[BUG] Lagoon wood loops are totally random

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rat_in_car
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[BUG] Lagoon wood loops are totally random

Post by rat_in_car »

Room with maps that shows the problem: https://players.turbo.trackmania.com/pc/rooms/8606
Last edited by rat_in_car on 31 Mar 2016, 07:08, edited 2 times in total.
rat_in_car
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re: bug - lagoon wood loops are totally random

Post by rat_in_car »

After another few hours of playing...

Please, PLEASE, fix a little physics in Lagoon. Wooden loops are totally random. I remember beta of Canyon when people complains about loops and how hard is control car on them. Here is 2 times harder on road loops but on wooden loops is impossible to control car - it's totally random. I can drive straight with full speed and not turn at all and my car turs itself without possibility to prevent uncontrolled slides. This game is fast and hard enough without random physics elements. Please, increase grip!
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TMarc
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Re: Lagoon wood slides show random behavior

Post by TMarc »

Why did you write 2x the same? And in the wrong topic? The Q&A topic is not a wishlist ;)
:arrow: reports extracted and merged to one topic.
rat_in_car
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re: bug - lagoon wood loops are totally random

Post by rat_in_car »

TMarc wrote:Why did you write 2x the same?
Not the same. First time I wrote about wooden blocks that are "almost random". After few hours play and test it (for example - start from checkpoint and drive to wooden loop without turning at all) I'm sure that it's not "almost", it's totally random and have no sense.

Of course someone can say that is just hard to control. Ok, but that level of hard is random for me. It's like all random behaviours in real world - you can theoretically calculate them but we call them random, because needed calculations are way to complex to made it. :)
rat_in_car
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Re: Lagoon wood slides show random behavior

Post by rat_in_car »

http://www.thrash.pl/wooden_block_map.zip

Here is a map. Just straight road, turbo and 2 straight loops.
Of course I made second finish just to validate it, but please tell me - can anyone finish this loops? My car always turn right, no matter how I drive - straight or left. It's not even random, it's a bug!
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harule
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re: bug - lagoon wood loops are totally random

Post by harule »

rat_in_car wrote:- wooden blocks that has almost no grip (and there are wooden loops what makes them almost random)
To add on, it gets even worse when the random track generator uses them as actual platforms and makes an entire track with no grip.
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Florenzius
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Re: Lagoon wood slides show random behavior

Post by Florenzius »

rat_in_car wrote:http://www.thrash.pl/wooden_block_map.zip

Here is a map. Just straight road, turbo and 2 straight loops.
Of course I made second finish just to validate it, but please tell me - can anyone finish this loops? My car always turn right, no matter how I drive - straight or left. It's not even random, it's a bug!
Guys, how you get all the map??? How to put it in tmt?
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rat_in_car
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re: bug - lagoon wood loops are totally random

Post by rat_in_car »

I don't know. I just check by Procmon where TM saves my map, then copy it.

BTW. I made 2 videos:

Here I tried to drive straight without turn at all:
http://www.thrash.pl/wooden1.mp4

Here I tried to different methods including drive left (first time almost with success):
http://www.thrash.pl/wooden2.mp4

This is not what I expect in game like TrackMania. It's huge bug. It means that you need much more luck than skill and you don't need to learn how to drive but just have luck or not.

PLEASE, FIX IT!
tcq
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Re: bug - lagoon wood loops are totally random

Post by tcq »

I don't own the game, but maybe you are using the loops in a way they are not designed to be used for? Maybe if you drive them slow speed, they work perfectly fine?
rat_in_car
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Re: bug - lagoon wood loops are totally random

Post by rat_in_car »

No, that is not the point. One of first maps (by Nadeo) using these loops, was map where loops works the same like here. I drove many times to finish that map and always at the end, at wooden loop part, my car turns without control. My map is just for showing that problem is not because of bad angle of entry etc. Game physics should be logical, not random, not "drive at speed 348, otherwise your car turns itself right or left".

And most important - TM is game where you can drive as fast as possible to win. What is the point to made elements where you must slow down in straight road to complete map? I think that you try to justify this bug. But IMO this is just a bug.
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