Does it? Do you have any source on Nexway royalties? Also, you have to also take into account Ubisoft. They might also take a percentage.dito wrote: ↑30 Sep 2017, 23:01 Hi Demented,
thank you a lot (once again)!! That is great news.
Since Steam is not my favorite also, I will definitely go with the Maniaplanet version. Not at least to ensure maximum of the money will go to Nadeo (Steam takes 30% for providing Maniaplanet client only )
Best regards,
dito
Questions and answers
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Re: Questions and answers
3080 RTX, Ryzen 3700X, 32GB RAM, Windows 11
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Forum moderator, opinions are my own.
Check out openplanet, the alternative ManiaPlanet & Turbo scripting platform! (Openplanet subforum)
I also stream and tweet.
Re: Questions and answers
You somehow missed the part where Steam provides unlimited re-downloads of every game you own, every demo you want to try, keeps your progress (cloud services), offers matchmaking functionality free of charge, and hosts thousands of huge mods for moddable games. Plus dealing with the fallout from stolen credit cards used to purchase stuff, responding to hundreds of thousand support requests every month, hosting discussion forums and community groups for each game, achievements etc.
But yes, because of NADEO's decisions, for ManiaPlanet, Steam "just" provides the ManiaPlanet "download"... *facepalm*
Are you guys even aware that Lagoon was first added as a separate game for Ubisoft's uPlay platform, and that we had to wait for it to come to MP for 15 months?
Did you notice all those situations where you are asked to provide validaton codes and whatnot, whereas if this was just a Steam game, account handling would be running in the background and you wouldn't have to enter a single code anywhere?
But yes, because of NADEO's decisions, for ManiaPlanet, Steam "just" provides the ManiaPlanet "download"... *facepalm*
Are you guys even aware that Lagoon was first added as a separate game for Ubisoft's uPlay platform, and that we had to wait for it to come to MP for 15 months?
Did you notice all those situations where you are asked to provide validaton codes and whatnot, whereas if this was just a Steam game, account handling would be running in the background and you wouldn't have to enter a single code anywhere?
Re: Questions and answers
People have their own preferences and opinions. No need to belittle them by their choice of game service..
3080 RTX, Ryzen 3700X, 32GB RAM, Windows 11
Forum moderator, opinions are my own.
Check out openplanet, the alternative ManiaPlanet & Turbo scripting platform! (Openplanet subforum)
I also stream and tweet.
Forum moderator, opinions are my own.
Check out openplanet, the alternative ManiaPlanet & Turbo scripting platform! (Openplanet subforum)
I also stream and tweet.
Re: Questions and answers
Why are items made with the importer usually 3 files?
*.Item.Gbx
*.Mesh.Gbx
*.Shape.Gbx
And items made with Mesh Modeler are only 1 file?
*.Item.Gbx
*.Item.Gbx
*.Mesh.Gbx
*.Shape.Gbx
And items made with Mesh Modeler are only 1 file?
*.Item.Gbx
Former QC Manager at Ubisoft Nadeo.
My tracks on: Mania Exchange (TM2) | TrackMania Exchange (TMUF)
For the devs: Ryzen 7 1800X / 32GB RAM / GTX 1080 (477.22) @ 3840x2160 / Win10 64bit
My tracks on: Mania Exchange (TM2) | TrackMania Exchange (TMUF)
For the devs: Ryzen 7 1800X / 32GB RAM / GTX 1080 (477.22) @ 3840x2160 / Win10 64bit
- angry_duck
- Nadeo
- Posts: 185
- Joined: 14 Oct 2011, 12:17
Re: Questions and answers
This is a choice we made to abandon the 3-files items for a new 1-file system; the importer still imports items "the old way" but eventually it will build 1-file items too.
angry_duck
Re: Questions and answers
Hey that's good to know
3080 RTX, Ryzen 3700X, 32GB RAM, Windows 11
Forum moderator, opinions are my own.
Check out openplanet, the alternative ManiaPlanet & Turbo scripting platform! (Openplanet subforum)
I also stream and tweet.
Forum moderator, opinions are my own.
Check out openplanet, the alternative ManiaPlanet & Turbo scripting platform! (Openplanet subforum)
I also stream and tweet.
Re: Questions and answers
Thanks for the answer angry_duck!
Former QC Manager at Ubisoft Nadeo.
My tracks on: Mania Exchange (TM2) | TrackMania Exchange (TMUF)
For the devs: Ryzen 7 1800X / 32GB RAM / GTX 1080 (477.22) @ 3840x2160 / Win10 64bit
My tracks on: Mania Exchange (TM2) | TrackMania Exchange (TMUF)
For the devs: Ryzen 7 1800X / 32GB RAM / GTX 1080 (477.22) @ 3840x2160 / Win10 64bit
Re: Questions and answers
pleaseangry_duck wrote: ↑15 Dec 2017, 10:28This is a choice we made to abandon the 3-files items for a new 1-file system; the importer still imports items "the old way" but eventually it will build 1-file items too.
if you do that, give us a way to make custom shapes
example shape has more faces as mesh, so save up some kB for embedding
atm we can convert item twice and use old .shape.gbx and make "custom" hitbox/shape
sth like blocknamexxx_Lod0
_Lod1
_shape_xxx
_trigger_xxx
_socket_xxx
thanks
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- Posts: 130
- Joined: 19 Jul 2015, 19:21
Re: Questions and answers
Hello,
yesterday I wanted to buy a skin on a manialink.
When I clicked the skin maniaplanet asked me to enter the validation-code.
The problem is: I have lost my validation-code. What can I do?
yesterday I wanted to buy a skin on a manialink.
When I clicked the skin maniaplanet asked me to enter the validation-code.
The problem is: I have lost my validation-code. What can I do?
-
- Posts: 172
- Joined: 29 Dec 2011, 20:47
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