Maniaplanet 4 - June update

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xbx
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Re: Maniaplanet 4 - June update

Post by xbx » 15 Jun 2017, 17:52

Chris92 wrote:
15 Jun 2017, 17:44
Internal Test, huh?
you're all part of the team! :) :thx:

fixed, and included the latest translation updates as well..

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Re: Maniaplanet 4 - June update

Post by Chris92 » 15 Jun 2017, 18:00

when will we see the return of the Trackmania² MultiEnv title pack by the way?
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Re: Maniaplanet 4 - June update

Post by Miss » 15 Jun 2017, 18:05

Again for those interested; scripting changes: https://github.com/codecat/maniaplanet4 ... cb31c08c1d
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Check out Image openplanet, the alternative Maniaplanet scripting platform! (Openplanet subforum)
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Re: Maniaplanet 4 - June update

Post by Frankthetankmp » 15 Jun 2017, 18:17

Nice a few new blocks in Canyon, Valley and Storm. Very Good job. The more blocks the better it is :D. But no Lagoonstuff :(

Most things work but there is a bug the straw-field-entrances and straw-field-blocks have black textured bales of straw
Last edited by Frankthetankmp on 15 Jun 2017, 18:59, edited 2 times in total.

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Re: Maniaplanet 4 - June update

Post by H4rdB4se » 15 Jun 2017, 18:43

I don't see any new objects in Lagoon? :cry:

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Re: Maniaplanet 4 - June update

Post by Demented » 16 Jun 2017, 14:58

H4rdB4se wrote:
15 Jun 2017, 18:43
I don't see any new objects in Lagoon? :cry:
You can make your own in the map editor or download some from MANIAPARK
Chris92 wrote:
15 Jun 2017, 18:00
when will we see the return of the Trackmania² MultiEnv title pack by the way?
Is it not available to play or install or just not available at all?
I still have it and have been playing with it.
I prefer Tm² Title in offline mode for many reasons including being able to "select all" multiple replays with one click to race or load into replay editor. Saving replays after a race lets me choose a folder to save it in. I like the menus better. I like that the car rolls a bit farther at the end of a race (makes for better "crash finishes"). I can load any map or replay without having to switch environments. And of course using any vehicle in an environment is cool. (Someone said you can do that anyway without TM² but if that's true I can't do it).
The only problem I seem to have with it is with custom items made using ingame map editor/item editor of individual environments seems to be using Canyon textures or no textures at all when played in TM² Titlepack. Not sure why ingame created items don't show up but others imported do.

Also...
Demented wrote:
05 Jun 2017, 14:52
after updating my tracks ALL the signs that were default are now "Ubisoft" signs
Is this something that will be fixed or do I need to change every sign manually?
[EDIT]:
Seems to only be an issue with Canyon maps. Sorry about not being more clear with that.
Anyone else had that happen?
Last edited by Demented on 17 Jun 2017, 13:02, edited 1 time in total.
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Re: Maniaplanet 4 - June update

Post by chco » 16 Jun 2017, 15:16

Hmm still no ladderpoints on elite? Grrr
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