event] End Playing [1]
[2017-06-22 15:44:42] [Event] End Turn [1]
[2017-06-22 15:44:42] [Event] End Round [107]
[2017-06-22 15:44:45] [Event] Begin Round [108]
[2017-06-22 15:44:45] [Event] Begin Turn [1]
[2017-06-22 15:44:45] [Event] Begin Playing [1]
[2017-06-22 15:46:13] [RoundAutoEnd] Round automatically ended
I can confirm this. But i was not on the server to take a screenshot :)
In roundmode it seems that a ghost is at work. After a while the map will be changed without podium or calculating ranks! In this case the local records will not be updated for this new map and this strange behaviour happens.

Snippet from the log:

Code: Select all

[2017-06-26 14:29:05] [RoundAutoEnd] Round automatically ended
[2017-06-26 14:29:05] [Event] End Playing [1]
[2017-06-26 14:29:05] [Event] End Turn [1]
[2017-06-26 14:29:05] [Event] End Round [199]
[2017-06-26 14:29:08] [Event] Begin Round [200]
[2017-06-26 14:29:08] [Event] Begin Turn [1]
[2017-06-26 14:29:08] [Event] Begin Playing [1]
[2017-06-26 14:30:52] [RoundAutoEnd] Round automatically ended
[2017-06-26 14:30:52] [Event] End Playing [1]
[2017-06-26 14:30:52] [Event] End Turn [1]
[2017-06-26 14:30:52] [Event] End Round [200]
[2017-06-26 14:30:55] [Event] Begin Round [201]
[2017-06-26 14:30:55] [Event] Begin Turn [1]
[2017-06-26 14:30:55] [Event] Begin Playing [1]
[2017-06-26 14:32:29] [Event] Begin Match [1]
[2017-06-26 14:32:34] [Map] Changing from Map [Little Bastard] to [We Can Escape] [Env: Canyon, Uid: j5E8kmQKk_BsS02Lt27mxbo3rQl, Id: 479]
[2017-06-26 14:32:34] [Event] Loading Map
[2017-06-26 14:32:34] [LocalRecords] Current record on Map [We Can Escape] is [0:51.090] and held by Player [speedychris]
[2017-06-26 14:32:34] [RoundAutoEnd] Setting round end time to [114] seconds, based upon author time [0:57.613]
[2017-06-26 14:32:35] [Event] Begin Map
[2017-06-26 14:32:35] [Event] Points Repartition Loaded
[2017-06-26 14:32:35] [Event] WarmUp Status changed to "WarmUp starting"
[2017-06-26 14:32:39] [RoundAutoEnd] Round automatically ended
[2017-06-26 14:34:11] [Event] WarmUp Status changed to "WarmUp ending"
[2017-06-26 14:34:15] [Event] Begin Round [1]
[2017-06-26 14:34:15] [Event] Begin Turn [1]
[2017-06-26 14:34:15] [Event] Begin Playing [1]
[2017-06-26 14:36:13] [RoundAutoEnd] Round automatically ended
[2017-06-26 14:36:13] [Event] End Playing [1]
[2017-06-26 14:36:13] [Event] End Turn [1]
[2017-06-26 14:36:13] [Event] End Round [1]
[2017-06-26 14:36:16] [Event] Begin Round [2]
[2017-06-26 14:36:16] [Event] Begin Turn [1]
[2017-06-26 14:36:16] [Event] Begin Playing [1]
[2017-06-26 14:38:14] [RoundAutoEnd] Round automatically ended
[2017-06-26 14:38:14] [Event] End Playing [1]
[2017-06-26 14:38:14] [Event] End Turn [1]
[2017-06-26 14:38:14] [Event] End Round [2]
[2017-06-26 14:38:17] [Event] Begin Round [3]
[2017-06-26 14:38:17] [Event] Begin Turn [1]
[2017-06-26 14:38:17] [Event] Begin Playing [1]
[2017-06-26 14:40:15] [RoundAutoEnd] Round automatically ended
[2017-06-26 14:40:15] [Event] End Playing [1]
[2017-06-26 14:40:15] [Event] End Turn [1]
[2017-06-26 14:40:15] [Event] End Round [3]
[2017-06-26 14:40:18] [Event] Begin Round [4]
[2017-06-26 14:40:18] [Event] Begin Turn [1]
[2017-06-26 14:40:18] [Event] Begin Playing [1]
[2017-06-26 14:42:16] [RoundAutoEnd] Round automatically ended
[2017-06-26 14:42:16] [Event] End Playing [1]
[2017-06-26 14:42:16] [Event] End Turn [1]
[2017-06-26 14:42:16] [Event] End Round [4]
[2017-06-26 14:42:19] [Event] Begin Round [5]
[2017-06-26 14:42:19] [Event] Begin Turn [1]
[2017-06-26 14:42:19] [Event] Begin Playing [1]
[2017-06-26 14:44:17] [RoundAutoEnd] Round automatically ended
[2017-06-26 14:44:17] [Event] End Playing [1]
[2017-06-26 14:44:17] [Event] End Turn [1]
[2017-06-26 14:44:17] [Event] End Round [5]
[2017-06-26 14:44:20] [Event] Begin Round [6]
[2017-06-26 14:44:20] [Event] Begin Turn [1]
[2017-06-26 14:44:20] [Event] Begin Playing [1]
[2017-06-26 14:46:18] [RoundAutoEnd] Round automatically ended
[2017-06-26 14:46:18] [Event] End Playing [1]
[2017-06-26 14:46:18] [Event] End Turn [1]
[2017-06-26 14:46:18] [Event] End Round [6]
[2017-06-26 14:46:21] [Event] Begin Round [7]
[2017-06-26 14:46:21] [Event] Begin Turn [1]
[2017-06-26 14:46:21] [Event] Begin Playing [1]
[2017-06-26 14:48:19] [RoundAutoEnd] Round automatically ended
In this sample the map will be skipped in round 201... (no rcp or adminserv where involved!)

User avatar
undef.de
Posts: 1842
Joined: 06 Apr 2011, 21:57
Location: Germany
Contact:

Re: UASECO 0.9.5 (2017-06-08) released

Post by undef.de » 28 Jun 2017, 08:03

The most important event which is required is "[Event] End Map", if that is missed, then no reset of rankings will be made. Could you both look into the logfile if there is that event or is it missed? Maybe it is a ModeScript problem of Rounds.Script.txt.

I have to take a look into which forces the map change, but if I'm right, that's not forced by an plugin of UASECO.
Developer of UASECO, a controller with support of the Modescript Gamemodes for TM².
Visit the official website for more: UASECO.org


Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name

You like what I do? Then award a ManiaStar.

User avatar
undef.de
Posts: 1842
Joined: 06 Apr 2011, 21:57
Location: Germany
Contact:

Re: UASECO 0.9.5 (2017-06-08) released

Post by undef.de » 28 Jun 2017, 14:41

Maybe your reports are related to this: viewtopic.php?p=286414#p286414

I wait now till that is released before starting investigation.
Developer of UASECO, a controller with support of the Modescript Gamemodes for TM².
Visit the official website for more: UASECO.org


Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name

You like what I do? Then award a ManiaStar.

Flighthigh
Posts: 426
Joined: 29 Jun 2010, 06:48

Re: UASECO 0.9.5 (2017-06-08) released

Post by Flighthigh » 29 Jun 2017, 06:23

For an Event i want to disable the /next Command. I cant found it. Can someone tell me where i can set this.

User avatar
undef.de
Posts: 1842
Joined: 06 Apr 2011, 21:57
Location: Germany
Contact:

Re: UASECO 0.9.5 (2017-06-08) released

Post by undef.de » 29 Jun 2017, 07:59

Flighthigh wrote:
29 Jun 2017, 06:23
For an Event i want to disable the /next Command. I cant found it.
Maybe you can't find it because of it does not exists?
Developer of UASECO, a controller with support of the Modescript Gamemodes for TM².
Visit the official website for more: UASECO.org


Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name

You like what I do? Then award a ManiaStar.

Flighthigh
Posts: 426
Joined: 29 Jun 2010, 06:48

Re: UASECO 0.9.5 (2017-06-08) released

Post by Flighthigh » 29 Jun 2017, 08:32

Wow thats not what i want to her.

I set in the dedicated.txt this:

Code: Select all

<voteratio command="RestartMap" ratio="-1"/>
			<voteratio command="NextMap" ratio="-1"/>
But this gives nothing. It lookslike that UASECO overwright it.
If i use the /next Command there come a Window. And this isnt from Nadeo. This comes out from the UASECO. If i'm allone on a Server and make the /next Command. The Vote-Window open for some Seconds and then the Server start the next Map. Isnt it possible to make a Code which prevent this Vote with true/false set. I see there is a Vote-manager.xml inside. For what is this?

in the meantime i dissable the Vote-Manager in the plugins.xml. Then the Mapchange with votecommand / next isnt possible ;)

and a question: Do you make an update of the "Personal Best Checkpoints" that this will run under UASECO?

User avatar
undef.de
Posts: 1842
Joined: 06 Apr 2011, 21:57
Location: Germany
Contact:

Re: UASECO 0.9.5 (2017-06-08) released

Post by undef.de » 29 Jun 2017, 10:37

Ahm, sorry... "/next" does of course exists, it's the plugin.vote_manager.php (but the function is not called "chat_next" where I was searching for). To disable "/next" just disable that plugin (which you already did). :thumbsup:

About "Personal Best Checkpoints": Yes that will come. Maybe in a totally different format.
Developer of UASECO, a controller with support of the Modescript Gamemodes for TM².
Visit the official website for more: UASECO.org


Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name

You like what I do? Then award a ManiaStar.

Flighthigh
Posts: 426
Joined: 29 Jun 2010, 06:48

Re: UASECO 0.9.5 (2017-06-08) released

Post by Flighthigh » 29 Jun 2017, 11:16

1. :thumbsup:

2. :thumbsup: i still wait on it

Flighthigh
Posts: 426
Joined: 29 Jun 2010, 06:48

Re: UASECO 0.9.5 (2017-06-08) released

Post by Flighthigh » 06 Jul 2017, 05:15

I join a Server as Masteradmin
I use the Chatcommand /list
For every click in this list for the nextsidebutton or for use a track to the jukebox and at the end for close the window the Startcount 3-2-1-go walk down.
If im fast then the countdown walk 3 or 4 times in a row after close the window.

It looks like that the Clickrate in the window give a new Start.

Post Reply

Return to “UASECO”

Who is online

Users browsing this forum: No registered users and 2 guests