Maniaplanet 4 - July update
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Re: Maniaplanet 4 - July update
nobody cares ´bout bugfixes
GIMME MORE BLOCKS
GIMME MORE BLOCKS
Re: Maniaplanet 4 - July update
Oh
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Forum moderator, opinions are my own.
Check out openplanet, the alternative ManiaPlanet & Turbo scripting platform! (Openplanet subforum)
I also stream and tweet.
- Florenzius
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Re: Maniaplanet 4 - July update
Probably more people care about bug fixes than always new (probably even bugged) content
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- Dommy
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Re: Maniaplanet 4 - July update
I wonder if he's still not going care about bugfixes when he runs into some random crash after hours of mapping with all the new blocks, losing all progress.
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FORUM MODERATOR • CREATOR OF SHOOTMANIA GALAXY & TRACKMANIA² PURSUIT
Contact me via GALAXY & PURSUIT DISCORD
Re: Maniaplanet 4 - July update
The bug with combo from start of ManiaPlanet 4 reappear since last update...
Image from ExtraWorld player :
https://imgur.com/a/PkWKilO
Thx
Image from ExtraWorld player :
https://imgur.com/a/PkWKilO
Thx
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- Posts: 14
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Re: Maniaplanet 4 - July update
Still no splitscreen in the new menu layout? Seriously?
Re: Maniaplanet 4 - July update
That would be every developer's dream, especially if the users don't care about bugs.
CPU: Ryzen 7 2600; Video: GeForce 1070; RAM: 16GB; also known as The Lil' Electricity Bill Booster. In-game as <MATKS95>
Re: Maniaplanet 4 - July update
Mesh modeler custom material is kind of broken
Edit: I thought a TechGravityChange material would make Trackmania cars change gravity when driving on it, but that doesn't happen. Please implement this
- Florenzius
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Re: Maniaplanet 4 - July update
It looks like you've set the Texture Diffuse as Specular map, since it is highly reflective. Try to remove the Specular channel in the material settings. Normally to have a normal and good looking Specular result, the brightness of the Specular map should be pretty low, if you are using Greyscales. Here you can read how to make Specular maps
The green-purple texture means that the Diffuse can't be recognized in the game, so you should try to re-link the texture in the Diffuse channel. Maybe you accidentally Linked the Diffuse in the Specular channel, that seems to be the cause.
First you should see if this is a Texture issue tho. As I said, just try to remove all other textures except the Diffuse one.
And for the physics issue: "TechGravityChange" is only for ShootMania apparently. If you want magnetic surfaces, you gotta use these Physical IDs:
Code: Select all
TechMagnetic (Normal magnetic metal surface, no extra acceleration)
TechMagneticAccel (Magnetic surface with extra acceleration, like in the Canyon tubes)
TechSuperMagnetic (I guess very strong magnetic surface, probably the blue rollercoaster in Lagoon)
TurboTechMagnetic (Yellow Turbo acceleration on magnetic surface)
Turbo2TechMagnetic (Red Turbo acceleration on magnetic surface)
FreeWheelingTechMagnetic (Magnetic Freewheeling surface)
Creative Director at UNBITN - 3D Modeler for Pursuit - ManiaPlanet Translator and Beta tester - Freelancer for Ubisoft Nadeo
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MB - B550 AORUS ELITE
RAM - 32GB
CPU - AMD Ryzen 5 3600XT
GPU - Nvidia GeForce RTX 3070Ti
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MB - B550 AORUS ELITE
RAM - 32GB
CPU - AMD Ryzen 5 3600XT
GPU - Nvidia GeForce RTX 3070Ti
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