So here is a little update to Maniaplanet!
Change log (in no particular order, including both server and client changes):
- Server: CheckMapForCurrentServerParams() now does more checks (missing items)
- Server: work in progress on the ServerAdminAPI.
- Server: easier access to AFK status of players from the scripts.
- Server: Added "save_all_individual_runs" config.
- Server: some support for maps in /parse_gbx
- Shootmania: Fix involuntary jump after teleporting.
- Server/SM: improvements in bad ping situations, map change
- Modes: Fix UISequence CustomMTClip / CustomMTClip_WithUIInteraction.
- Packs: Fix Pack creation failing when using external files (skins)
- Packs: Fix Pack creation when campaign maps are also in the files section
- Packs: Try not to write title.xml when not needed.
- Campaigns: enable medals in default score context.
- Campaigns: fix SetPlayerScore() when improving the medal but not the record / when there's no ghost.
- Menus: enable "Local play" in shootmania legacy menus when there's a solo script.
- TM: playing against a multiple selection of replays no longer only uses one ghost.
- TM: fixes Recordmediatracker issues with script modes.
- Improve lightmaps computations in VeryNice stadium with many lights.
2018-02-21: pushed an updated exe to iron out a couple of issues. - Network: fix a few bugs when dealing with http servers not providing ContentLength header
-> fix invalid times on some servers & improves the updater in some situations. - System: Fix OpenUrlInBrowser for 'Edge' browser.
- Items: Fix custom items when using multi-environment titles.
- Items: When embedding items into maps, discard the icon to save space.
- Items: Items on disk properly override embedded items when opening the map in the editor
- Items: Items edited in the mesheditor are now much smaller (disk size).
- Items: The icon is now included into the file when using the item editor.
- MapEditor: fix text entries not blocking shortcuts.
- MapEditor: better management of incorrect items
- MediaTracker: "ImportGhost" now can also import individual Ghost.Gbx files, and can import all the ghosts from a folder.
- MeshEditor: improvements and the beginnings of a custom material editor.
- crashe fixes.