0.9.6 Re-reading complete map list

UASECO is a fork of the XAseco2/1.03 controller for Trackmania and has been overhauled to support the Modescript Gamemodes of Trackmania².

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t00t
Posts: 2
Joined: 01 Sep 2012, 19:14

0.9.6 Re-reading complete map list

Post by t00t »

Hi, i ran into quite a challenge

Changed hosts and consequently UASECO version last week, went from 0.9.5 to 0.9.6
Been running a server we ran for over 10 years on which we gathered a lot of tracks... over 5800 of them

On 0.9.5 the tracklist would take a while to load, but it would only happen when starting UASECO.
On 0.9.6 for some reason some events using raspjukebox force UASECO to reload the entire maplist, which causes a problem for my server.

As it takes 1minute and 40 seconds te re-read all tracks, we get stuck in the next map with the endgame widgets for over 1minute and 40 seconds with a nonresponsive UASECO.

Code: Select all

[2018-08-10 14:16:29] [Chat] Player [t00t] used command "/admin replaymap"
[2018-08-10 14:16:29] [ChatAdmin] MasterAdmin [t00t] requeues map!
[2018-08-10 14:20:12] [Event] End Playing [1]
[2018-08-10 14:20:12] [Event] End Turn [1]
[2018-08-10 14:20:12] [Event] End Round [1]
[2018-08-10 14:20:12] [Event] End Map
[2018-08-10 14:20:12] [RaspJukebox] Setting next map to [Funtrack #5] as requested by [Santa* OOK]
[2018-08-10 14:20:12] [MapList] Re-reading complete map list from server...
[2018-08-10 14:20:18] [MapList] Progressing maps: 0.. 50.. 100.. 150.. 200.. 250.. 300.. 350.. 400.. 450.. 500.. 550.. 600.. 650.. 700.. 750.. 800.. 850.. 900.. 950.. 1000.. 1050.. 1100.. 1150.. 1200.. 1250.. 1300.. 1350.. 1400.. 1450.. 1500.. 1550.. 1600.. 1650.. 1700.. 1750.. 1800.. 1850.. 1900.. 1950.. 2000.. 2050.. 2100.. 2150.. 2200.. 2250.. 2300.. 2350.. 2400.. 2450.. 2500.. 2550.. 2600.. 2650.. 2700.. 2750.. 2800.. 2850.. 2900.. 2950.. 3000.. 3050.. 3100.. 3150.. 3200.. 3250.. 3300.. 3350.. 3400.. 3450.. 3500.. 3550.. 3600.. 3650.. 3700.. 3750.. 3800.. 3850.. 3900.. 3950.. 4000.. 4050.. 4100.. 4150.. 4200.. 4250.. 4300.. 4350.. 4400.. 4450.. 4500.. 4550.. 4600.. 4650.. 4700.. 4750.. 4800.. 4850.. 4900.. 4950.. 5000.. 5050.. 5100.. 5150.. 5200.. 5250.. 5300.. 5350.. 5400.. 5450.. 5500.. 5550.. 5600.. 5650.. 5700.. 5750.. 5800.. 
[2018-08-10 14:21:55] [MapList] ...successfully done, read 5822 maps which matches server settings!
So far i have seen this Re-reading the complete map list happen on certain events:

pay2play restart
/list -> /jukebox
/admin replaymap
/admin erasethis

On erasing a map i can understand the maplist has to be re-read.
The other events all use raspjukebox.

Really hope you can help!
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undef.de
Posts: 2095
Joined: 06 Apr 2011, 21:57
Location: Germany, North Sea Coast
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Re: 0.9.6 Re-reading complete map list

Post by undef.de »

It seems your setting of <automatic_refresh_maplist> in config/UASECO.xml is 'true', if you do not use AdminServ or a similar tool to add maps, then you can set it to 'false' and UASECO won't re-read the maplist.
Developer of UASECO, a controller with support of the Modescript Gamemodes for TM².
Visit the official website for more: UASECO.org


Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name

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t00t
Posts: 2
Joined: 01 Sep 2012, 19:14

Re: 0.9.6 Re-reading complete map list

Post by t00t »

awesome! thank you for the quick response :1010 , now we know where the problem is

turns out our host has if forced on true for some reason, picked it up with their support :o
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