Beta 3.1

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Mr.DVD
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Re: Beta 3.1

Post by Mr.DVD » 26 Feb 2013, 22:44

Great Job :1010 :yes: :lovehylis
Last edited by Mr.DVD on 26 Feb 2013, 22:45, edited 1 time in total.
:pop:

WouterMP
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Re: Beta 3.1

Post by WouterMP » 26 Feb 2013, 22:45

Great work!

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spaii
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Re: Beta 3.1

Post by spaii » 26 Feb 2013, 22:47

Yes !! :) :yes: :thumbsup:

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darmaya
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Re: Beta 3.1

Post by darmaya » 26 Feb 2013, 22:58

cool people here!
weeeeee!
Image

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Mandark
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Re: Beta 3.1

Post by Mandark » 26 Feb 2013, 23:04

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HaagseSmurf
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Re: Beta 3.1

Post by HaagseSmurf » 26 Feb 2013, 23:06

Great news :yes: :yes:
And yes indeed i hope the water is bouncable as in TMNF !

Thx!

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TMarc
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Re: Beta 3.1

Post by TMarc » 26 Feb 2013, 23:11

CrAzYdriv3r wrote:Small bug I found:

http://oi51.tinypic.com/t4zh41.jpg
Please post a report in the Board index ‹ OPEN BETA REPORTS ‹ TrackMania² Reports

And also tell which block exactly this is :thumbsup:
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Fix
Nadeo
Nadeo
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Re: Beta 3.1

Post by Fix » 26 Feb 2013, 23:13

yes please, it will ease the tracking !

Hylis
Nadeo
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Re: Beta 3.1

Post by Hylis » 26 Feb 2013, 23:13

thanks Crazydriv3r and TMarc

by the way, in order to make the water build-able to cliff, we had to edit all the big cliff blocks :/

it could be link to this of to the use of a subterfuge to enable the big cliff to be built in water. Expect more difficult way to handle building in it by the way.

we have not made the car bounce, it is mainly scenery purpose. we bet that with more player, more knowledge, maybe some object import (with grids) will be cool to diversity, and if we do a cheat code for mixmap one day (not sure about this)

HaagseSmurf
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Re: Beta 3.1

Post by HaagseSmurf » 26 Feb 2013, 23:16

Hylis wrote:and if we do a cheat code for mixmap one day (not sure about this)
No cheating here please ;)

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HaagseSmurf

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