Hello Planet #2

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SadHik
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Re: Hello Planet #2

Post by SadHik » 26 May 2012, 00:04

Hylis wrote:it is objects instead of blocs. Easier to create and closer to the concept of diversity. It will also open a door to smaller editing for people who like it. Block making is another story for many reasons, may talk about it later.
i don't get the difference between a block and a "visual, static and collidable object" :oops:
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The_Big_Boo
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Re: Hello Planet #2

Post by The_Big_Boo » 26 May 2012, 00:20

Maybe clipping? (I don't know, I'm just guessing)
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banjee
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Re: Hello Planet #2

Post by banjee » 26 May 2012, 00:55

Nice to see the progress unfolding. Can't wait to see what else is ahead in the coming months! Good job guys! :yes:

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BlueR34GTR
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Re: Hello Planet #2

Post by BlueR34GTR » 26 May 2012, 03:40

It's gonna be awesome.
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CoastKid
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Re: Hello Planet #2

Post by CoastKid » 26 May 2012, 05:35

SadHik wrote: i don't get the difference between a block and a "visual, static and collidable object" :oops:
I suppose that means free placing of objects, without snapping to the block grid spacing (64,64,16)
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Hylis
Nadeo
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Re: Hello Planet #2

Post by Hylis » 26 May 2012, 07:40

right :thumbsup:

zarexz

Re: Hello Planet #2

Post by zarexz » 26 May 2012, 09:14

Ohwow, finaly some word from the great master :pil

Not-snapping-to-the-grid-objects would be great wouldn't it? Looks like it should be giving us more freedom with the placements of those objects i guess.

Anyway this great news postpones the shoving into dark places action :D

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GBLB
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Re: Hello Planet #2

Post by GBLB » 26 May 2012, 09:17

to be sure to understand correctly : we can add some new decoration objects (static & collidable, which can be placed free on the map = above an existing block or ground* ) but we can't create new block with clipping or function ** :?:
(exemple : ok for a building but not for a new clipping road block, not for a new start block etc... ?)

if so, and if objects are large enough, can we create objects without clipping but which have exactly a 3D form like a classic road block ? for example, can we imagine to use objets like we see in the mpbc topic ? (did a picture with most of mpbc blocks : there's a lot of creativity there :P )

Sorry about our questions :oops:

edit :
* if i understand, we can place objects all over the map, not only in the block grid spacing :3
** i think also about choosing the type of road gameplay (dirt, tar, ... ?)
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db89
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Re: Hello Planet #2

Post by db89 » 26 May 2012, 09:39

My impressions:
May 2012

Maniaplanet 2.0 is alpha.
Still in alpha???????!! :evil:
Stations
:shock:
Objects

Since many years we allowed import of cars into the game, but about modifying the maps itself, we have been careful to keep the consistency of the experience for people who decided to play the game. Now, with Titles, it will be possible for players to add visual, static and collidable objects in the maps.
:3 :1010
Hold on: this mean that, like with mpbc, we can import custom blocks, right? :pop:

SiH13
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Re: Hello Planet #2

Post by SiH13 » 26 May 2012, 10:28

db89 wrote:Hold on: this mean that, like with mpbc, we can import custom blocks, right? :pop:
Read the earlier posts before you comment ^_^
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