Bug uploading to dedimania

Python 3 Server Controller for Trackmania and Shootmania for script-only modes.

Moderators: TheM, toffe, NADEO

elie520
Posts: 95
Joined: 17 Feb 2017, 13:16

Re: Bug uploading to dedimania

Post by elie520 » 06 Jul 2019, 10:03

Ok, I tested a little bit this morning.

I can reproduce the error 100% of the time. If I restart the map after 5 minutes or more, then error 100% of the time.
If I restart before 5 minutes, then no error ever occurs. So there's definitely something shady around the 5-minute mark.

I don't know if it has anything to do with Windows by the way. I mention it bcs I know most server run on a linux kernel, I currently run mine on win10.

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toffe
Posts: 733
Joined: 15 Jun 2013, 10:57
Location: The Netherlands
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Re: Bug uploading to dedimania

Post by toffe » 07 Apr 2020, 13:53

Hi,
can you still reproduce with your methods in the most recent version? There are also other errors with dedimania, and are well-known, when a map contains over-limit embedded objects, the replay file is too big.

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