I think we all read and saw a lot about Trackmania Turbo these days and many questions are there ...
so i want to start this thread with answers i already found and new questions i have ... i think you got some too ...
Questions already answered:
1.) On which platforms will Trackmania Turbo be available and when?
PC,PS4 and XBOX ONE.
Targeted release date : 1.12.2015 (on Homepage) ... 27.11.2015 (on amazon)
2.) Which environments will Trackmania Turbo have?
Advanced versions of Stadium, Canyon and Valley plus ALL NEW LAGOON ROLLERCOASTER
3.) Will there be crossover multiplayer between the platforms (PC,XBOX ONE, PS 4)?
Not planned ...
4.) Will there be dedicated servers? What about Maniaplanet?
Not in the way as in Maniaplanet, but you will be able to open a room with your playlist.
Maniaplanet 4 will follow with TM Lagoon as an environment in 2016 (?)
Now to the questions I have found no answers in the forums yet:
1.) Will you be able to import old maps from TM2 and change them for TM Turbo?
2.) If yes, will you be able to import maps with embedded custom objects?
3.) Will there be the possibility like in Maniaplanet 3 to create Maps with crossover car physics?
(Like make a map in Canyon with Stadium car etc...)
I am sure you have questions too .... Please discuss !
Edit: Sorry for no links, but i have no time to read that dozens of pages again. Pls correct Nadeo if
i rememberd something wrong or something has changed ...
Edit: Q & A summary here
Questions & Answers Trackmania Turbo
Moderator: English Moderator
Questions & Answers Trackmania Turbo
Last edited by kata78 on 24 Jun 2015, 16:33, edited 1 time in total.
Re: Questions & Answers Trackmania Turbo
Please add links to the official answers from Nadeo!
kata78 wrote:1.) Will you be able to import old maps from TM2 and change them for TM Turbo?
Hylis wrote:To export tracks would be complicated since various datas are expected to be different.Toninus wrote:Will we be able to export tracks from Maniaplanet to Turbo ?
viewtopic.php?p=246801#p246801
Cerovan wrote:We'll give more information later on how the online will work and how the custom maps will be handled
viewtopic.php?p=247553#p247553
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Re: Questions & Answers Trackmania Turbo
@Nadeo: 1. Is there gonna be a free cam (cam7) wich you can choose to look where to go or (maybe)
where to cut ?
2. Is there any possibilty to get a CockpitView into TrackmaniaTurbo? It would offer a very nice speed
feeling and would be amazing for vr experiences.
where to cut ?
2. Is there any possibilty to get a CockpitView into TrackmaniaTurbo? It would offer a very nice speed
feeling and would be amazing for vr experiences.
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Re: Questions & Answers Trackmania Turbo
My question - will new env(s) of TM Turbo be another Canyon/Valley/Stadium variation of the same physics with few variable changes? I mean annoying slowing down turns that makes buying gamepads for improve experience useless? Will be at least one env with very fast turning that gives pad players more fun with precission steering (or fast change direction) like in United environments?
Re: Questions & Answers Trackmania Turbo
Handling of existing environments will remain untouched.
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Re: Questions & Answers Trackmania Turbo
I was asking about new environment(s).
- Dommy
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Re: Questions & Answers Trackmania Turbo
These are the same environments, just received new look and items. Only Lagoon is new, but it looks like it's mostly BayCar in Island 2.0.
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Re: Questions & Answers Trackmania Turbo
LagoonCar is a Buggy Car and the other one is a JEEPdomino54 wrote:These are the same environments, just received new look and items. Only Lagoon is new, but it looks like it's mostly BayCar in Island 2.0.
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Re: Questions & Answers Trackmania Turbo
He didn't mean it by design, but by how the physics works.NJin wrote:LagoonCar is a Buggy Car and the other one is a JEEPdomino54 wrote:These are the same environments, just received new look and items. Only Lagoon is new, but it looks like it's mostly BayCar in Island 2.0.
Re: Questions & Answers Trackmania Turbo
Will there be an open or invitational Beta Test for the Lagoon environment before it's release or will it be like Valley.
Also, will any tracks made with the TMT version of Lagoon be able to be transferred or converted to TM² Lagoon?
Also, will any tracks made with the TMT version of Lagoon be able to be transferred or converted to TM² Lagoon?
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