Maniaplanet 4 - July update

Read all the announcements made by Nadeo in this forum

Moderator: English Moderator

User avatar
Farcry69
Posts: 127
Joined: 08 Apr 2011, 17:20
Location: Lyon
Contact:

Re: Maniaplanet 4 - July update

Post by Farcry69 » 08 Jul 2018, 19:22

Thanks :thx:

Frankthetankmp
Posts: 128
Joined: 19 Jul 2015, 19:21

Re: Maniaplanet 4 - July update

Post by Frankthetankmp » 10 Jul 2018, 19:53

nobody cares ´bout bugfixes

GIMME MORE BLOCKS

User avatar
Miss
Posts: 1465
Joined: 05 Jan 2016, 11:34
Location: The Netherlands
Contact:

Re: Maniaplanet 4 - July update

Post by Miss » 10 Jul 2018, 22:14

Frankthetankmp wrote:
10 Jul 2018, 19:53
nobody cares ´bout bugfixes
Oh
1070 GTX, i7 4790k, 16GB RAM, Windows 10
Forum moderator, opinions are my own. :thx:
Check out Image openplanet, the alternative Maniaplanet & Turbo scripting platform! (Openplanet subforum)
I also stream on Twitch and tweet on Twitter.

User avatar
Florenzius
Translator
Translator
Posts: 2355
Joined: 27 Jul 2014, 20:31
Location: Germany » Saxony » Chemnitz
Contact:

Re: Maniaplanet 4 - July update

Post by Florenzius » 10 Jul 2018, 22:54

Frankthetankmp wrote:
10 Jul 2018, 19:53
nobody cares ´bout bugfixes

GIMME MORE BLOCKS
Probably more people care about bug fixes than always new (probably even bugged) content :?
Hardware specs:
MB: MB AM3+ 970 Gigabyte GA-970A-DS3P
RAM: 16GB DDR3
CPU: AMD FX-8320E Enlight-Core
GPU: Nvidia GeForce GTX 960
OS: Windows 10 Pro

User avatar
Dommy
Translator
Translator
Posts: 1872
Joined: 25 Aug 2011, 21:45
Location: Poland
Contact:

Re: Maniaplanet 4 - July update

Post by Dommy » 10 Jul 2018, 23:49

I wonder if he's still not going care about bugfixes when he runs into some random crash after hours of mapping with all the new blocks, losing all progress.
Ryzen 7 2700X, GTX 1070 Ti, 16 GB RAM, Windows 10 Insider Build
FORUM MODERATOR • CREATOR OF SHOOTMANIA GALAXY & TRACKMANIA² PURSUIT

Contact me via GALAXY & PURSUIT DISCORD

User avatar
spaii
Posts: 1100
Joined: 19 Jun 2010, 00:04
Location: Rémy - France
Contact:

Re: Maniaplanet 4 - July update

Post by spaii » 12 Jul 2018, 16:06

The bug with combo from start of ManiaPlanet 4 reappear since last update...

Image from ExtraWorld player :
https://imgur.com/a/PkWKilO

Thx

zolika1351
Posts: 14
Joined: 03 Nov 2015, 17:11

Re: Maniaplanet 4 - July update

Post by zolika1351 » 13 Jul 2018, 16:37

Still no splitscreen in the new menu layout? Seriously?

User avatar
MatheusKS
Posts: 338
Joined: 08 Sep 2011, 20:44
Location: Carazinho, RS. Brazil

Re: Maniaplanet 4 - July update

Post by MatheusKS » 13 Jul 2018, 20:10

Frankthetankmp wrote:
10 Jul 2018, 19:53
nobody cares ´bout bugfixes
That would be every developer's dream, especially if the users don't care about bugs. :roflol:


Image
CPU: Intel Core i5 (2nd generation); Video: ATI Radeon 8670M; RAM: 8GB; HD: 1TB; OS: Win8 SL 64 bits. Will be replaced soon.

VMan2002
Posts: 22
Joined: 05 Jun 2017, 13:43

Re: Maniaplanet 4 - July update

Post by VMan2002 » 30 Jul 2018, 05:42

Image
Mesh modeler custom material is kind of broken

Edit: I thought a TechGravityChange material would make Trackmania cars change gravity when driving on it, but that doesn't happen. Please implement this

User avatar
Florenzius
Translator
Translator
Posts: 2355
Joined: 27 Jul 2014, 20:31
Location: Germany » Saxony » Chemnitz
Contact:

Re: Maniaplanet 4 - July update

Post by Florenzius » 30 Jul 2018, 11:03

VMan2002 wrote:
30 Jul 2018, 05:42
Image
Mesh modeler custom material is kind of broken

Edit: I thought a TechGravityChange material would make Trackmania cars change gravity when driving on it, but that doesn't happen. Please implement this
It looks like you've set the Texture Diffuse as Specular map, since it is highly reflective. Try to remove the Specular channel in the material settings. Normally to have a normal and good looking Specular result, the brightness of the Specular map should be pretty low, if you are using Greyscales. Here you can read how to make Specular maps
The green-purple texture means that the Diffuse can't be recognized in the game, so you should try to re-link the texture in the Diffuse channel. Maybe you accidentally Linked the Diffuse in the Specular channel, that seems to be the cause.
First you should see if this is a Texture issue tho. As I said, just try to remove all other textures except the Diffuse one.

And for the physics issue: "TechGravityChange" is only for ShootMania apparently. If you want magnetic surfaces, you gotta use these Physical IDs:

Code: Select all

TechMagnetic (Normal magnetic metal surface, no extra acceleration)
TechMagneticAccel (Magnetic surface with extra acceleration, like in the Canyon tubes)
TechSuperMagnetic (I guess very strong magnetic surface, probably the blue rollercoaster in Lagoon)
TurboTechMagnetic (Yellow Turbo acceleration on magnetic surface)
Turbo2TechMagnetic (Red Turbo acceleration on magnetic surface)
FreeWheelingTechMagnetic (Magnetic Freewheeling surface)
Hardware specs:
MB: MB AM3+ 970 Gigabyte GA-970A-DS3P
RAM: 16GB DDR3
CPU: AMD FX-8320E Enlight-Core
GPU: Nvidia GeForce GTX 960
OS: Windows 10 Pro

Post Reply

Return to “Announcements”

Who is online

Users browsing this forum: No registered users and 2 guests