Some new stuff:
TrackMania² United Stadium 1.1! // Update!
Moderator: English Moderator
Re: TrackMania² United Forever TP 2.3 //Update!
That's some interesting snow and coast stuff.
Re: TrackMania² United Forever TP 2.4?
I've finished the version 2.4 and I am sking you - the community:
Do I have to rebuild desert environment now or in next update?
Desert will be 3/4 size (almost same as snow) with smaller car. Bay will have it's blocks. I have only few blocks done
What do you think?
Please let me know, if no one will answer, I will upload the new version soon
Do I have to rebuild desert environment now or in next update?
Desert will be 3/4 size (almost same as snow) with smaller car. Bay will have it's blocks. I have only few blocks done
What do you think?
Please let me know, if no one will answer, I will upload the new version soon
Re: TrackMania² United Forever TP 2.3 //Update!
Hello
This video shows the progress done on the Snow environment in comparison to the last "SnowTest" video.
So here it is:
https://www.youtube.com/watch?v=zooeMgp ... e=youtu.be
Have fun!
This video shows the progress done on the Snow environment in comparison to the last "SnowTest" video.
So here it is:
https://www.youtube.com/watch?v=zooeMgp ... e=youtu.be
Have fun!
Re: TrackMania² United Forever TP 2.3 //Update!
Hello guys:
Today, I've done script part of campaign. Here are some images of the script modes:
Platform:
Stunt:
The stunt mode is quite buggy yet, so I will not update the titlepack now
Today, I've done script part of campaign. Here are some images of the script modes:
Platform:
Stunt:
The stunt mode is quite buggy yet, so I will not update the titlepack now
Re: TrackMania² United Forever TP 2.3 //Update!
I wanted to start the solo campain , united maps.
But when I load a stadium map I get : Can not load map. You are missing the collection "stadium"
But when I load a stadium map I get : Can not load map. You are missing the collection "stadium"
System Specs:
OS: Windows 7 Professionnal x64
CPU: Intel Core i7-6700K / 4 GHz - 8 MB cache
GPU: MSI GTX 980TI GAMING 6G - OC Edition
Motherboard: ASUS MAXIMUS VIII RANGER
RAM : 32Gb Kingston HyperX Savage - DDR4
DirectX 11
OS: Windows 7 Professionnal x64
CPU: Intel Core i7-6700K / 4 GHz - 8 MB cache
GPU: MSI GTX 980TI GAMING 6G - OC Edition
Motherboard: ASUS MAXIMUS VIII RANGER
RAM : 32Gb Kingston HyperX Savage - DDR4
DirectX 11
Re: TrackMania² United Forever TP 2.3 //Update!
I wrote that on first post of this topic.adamkooo2 wrote:base TMValley (if you want to play stadium maps, load TM2 Stadium title before you play)
But there will be huge update soon and it will reset all the progress in solo unfortunately , so you can play it now, but all your records will be lost in next update.
Anyway, have fun!
Re: TrackMania² United Forever TP 2.3 //Update soon!
scripted modes. Didn't expect this. Keep going^^
Re: TrackMania² United Forever TP 2.3 //Update soon!
Without help of xbx (member of Nadeo) I would not make more campaigns with different modes. He fixed something in Platform script and I converted the platfrom campaign tracks and add custom(TMUF) UI to the script. I have found the very basic version of stunt script in my old MP3 files even working! So I've converted Nadeo Stadium Stunt tracks + my one and added the old UI. I have to convert the stunt from online to solo version now. I expect that it would take me a lot of time or I will not be able to do it. I will try anyway
Thanks
Re: TrackMania² United Forever TP 2.3 //Update soon!
Deep work on Desert has been done (new DesertA3):
The car will be based on LagoonCar
Also on Snow:
The wall-roads have been done and changed pillair system, same as in Desert env
The car will be based on LagoonCar too, becuase it behaves better than ValleyCar
And Island:
The coast (not environment ) items are done + Airport Roads
The IslandCar will be sliding and will be based on ValleyCar
I must hurry up for the update to come as soon as possible
The car will be based on LagoonCar
Also on Snow:
The wall-roads have been done and changed pillair system, same as in Desert env
The car will be based on LagoonCar too, becuase it behaves better than ValleyCar
And Island:
The coast (not environment ) items are done + Airport Roads
The IslandCar will be sliding and will be based on ValleyCar
I must hurry up for the update to come as soon as possible
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