Will the Lagoon campaign be fixed at some point?

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Harest
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Will the Lagoon campaign be fixed at some point?

Post by Harest »

Hi,

Played a bit of the TM² campaigns. I heard already some tracks were broken in Lagoon due to physics changes leading to magnets not being powerful enough to avoid a flight (i think it's because you now gain more speed with these magnets or something like that, not 100% sure).

Anyway, i played B07 and it was a pain to avoid any flight. So i was wondering if the campaign could eventually be fixed at some point or if it'll stay like that forever? I think i already know the answer but i don't see any thread related to this issue at least with the forum search, so here's one.
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Miss
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Re: Will the Lagoon campaign be fixed at some point?

Post by Miss »

That would be nice. Fixing this would break leaderboard history though, so maybe the meta will just have to remain that you have to slow down :P
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Harest
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Re: Will the Lagoon campaign be fixed at some point?

Post by Harest »

But did they ever reset the leaderboards when they changed that or are the leaderboards currently unaccurate? If it's the later, i don't really see it as an issue.
The thing is (for B07 at least) that it seems to be inconsistent (while i assume it's not because it's deterministic etc. but still) and that you don't always need to slow down to pass, and since releasing/breaking makes you lose quite some time, you want to avoid having to do that i guess, or i don't really know what's the most optimal to do in these conditions.
But yeah, overall this feels very bad in the campaign :/. Though for Nadeo tracks i guess we could say it's a feature. I don't mean it as a offense ^^. Just that it's often the case that common knowledge on what a track "should or should not have" doesn't match with most nadeo tracks. Not necessarily a bad thing either.
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riolu
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Re: Will the Lagoon campaign be fixed at some point?

Post by riolu »

Campaign maps were never fixed or looked into so you gotta accept your faith and use the brakes on rollercoaster parts in order to avoid flying off the magnets.
B07 is one of the worst examples, there are also other maps like D15 or E05 which are borderline unplayable due to the physics change.
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