Mesheditor does not work properly anymore after the update
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Mesheditor does not work properly anymore after the update
if I choose a graphic on a surface and then want to place it exactly that does not work after the current update. What is that again?
Re: Mesheditor does not work properly anymore after the update
Since the last update, the mesh editor does not work correctly.
Many things have been fixed, that is true. (Thanks Nadeo)
But now, for example, when you add a texture you can not add it correctly since the custom controls of the textures (scale, rotate, move, etc.) do not work correctly.

Many things have been fixed, that is true. (Thanks Nadeo)


But now, for example, when you add a texture you can not add it correctly since the custom controls of the textures (scale, rotate, move, etc.) do not work correctly.

Re: Mesheditor does not work properly anymore after the update
Hi !
if you guys are talking about an "input issue" (like for example, it only counts your mouse doing a square selection of the UVs on the texture canvas), it normally has been fixed for the next update
Sorry for the inconvenience until the next version arrives though.
Niebo
if you guys are talking about an "input issue" (like for example, it only counts your mouse doing a square selection of the UVs on the texture canvas), it normally has been fixed for the next update

Sorry for the inconvenience until the next version arrives though.
Niebo
"Don't mesh around !" - ® Haagse, 2019
SUPER SONIC SPEED !
Look for niebo26 in TMU & in TM²
SUPER SONIC SPEED !
Look for niebo26 in TMU & in TM²

Re: Mesheditor does not work properly anymore after the update
Waiting soon for that update. Thank you. 

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