TECH BUG

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opreax
Posts: 141
Joined: 18 May 2016, 09:51

TECH BUG

Post by opreax »

I bought new PC today so I moved my current map in progress from laptop to PC and when I compute shadows on ANY map, at certain percent it terribly slows down, wasnt happening on laptop which is 5x slower.

PC:

Ryzen 5600x
4x8gb RAM 3200mhz
SSD 1TB gen4 7000mb/s
PSU 850W
MSI Radeon 6800XT Gaming X Trio
Gigabye Aorus B550 PRO AC (Bios: F13j)

I noticed that shadow computing uses GPU for computing and when shadow computing slows down I noticed that GPU utilization drops to like 2%.
This bug is almost blocker for people with AMD gpus so I would appreciate fix asap. It takes like one HOUR.

EDIT: the smaller map is the longer it takes, computing shadows on map with 15k blocks slows down at 87% and computing shadows on clean new map is slow since 1% and takes ridiculosuly long time
EDIT2: this guy has same problem viewtopic.php?f=659&t=47207&p=314469&hi ... ws#p314469
LuckyBoy
Nadeo
Nadeo
Posts: 550
Joined: 14 Jun 2010, 17:43

Re: TECH BUG

Post by LuckyBoy »

Hi could you tell what graphic driver version you're using (if the bug still occurs) ?

Thanks
opreax
Posts: 141
Joined: 18 May 2016, 09:51

Re: TECH BUG

Post by opreax »

Hi, whql 21.4.1
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Alinoa
Posts: 4721
Joined: 14 Jun 2010, 11:55
Location: France, Paris
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Re: TECH BUG

Post by Alinoa »

Hi Opreax,

We would need more detailed information for the Amd team. Could you please give us the following information?
Steps to reproduce the issue
Any known configuration (GPU and drivers) where the game used to work fine

Thank you :)
Ubisoft Support
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opreax
Posts: 141
Joined: 18 May 2016, 09:51

Re: TECH BUG

Post by opreax »

Thanks for reply
I already sent everything including videos to Hylis and he forwarded it to engineer and he is gonna contact AMD.
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