Mesheditor does not work properly anymore after the update

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utroger
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Joined: 13 Nov 2017, 13:15

Mesheditor does not work properly anymore after the update

Post by utroger » 21 Nov 2017, 18:06

if I choose a graphic on a surface and then want to place it exactly that does not work after the current update. What is that again?

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norko2007
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Joined: 04 Aug 2016, 18:32
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Re: Mesheditor does not work properly anymore after the update

Post by norko2007 » 30 Nov 2017, 10:28

Since the last update, the mesh editor does not work correctly. :(
Many things have been fixed, that is true. (Thanks Nadeo) :thumbsup: :D
But now, for example, when you add a texture you can not add it correctly since the custom controls of the textures (scale, rotate, move, etc.) do not work correctly. :(

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niebo26
Nadeo
Nadeo
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Joined: 19 Apr 2011, 19:00
Location: Grenoble, France

Re: Mesheditor does not work properly anymore after the update

Post by niebo26 » 30 Nov 2017, 10:49

Hi !

if you guys are talking about an "input issue" (like for example, it only counts your mouse doing a square selection of the UVs on the texture canvas), it normally has been fixed for the next update :D
Sorry for the inconvenience until the next version arrives though.

Niebo
SUPER SONIC SPEED !

Look for niebo26 in TMU & Nieb0 in TM² :)

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norko2007
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Re: Mesheditor does not work properly anymore after the update

Post by norko2007 » 30 Nov 2017, 11:31

Waiting soon for that update. Thank you. :D

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