I have to say huge "thank you" all for your nice words They gave me more motivation.
Exactly this. I will release a finished env and I will see how people'll react.nighthawk4571 wrote: ↑22 Apr 2018, 23:39So! Your 6th choice seems to make the most sense to me. Think about the sheer pleasure and satisfaction you will get from bringing one envi to 100% completion! Remember what NADEO did - they made/ released Sunrise to see how the market would react, then they threw Stadium at us - that was their biggest hit. They did not try developing seven envis all at the same time because that would have been too big a task. They 'perfected' one package and established themselves very well.
I will finish the Island and then probably take a break for some months.
The Island is not done yet in TMOne, I will do only Island environment and maybe one another envi but that's all.
So, my next steps will probably be:
1. Choose the Island environment and finish it - make it more detailed, add all blocks that are missing from TM2UF add amazing features (I have done some of them, but I won't spoil any them yet )
2. Publish open beta of new title TM2U Island (before summer holidays I hope), where anybody will be able to build a map
3. Choose the best maps and include them in campaign (Race, later Platform and Stunts)
4. Publish Final version with a program (race probably)
Some images of my improvement of last days:
BTW I found a way how to use canyoncar, valleycar or lagooncar on stadium in MP4
Stay tuned for (re)new(ed) titlepack