TrackMania² United Stadium 1.1! // Update!

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adamkooo2
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Re: TrackMania² United Forever TP //2.4 Soon

Post by adamkooo2 »

Some new stuff:
Image
Image
/\rkady
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Sparkster
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Re: TrackMania² United Forever TP 2.3 //Update!

Post by Sparkster »

That's some interesting snow and coast stuff.
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adamkooo2
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Re: TrackMania² United Forever TP 2.4?

Post by adamkooo2 »

I've finished the version 2.4 and I am sking you - the community:
Do I have to rebuild desert environment now or in next update?
Desert will be 3/4 size (almost same as snow) with smaller car. Bay will have it's blocks. I have only few blocks done

What do you think?
Please let me know, if no one will answer, I will upload the new version soon
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adamkooo2
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Re: TrackMania² United Forever TP 2.3 //Update!

Post by adamkooo2 »

Hello

This video shows the progress done on the Snow environment in comparison to the last "SnowTest" video.

So here it is:
https://www.youtube.com/watch?v=zooeMgp ... e=youtu.be

Have fun!
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adamkooo2
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Re: TrackMania² United Forever TP 2.3 //Update!

Post by adamkooo2 »

Hello guys:
Today, I've done script part of campaign. Here are some images of the script modes:

Platform:
Image
Stunt:
Image

The stunt mode is quite buggy yet, so I will not update the titlepack now
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hackie
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Re: TrackMania² United Forever TP 2.3 //Update!

Post by hackie »

I wanted to start the solo campain , united maps.

But when I load a stadium map I get : Can not load map. You are missing the collection "stadium"
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OS: Windows 7 Professionnal x64
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GPU: MSI GTX 980TI GAMING 6G - OC Edition
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RAM : 32Gb Kingston HyperX Savage - DDR4
DirectX 11
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adamkooo2
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Re: TrackMania² United Forever TP 2.3 //Update!

Post by adamkooo2 »

adamkooo2 wrote:base TMValley (if you want to play stadium maps, load TM2 Stadium title before you play)
I wrote that on first post of this topic.
But there will be huge update soon and it will reset all the progress in solo unfortunately :| , so you can play it now, but all your records will be lost in next update.

Anyway, have fun!
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Sparkster
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Re: TrackMania² United Forever TP 2.3 //Update soon!

Post by Sparkster »

scripted modes. Didn't expect this. Keep going^^ :clap:
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adamkooo2
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Re: TrackMania² United Forever TP 2.3 //Update soon!

Post by adamkooo2 »

Sparkster wrote: 25 Nov 2017, 11:48 scripted modes. Didn't expect this. Keep going^^ :clap:
Without help of xbx (member of Nadeo) I would not make more campaigns with different modes. He fixed something in Platform script and I converted the platfrom campaign tracks and add custom(TMUF) UI to the script. I have found the very basic version of stunt script in my old MP3 files even working! So I've converted Nadeo Stadium Stunt tracks + my one and added the old UI. I have to convert the stunt from online to solo version now. I expect that it would take me a lot of time or I will not be able to do it. I will try anyway :)

Thanks :thx:
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adamkooo2
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Re: TrackMania² United Forever TP 2.3 //Update soon!

Post by adamkooo2 »

Deep work on Desert has been done (new DesertA3):
Image
The car will be based on LagoonCar

Also on Snow:
Image
The wall-roads have been done and changed pillair system, same as in Desert env
The car will be based on LagoonCar too, becuase it behaves better than ValleyCar

And Island: Image
The coast (not environment :mrgreen: ) items are done + Airport Roads
The IslandCar will be sliding and will be based on ValleyCar

I must hurry up for the update to come as soon as possible :mrgreen:
/\rkady
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