Maniaplanet 4.1 Changelogs

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HAScrashed
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Re: Maniaplanet 4.1 Changelogs

Post by HAScrashed » 16 Nov 2018, 17:07

Job well done here :thumbsup: thanks to Nando guys and Dommy, new design looks cool

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Alinoa
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Re: Maniaplanet 4.1 Changelogs

Post by Alinoa » 16 Nov 2018, 17:28

Thank you :)
And please write a topic separated from the changelogs to report issues.
And enjoy the MP 4.1 :)
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moimoi69
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Re: Maniaplanet 4.1 Changelogs

Post by moimoi69 » 16 Nov 2018, 17:49

Ah I like that. Thank you nadeo for this work!! :thumbsup: :thumbsup: :3 ! On the other hand, there are two or three problems with this maj: :arrow:

-When we enter on shootmania storm the game does not find any server
-The game is a little slow
-the design is a little vague I think, its rough if I may say so
-For the channel mode I don't see much difference
The parameters will have to be colorful with the game theme

I've been waiting for this for a long time, this big thank you !!!!!!!!! :clap:

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Miss
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Re: Maniaplanet 4.1 Changelogs

Post by Miss » 16 Nov 2018, 17:53

moimoi69 wrote:
16 Nov 2018, 17:49
Ah I like that. Thank you nadeo for this work!! :thumbsup: :thumbsup: :3 ! On the other hand, there are two or three problems with this maj: :arrow:

-When we enter on shootmania storm the game does not find any server
-The game is a little slow
-the design is a little vague I think, its rough if I may say so
-For the channel mode I don't see much difference
The parameters will have to be colorful with the game theme

I've been waiting for this for a long time, this big thank you !!!!!!!!! :clap:
You should make a separate thread for these issues! :thumbsup:

Also, you should probably give some more info about "the design is a little vague", which design exactly? What's confusing about it? Etc.
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moimoi69
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Re: Maniaplanet 4.1 Changelogs

Post by moimoi69 » 16 Nov 2018, 19:00

it is possible to review the number of connected players because the number of players present on the servers does not represent the number of players present. I don't think I'm very !

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Xymph
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Re: Maniaplanet 4.1 Changelogs

Post by Xymph » 16 Nov 2018, 19:53

Alinoa wrote:
15 Nov 2018, 11:22
update: 2018-11-16 18:00 pushed a fix.
What did build 2018-11-16_17_56 fix? Apart from, possibly, this?
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Re: Maniaplanet 4.1 Changelogs

Post by riolu » 16 Nov 2018, 19:55

It fixed a severe physics bug in Stadium, too.

McBain
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Re: Maniaplanet 4.1 Changelogs

Post by McBain » 16 Nov 2018, 21:01

I have to say the new UI is a big improvement in my eyes. I think the hints are much better placed than before thats great. Gonna check out the rest but the first impression is really good.

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Harest
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Re: Maniaplanet 4.1 Changelogs

Post by Harest » 16 Nov 2018, 21:29

update: 2018-11-16 18:00 pushed a fix.
Can we have a bit more ? To know if the reported physics issues are fixed (PF, grass / dirt issues apparently too), the deadzones settings one, etc.
I know it's hard to get a complete detailed changelog, but i'd be appreciated, thanks ;).

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SpeedyTM
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Re: Maniaplanet 4.1 Changelogs

Post by SpeedyTM » 16 Nov 2018, 22:16

Har3st wrote:
16 Nov 2018, 21:29
update: 2018-11-16 18:00 pushed a fix.
Can we have a bit more ? To know if the reported physics issues are fixed (PF, grass / dirt issues apparently too), the deadzones settings one, etc.
I know it's hard to get a complete detailed changelog, but i'd be appreciated, thanks ;).
The Dirt/Grass issues have been fixed hours ago. As for PF, after the Grass/Dirt fix it still did not work, didn't test further anymore. As for Deadzone, there is a workaround currently. Go to the Main Menu (where you can see Channels/Titlepacks) -> Options -> Settings -> Top right Menu click on Input -> change it in the old menu. If the Input options is greyed out, enter a Titlepack and leave it again.

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