Beta 3.1

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eyebo
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Re: Beta 3.1

Post by eyebo » 26 Feb 2013, 23:23

HaagseSmurf wrote:
Hylis wrote:and if we do a cheat code for mixmap one day (not sure about this)
No cheating here please ;)

Greetz,
Shhhh don't say that. This would be a map makers dream. :thx: I hope it indeed comes someday.

But for now, I'm looking forward to these new blocks. Going to go build a map with them right now.
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Mr.DVD
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Re: Beta 3.1

Post by Mr.DVD » 26 Feb 2013, 23:29

my mini test map with the new blocks :)

http://tm.mania-exchange.com/s/tr/29271

:pop:
Last edited by Mr.DVD on 27 Feb 2013, 13:25, edited 1 time in total.
:pop:

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Re: Beta 3.1

Post by HaagseSmurf » 26 Feb 2013, 23:32

eyebo wrote:
HaagseSmurf wrote:
Hylis wrote:and if we do a cheat code for mixmap one day (not sure about this)
No cheating here please ;)

Greetz,
Shhhh don't say that. This would be a map makers dream. :thx: I hope it indeed comes someday.

But for now, I'm looking forward to these new blocks. Going to go build a map with them right now.
Really looking forward to drive on those new maps :D
, and yes eyebo, i hope that day will come to :D

Greetz,
HaagseSmurf

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Re: Beta 3.1

Post by riolu » 26 Feb 2013, 23:40

Would be awesome to see water splash animations when you fall into the water, just like in TMUF, it would definitely add more realism to the game. Falling into the water without any splash looks...weird :p

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TMarc
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Re: Beta 3.1

Post by TMarc » 26 Feb 2013, 23:54

Mr.DVD wrote:my mini test map with the new blocks :)

http://mrdvd.de/downloads/%20Mr.DvD%20M ... 20.Map.Gbx

:pop:
Nice :thumbsup:
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Re: Beta 3.1

Post by luftisbollentm2 » 27 Feb 2013, 00:02

No water falls :o
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Re: Beta 3.1

Post by Filipe1020 » 27 Feb 2013, 00:04

Oh boy this is amazing!

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Re: Beta 3.1

Post by TMarc » 27 Feb 2013, 00:10

luftisbollentm2 wrote:No water falls :o
Not yet 8-)
You should request them ;)
Or do a 1k movie :mrgreen:
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Re: Beta 3.1

Post by Mandark » 27 Feb 2013, 00:10

Maybe they left them for Valley? :mrgreen:
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Re: Beta 3.1

Post by zarexz » 27 Feb 2013, 00:38

Hylis wrote:we have not made the car bounce, it is mainly scenery purpose.
Allright, fair enough. So we don't have to expect road <> water <> land transitions blocks for this type of water either?

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