Hi all,
I'm new with UASECO. I was wondering whether there is a web interface for the server (a way to configure the server in the browser while it is running).
Also, how do you add maps to the server while it is running? I know that there is a chat command to download maps from maniaexchange. There is also a command to add maps that reside in the Downloaded folder. But is there a way to upload maps if don't have direct access to the machine where the server is hosted?
Thanks,
SyntaxError
Web interface and ways to upload maps
Re: Web interface and ways to upload maps
https://github.com/Chris92de/AdminServ but I'm unsure if the current release is working with UASECO, the next has a better support.
Developer of UASECO, a controller with support of the Modescript Gamemodes for TM².
Visit the official website for more: UASECO.org
Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name
You like what I do? Then award a ManiaStar.
Visit the official website for more: UASECO.org
Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name
You like what I do? Then award a ManiaStar.
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- Posts: 30
- Joined: 28 Aug 2011, 20:52
Re: Web interface and ways to upload maps
Thanks undef, I'll check it out.
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- Posts: 30
- Joined: 28 Aug 2011, 20:52
Re: Web interface and ways to upload maps
Oh by the way, since you are already here ...
Is it possible to setup UASECO for TM laps such that dedimania records are lap records instead of track records?
I thought I had it working once but maybe it was just looking like that because the dedi's had been driven in timeattack mode.
Is it possible to setup UASECO for TM laps such that dedimania records are lap records instead of track records?
I thought I had it working once but maybe it was just looking like that because the dedi's had been driven in timeattack mode.
Re: Web interface and ways to upload maps
The last time I've tested it it was working for me. But Laps.Script.txt hasn't tested much yet, so just test and report whatever you find.SyntaxError99 wrote: ↑04 Sep 2017, 20:23 Is it possible to setup UASECO for TM laps such that dedimania records are lap records instead of track records?
I thought I had it working once but maybe it was just looking like that because the dedi's had been driven in timeattack mode.
Developer of UASECO, a controller with support of the Modescript Gamemodes for TM².
Visit the official website for more: UASECO.org
Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name
You like what I do? Then award a ManiaStar.
Visit the official website for more: UASECO.org
Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name
You like what I do? Then award a ManiaStar.
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- Posts: 30
- Joined: 28 Aug 2011, 20:52
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- Posts: 30
- Joined: 28 Aug 2011, 20:52
Re: Web interface and ways to upload maps
Hm, I have a suspicion: Could it be that in Laps mode some server controllers send lap times to dedimania and others send track times?
So if you play a map that is publicly available, you will almost always get lap times from dedimania but you won't be able to beat them with UASECO since UASECO only sends track times?
I found this code in FAST, for example:
Is there any info by Dedimania how it is supposed to be?
So if you play a map that is publicly available, you will almost always get lap times from dedimania but you won't be able to beat them with UASECO since UASECO only sends track times?
I found this code in FAST, for example:
Code: Select all
if($GameInfos['GameMode'] == LAPS){
$BestTime = 'BestLapTime';
$BestCheckpoints = 'BestLapCheckpoints';
}else{
$BestTime = 'BestTime';
$BestCheckpoints = 'BestCheckpoints';
}
// ...
foreach($_players as $key => &$player){
// ...
$times[] = array('Login'=>$login ,'Best'=>$player[$BestTime]+0,'Checks'=>implode(',',$player[$BestCheckpoints]));
}
// ... dedimania.SetChallengeTimes call
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