(SM)Champions|A way to be competitive and cooperative!

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Guerro323
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Joined: 14 Jun 2014, 15:51

(SM)Champions|A way to be competitive and cooperative!

Post by Guerro323 » 24 Aug 2015, 18:18

( Sorry for my english ).

Hello all! I will show you a gamemode that I called (after 4 month of works( and many fails ) :

Image
It's a 4vs4 gamemode ( 4 defenders ( Challengers ) versus 2 attackers ( Champions ) ), you can play it in 3vs3 or 2vs2 too.
All about the gamemode is :

Cooperation.

Global rules :

- In attack, you will need to capture the pole together, or.... if your ally was killed, the turn is finished.
- In defense, all players got rockets, wait.... I said "All"? No! A player got a nucleus, with this nucleus, he can apply a shield to his allies.

Yes, I said Global rules, so... there are some others rulz :

Normal Rules :
- Attackers got a laser and 2 armors. (normal)
- 3vs2, 4vs3.

Alpha GEstrategic Rules :
- An attacker got a rocket with 3 lifes, the other attacker got 1 life and 1 laser.
- The defender can apply to himself the shield.
- Each 2 turns in attack ( of a team ), attackers switch.
- Attackers can switch their weapons.

OPTIONS :
- Customs interface (on/off) ( All rules )
- *TeamLife (on/off) ( work only in Normal rules )

* The attackers share their lifes, example :
All attackers got 5 lifes, if Attacker A was hit, all attackers life is 4.

DEFENDERS - CHALLENGERS ( 4 Players)

They need to defend the pole(s), or kill the attackers

Image
Image

CHAMPIONS ( 2 Players )

They need to capture the pole(s) together

Image


Download the script : Not for now :) But, you can download the titlepack and make a server.

Test it ( Normal ) ! : Test server

Test it ( FFA** ) ! : Test server2

**Champions FFA is much different than normal Champions. So if you want to view the true gameplay of the gamemode, go on the normal server :) [CLOSED]

(ps : Servers are in Alpha gameplay )

( yep, there was GEstrategic, but I just renamed it to Champions :) )

Please, report the bugs of the gamemode here :thx:

For suggestions & feedbacks : add guerro in your buddylist.
Last edited by Guerro323 on 11 Sep 2015, 21:27, edited 9 times in total.
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HYPE
Posts: 611
Joined: 11 Dec 2014, 12:17
Location: Hamburg, Germany
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Re: (SM)Champions|A way to be competitive and to be cooperat

Post by HYPE » 25 Aug 2015, 10:51

Guerro323 wrote:It's a 4vs4 gamemode ( 4 defenders ( Challengers ) versus 2 attackers ( Champions )
Is it now 4 vs 4 or 4 vs 2? i don´t get it :roflol:

novationx
Posts: 2723
Joined: 10 Aug 2013, 22:33

Re: (SM)Champions|A way to be competitive and to be cooperat

Post by novationx » 25 Aug 2015, 11:25

4v2
It's sounds good in theory! But will have to play it ( seriously) to judge this. Nice work nontheless. :thumbsup:
The neverending waiting game has to stop.

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Guerro323
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Joined: 14 Jun 2014, 15:51

Re: (SM)Champions|A way to be competitive and to be cooperat

Post by Guerro323 » 25 Aug 2015, 11:30

HYPE wrote:
Guerro323 wrote:It's a 4vs4 gamemode ( 4 defenders ( Challengers ) versus 2 attackers ( Champions )
Is it now 4 vs 4 or 4 vs 2? i don´t get it :roflol:
4vs4.

but 4 Defenders vs 2 attackers :)

edit : Added FFA mode.

edit : Removed FFA mode, server link work now. :yes:
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Guerro323
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Joined: 14 Jun 2014, 15:51

Re: (SM)Champions|A way to be competitive and to be cooperat

Post by Guerro323 » 11 Sep 2015, 21:20

Update.

- New "interface" ( top bar ).
- New spawnscreen.
- In attack, you can switch weapons, only if you got a rocket.
Example :
A = Rocket Champion.
B = Laser Champion.

"A" hit "B", "B" got Rocket and 3 armors max ( He got 1 armor, after 2 second, he got another armor. ) , "A" got Laser and one armor, if "B" hit "A", -> etc ...

- Titlepack.
- Some fixes.
- Translations support.
- New shield interface.
- You don't need to cap when you killed all defenders.

Pratice server :
Server 1
Server 2
Password to join is "ch123".



Good luck :)
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Guerro323
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Joined: 14 Jun 2014, 15:51

Re: (SM)Champions|A way to be competitive and cooperative!

Post by Guerro323 » 13 Sep 2015, 16:51

Update.

-Fixes in attacks.
( Some times, after 0-8rounds, you can't attack, it's fixed now ).
-"Normal Gameplay" fixed.
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Guerro323
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Joined: 14 Jun 2014, 15:51

Re: (SM)Champions|A way to be competitive and cooperative!

Post by Guerro323 » 30 Sep 2015, 18:06

Rewrite of Champions ( new Base ).
The gameplay was a little modified :

- Defenders can respawn after 10 seconds.
- All attackers can attack, but there is only 2 Champions.

Other modifications :

- Turns to rounds ( because of the new base ).
- Removed the custom UI.
- Pause feature.

To do :

- Scores.
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