Mania-Karma does not work

UASECO is a fork of the XAseco2/1.03 controller for Trackmania and has been overhauled to support the Modescript Gamemodes of Trackmania².

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Flighthigh
Posts: 419
Joined: 29 Jun 2010, 06:48

Mania-Karma does not work

Post by Flighthigh » 05 Sep 2017, 07:01

I have a problem with the Mania-Karma and i cant found the mistake.

If i set the xml on 0

Code: Select all

<require_finish>0</require_finish>
it works fine.

If i set it on 1

Code: Select all

<require_finish>1</require_finish>
it dont want to work. After the first finish i cant vote and get the message: You finished at least 1 time before being able to vote !

speedychris
Posts: 133
Joined: 29 Dec 2011, 20:47

Re: Mania-Karma does not work

Post by speedychris » 05 Sep 2017, 09:42

we are using require_finish=3 and it works as expected.

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undef.de
Posts: 1749
Joined: 06 Apr 2011, 21:57
Location: Germany
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Re: Mania-Karma does not work

Post by undef.de » 05 Sep 2017, 14:28

The last time I've used it, it was

Code: Select all

<require_finish>1</require_finish>
and working fine here too.
Developer of UASECO, a controller with support of the Modescript Gamemodes for TM².
Visit the official website for more: UASECO.org


Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name

You like what I do? Then award a ManiaStar.

Flighthigh
Posts: 419
Joined: 29 Jun 2010, 06:48

Re: Mania-Karma does not work

Post by Flighthigh » 05 Sep 2017, 16:51

Im sorry but it dont work if i set a 1 or a 2. Only if i set th 0 then i can Vote for the Track.

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hacki65
Posts: 73
Joined: 20 Mar 2012, 12:56

Re: Mania-Karma does not work

Post by hacki65 » 05 Sep 2017, 20:15

It must be set in rasp.xml too with the same value:

<karma_require_finish>1</karma_require_finish>

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undef.de
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Re: Mania-Karma does not work

Post by undef.de » 06 Sep 2017, 15:14

Flighthigh wrote:
05 Sep 2017, 16:51
Im sorry but it dont work if i set a 1 or a 2. Only if i set th 0 then i can Vote for the Track.
I'll test it later when my computer is working again (after a hardware fail).
hacki65 wrote:
05 Sep 2017, 20:15
It must be set in rasp.xml too with the same value:
<karma_require_finish>1</karma_require_finish>
No, RASP is not required for ManiaKarma! Every settings in rasp.xml has no effect to ManiaKarma.
Developer of UASECO, a controller with support of the Modescript Gamemodes for TM².
Visit the official website for more: UASECO.org


Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name

You like what I do? Then award a ManiaStar.

Flighthigh
Posts: 419
Joined: 29 Jun 2010, 06:48

Re: Mania-Karma does not work

Post by Flighthigh » 07 Sep 2017, 07:16

I confirm that seting in the rasp.xml has no effect.

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